Commit graph

234 commits

Author SHA1 Message Date
James B. Pollack
c0cfee371e cancel mode for teleporting 2016-08-04 16:08:51 -07:00
James B. Pollack
5ad5899140 revert pointer changes 2016-08-02 21:26:48 -07:00
James B. Pollack
fed39d9056 cleanup dead code 2016-08-02 21:26:04 -07:00
James B. Pollack
9d56c697e7 no delay! 2016-08-02 19:02:20 -07:00
James B. Pollack
364eb992fb no teleport while moving 2016-08-02 18:53:36 -07:00
James B. Pollack
88ebeaa4cb start no movement mode. using actual keys since avatar speed doesnt work with gtting stuck 2016-08-02 18:46:47 -07:00
James B. Pollack
8541d4bd41 small change to protect 2016-08-02 15:41:28 -07:00
James B. Pollack
d00c1f62fc fixes 2016-08-02 15:40:19 -07:00
James B. Pollack
f6984aaff8 clear timeout one more place 2016-08-02 14:42:21 -07:00
James B. Pollack
41aa485f11 one hand teleprt 2016-08-02 12:52:35 -07:00
James B. Pollack
7fae7e9c77 cleanup 2016-08-02 12:26:37 -07:00
James B. Pollack
108e7a2fc1 Merge remote-tracking branch 'upstream/master' into tweak_lazers 2016-08-02 12:25:27 -07:00
James B. Pollack
a7b8f2c9df updates 2016-08-02 12:25:24 -07:00
Eric Levin
5167809342 release near and far grab at trigger click detent 2016-07-28 08:51:11 -07:00
Eric Levin
f37570dc9a only pulse on release when held 2016-07-28 08:23:45 -07:00
Eric Levin
0f7f9990c2 Tuned haptic pulses for grab, release, equip, de-quip 2016-07-27 17:58:24 -07:00
James B. Pollack
6a72fe7df4 cleanup 2016-07-25 16:58:59 -07:00
James B. Pollack
5ed1e602e6 Merge pull request #8316 from AlexanderOtavka/fix-script-end-errors
Fix script end errors
2016-07-25 16:50:05 -07:00
James B. Pollack
05e3a8613a colors back to blue and red 2016-07-25 16:28:47 -07:00
James B. Pollack
9240672c9d change distance hold origin 2016-07-25 13:06:09 -07:00
Brad Hefta-Gaub
1802f8e7a2 Merge pull request #8298 from imgntn/lazzzers
Update hand controller laser colors
2016-07-23 13:50:38 -07:00
James B. Pollack
c04a41c3cb fix invisible characters from slack copying 2016-07-22 16:51:42 -07:00
Chris Collins
e755528cf2 Merge pull request #8278 from sethalves/fix-equip-fly-away
fix equip fly-away
2016-07-22 16:47:31 -07:00
Zander Otavka
2cd97bfe78 Fix squeezeHands.js error on script end 2016-07-22 15:55:42 -07:00
James B. Pollack
3607a34f55 tweak telecolors 2016-07-22 13:25:33 -07:00
James B. Pollack
e81f65d992 colors 2016-07-22 10:54:57 -07:00
James B. Pollack
54109c6c6f remove all the old visualization methods 2016-07-22 09:39:38 -07:00
James B. Pollack
1d3dc7b195 remove particle beam and lights 2016-07-22 09:19:13 -07:00
Thijs Wenker
be0ccad0d3 Merge branch 'fix-duplicate-teleport-target-overlays' of github.com:thoys/hifi into fix-duplicate-teleport-target-overlays 2016-07-20 03:12:26 +02:00
Thijs Wenker
b3b1bf7884 Merge branch 'master' of https://github.com/highfidelity/hifi into fix-duplicate-teleport-target-overlays 2016-07-20 03:12:02 +02:00
Thijs Wenker
2adff24a05 silly workaround- workaround 2016-07-19 21:34:42 +02:00
Seth Alves
be001a652f when doing a parenting grab, zero velocity 2016-07-19 11:50:53 -07:00
Brad Hefta-Gaub
866ba2f185 Merge pull request #8273 from hyperlogic/bug-fix/far-grab-zoom
far-grabbed objects no longer fly away when the avatar body shifts
2016-07-19 10:40:48 -07:00
Anthony J. Thibault
212175bdaa bug fix for far-grab pulling the object in the wrong direction 2016-07-19 10:23:00 -07:00
Thijs Wenker
11b461a730 Fixes duplicate target overlays for teleporter, make sure to delete overlay before creating one 2016-07-19 01:46:29 +02:00
Anthony J. Thibault
69500643f3 bugfix for saving attach points
The feature to add transition from equip -> near-grab, in inadvertently broke attach point saving.
2016-07-18 14:17:32 -07:00
Anthony J. Thibault
659e1ff984 remove debug prints 2016-07-18 14:17:06 -07:00
Anthony J. Thibault
959a2f9915 far-grabbed objects no longer fly away when the avatar body shifts
Before this fix, a hand vector was being tracked that was the difference between the avatar's hand in avatar space with the avatar's hand
in avatar space the previous frame.  This hand vector was used to move the grabbed object position.  However, when the body shifts, objects
in the avatar's space will change rapidly, this would cause this hand vector to be incorrect and cause the object to shoot off in the distance.

Now, we track this hand delta in sensor a.k.a. room space.  This is immune to the shifts caused by body shifting.
2016-07-18 13:10:16 -07:00
Anthony J. Thibault
5a01bf406e remove obsolete handControllerMouse.js to avoid confusion 2016-07-18 11:29:41 -07:00
Anthony Thibault
c7c8046231 De-equip goes into a near grab instead of dropping the object. 2016-07-16 14:58:21 -07:00
Anthony Thibault
4b2fb546eb Re-enable storing of attach points in user settings
* bug fix, use localOffset property of grabbed entity, which is dynamically updated as
  the near grab action moves the entity.
2016-07-16 12:21:08 -07:00
Philip Rosedale
4925980cbb Merge pull request #8255 from jherico/search_circle
Make search line termination a circle, like 2D UI
2016-07-15 17:51:50 -07:00
Brad Davis
1145c3b590 Smaller and hotter circle, per Philip 2016-07-15 17:45:16 -07:00
Seth Alves
a0e6654ac6 Merge pull request #8247 from hyperlogic/feature/grab-script-polish-part-deux
Grab Script Polish (part deux)
2016-07-15 17:34:50 -07:00
Brad Davis
317dee1b23 Fix decoration inflation 2016-07-15 16:15:53 -07:00
Anthony Thibault
e4794450c2 Disable attach point saving 2016-07-15 15:36:20 -07:00
Brad Davis
0d811c489a Removing debug logging 2016-07-15 14:05:16 -07:00
Brad Davis
c462b8c387 Make search line termination a circle, like 2D UI 2016-07-15 13:51:14 -07:00
Brad Hefta-Gaub
7bb31fe075 Merge pull request #8240 from jherico/hand_controller
Menu & hand controller polish
2016-07-15 12:36:31 -07:00
Anthony J. Thibault
37d60c6c85 eslint clean 2016-07-14 15:58:13 -07:00