Zach Pomerantz
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0e9da87549
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FetchSortCull->FetchCullSort
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2016-12-29 19:27:37 -05:00 |
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Zach Pomerantz
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ca1a14e5b0
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add RenderFetchSortCull task
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2016-12-23 15:54:22 -05:00 |
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Zach Pomerantz
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8d63067fa5
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templatize graphics engine tasks' run method
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2016-12-23 14:58:40 -05:00 |
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Zach Pomerantz
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9a37ccbf3c
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chmod -x to render-utils src
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2016-12-13 14:36:41 -05:00 |
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samcake
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354cbbc927
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Investigate why the disable depth Bclamp doesn't work
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2016-08-31 19:14:35 -07:00 |
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samcake
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af68a2550e
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Remve dead code
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2016-08-30 14:53:37 -07:00 |
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samcake
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faef8a9930
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Adding the timing for GPU support with a simpelr JobConfig
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2016-08-30 12:22:21 -07:00 |
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samcake
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076b8cd297
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Instrumenting the GPU git status
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2016-07-15 17:47:54 -07:00 |
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samcake
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22ac95d463
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REvisiting the RangeTimer to measure the real gpu duration
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2016-07-15 09:12:16 -07:00 |
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samcake
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a42f9a5d0e
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FIxing the mini mirror perf issue and the gamma correction
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2016-07-14 10:53:13 -07:00 |
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samcake
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219b41e813
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Fix the mini mirror perf issue and improve the debugDeferredLighting script
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2016-07-13 17:37:35 -07:00 |
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samcake
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51594fefa2
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more clean up
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2016-07-12 18:21:31 -07:00 |
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samcake
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ba7590712a
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BRinging the intermediate render textures in the pipeline as varyings and not throug the singletonn anymore
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2016-07-11 18:33:57 -07:00 |
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samcake
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350f06465d
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Introducing the deferredFRameTransform to DeferredLighting Effect and simplifying the rendering!
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2016-06-16 18:28:08 -07:00 |
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samcake
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21b0341e50
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REmoving extra cruff
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2016-04-19 10:51:44 -07:00 |
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samcake
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265f6f1275
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Updating & Merging with master
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2016-04-19 10:05:44 -07:00 |
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Brad Hefta-Gaub
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5d550197bd
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Merge pull request #7697 from samcake/orange
Introduce a simple state sort for drawing opaque items
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2016-04-19 08:41:49 -07:00 |
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samcake
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ca720efce6
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Exposing the timing of the jobs by default
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2016-04-18 14:53:06 -07:00 |
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samcake
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88c58cc276
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Adding the simple state sort to draw opaque deferred
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2016-04-18 10:51:31 -07:00 |
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samcake
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0531f90675
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Adding state sorting for free
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2016-04-18 00:22:05 -07:00 |
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samcake
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e9a0365454
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Removing an include not needed
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2016-04-13 00:16:04 -07:00 |
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samcake
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ab9f41f5eb
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Trying something a bit more radical for timing
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2016-04-12 15:29:31 -07:00 |
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samcake
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042a419669
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Adding counters, not sure they are really useful or that this is the best way to do this...
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2016-04-12 02:44:10 -07:00 |
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samcake
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816a35099a
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Adding tcpu timer on some jobs
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2016-04-11 18:34:52 -07:00 |
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samcake
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6033ad81db
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Adding time counter
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2016-03-30 16:09:33 -07:00 |
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samcake
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be27eaff24
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Moving the scripts for render that where in utilities/tools/render to utilities/render, adding counters for lights
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2016-03-29 17:51:24 -07:00 |
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Zach Pomerantz
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5ab21588f2
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Add gpu timer to background
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2016-03-14 17:53:39 -07:00 |
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Zach Pomerantz
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30fbd99d11
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Factor out SortTask to fix shadows
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2016-02-26 16:04:15 -08:00 |
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Zach Pomerantz
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2cd6706a6a
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Update fetch to use nonspatialSet
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2016-02-26 14:46:42 -08:00 |
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samcake
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b94c2c9b7f
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Introducing a cleaner filtering pipeline, normally it s good to go
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2016-02-11 18:40:36 -08:00 |
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samcake
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31230e81bb
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Merge branch 'master' of https://github.com/highfidelity/hifi into red
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2016-02-11 10:05:58 -08:00 |
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Zach Pomerantz
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3bace3cdbb
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Rework the qml for brevity
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2016-02-11 08:48:01 -08:00 |
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samcake
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b1b08bf2f7
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Merge branch 'master' of https://github.com/highfidelity/hifi into red
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2016-02-09 09:24:55 -08:00 |
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Zach Pomerantz
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0c31c072a3
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Fix -Wreorder for DrawOverlay3D ctor
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2016-02-04 10:03:35 -08:00 |
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Zach Pomerantz
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8d0f82fa6a
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Split DrawOverlay3D to Transparent/Opaque
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2016-02-03 19:18:56 -08:00 |
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samcake
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edbcef20d4
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Merge branch 'master' of https://github.com/highfidelity/hifi into red
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2016-02-03 09:44:05 -08:00 |
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Zach Pomerantz
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aa10af2851
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Revert "Move DrawStencil to use ShapePlumber"
This reverts commit 671f27e5bc .
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2016-02-02 17:10:21 -08:00 |
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Zach Pomerantz
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df894d364a
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Move DrawOverlay3D to use ShapePlumber
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2016-02-01 10:30:14 -08:00 |
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Zach Pomerantz
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671f27e5bc
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Move DrawStencil to use ShapePlumber
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2016-02-01 10:30:08 -08:00 |
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samcake
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9c5670fc0f
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Merge branch 'master' of https://github.com/highfidelity/hifi into red
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2016-01-28 15:31:56 -08:00 |
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samcake
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bf3a09cd00
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Fixing the default value for the TOneMapping curve and cleaning the code into the ToneMappingEffect file
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2016-01-28 12:14:20 -08:00 |
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samcake
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20e1270e92
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Merging with upstream and still debugging the cell navigation math
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2016-01-27 18:59:18 -08:00 |
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samcake
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1b1ffa494b
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Making the octree more useful and cleaning up the interaction with the Scene
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2016-01-26 18:46:57 -08:00 |
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Zach Pomerantz
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5009e8702e
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Cleanup new render settings
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2016-01-26 15:58:50 -08:00 |
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Zach Pomerantz
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46c937325e
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Make Job MEMBER enabled explicit
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2016-01-25 15:18:11 -08:00 |
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Zach Pomerantz
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14d907206e
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Clean out job enable logic from Job
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2016-01-25 15:17:44 -08:00 |
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Zach Pomerantz
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f1b7807db7
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Add Job::Config to Draw
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2016-01-25 12:14:58 -08:00 |
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Zach Pomerantz
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75cddec647
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Add alwaysEnabled render::Job::Config
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2016-01-25 12:13:55 -08:00 |
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Zach Pomerantz
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2e1fbf66ad
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Refine Configuration for render::Job
wip
wip
wip
wip
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2016-01-25 12:13:55 -08:00 |
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Zach Pomerantz
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581003ec83
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Use QObject-derived Configuration for render::Job
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2016-01-25 12:13:55 -08:00 |
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