Commit graph

10 commits

Author SHA1 Message Date
Andrew Meadows
c0b446ca4b archive remaining JS scripts 2016-04-26 11:18:22 -07:00
ericrius1
0980dbed60 added accidently-deleted particles.js file back 2015-11-23 15:25:43 -08:00
ericrius1
90ef96746f blockign ray 2015-11-17 10:41:07 -08:00
ZappoMan
6f86b0f550 particle fixes 2015-10-04 15:23:17 -07:00
Brad Hefta-Gaub
02536a5ab9 remove animationSettings from particles, add isEmitting 2015-10-02 14:17:01 -07:00
David Rowe
68874eed96 Update particle scripts 2015-09-18 11:34:26 -07:00
David Rowe
e86581ab64 Update scripts to use HiFi smoke particle 2015-09-04 13:51:25 -07:00
ericrius1
9322960c63 updated particle example for new properties 2015-08-13 15:36:13 -07:00
Anthony J. Thibault
5cc0b45850 Improved ParticleEffectEntityItem rendering and updates
* Created custom pipelines and shaders for untextured and textured
  particle rendering.
* Created custom render payload for particles
* Moved all particle updates into simulation rather then render.
* Uses pendingChanges.updateItem lambda to update the playload with
  new data for rendering.
* ParticleEffectEntityItem now updates its dimensions properly,
  based on emitter properties.
* Bug fix for dt not accumulating properly, during gaps between updates.
  now we just update all the time.  (super cheap tho, if there are no particles
  animating)
2015-07-26 17:21:17 -07:00
Eric Levin
71c0aa4913 renamed ajt-test to particles.js since ajt-test doesn't tell us anything about what the script does 2015-05-22 15:33:38 -07:00
Renamed from examples/ajt-test.js (Browse further)