David Rowe
5d1732c5aa
Merge branch 'master' into vr-edit-a
2017-08-05 20:45:12 +12:00
Howard Stearns
71ce5a6494
Merge pull request #11016 from highfidelity/context-overlays
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Context Overlays
2017-08-03 16:28:14 -07:00
David Rowe
e2dccc1420
Merge branch 'master' into vr-edit-a
2017-08-04 07:33:18 +12:00
Anthony J. Thibault
1b6feb63c8
Fix for crash when attempting to teleport while avatar was loading
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The fix had two parts.
* Make Avatar::getAbsoluteDefaultJointXXXInObjectFrame thread safe
* Make teleport.js handle a zero foot offset more gracefully, to prevent the avatar from teleporting into the floor.
2017-08-01 18:40:43 -07:00
Zach Fox
8a7561d61b
IT'S WORKING SOB SOB SOB
2017-07-26 16:35:55 -07:00
Zach Fox
39cb0bc357
WHYYYY DOESN'T THIS WORK
2017-07-26 16:14:35 -07:00
Zach Fox
1336a59b6c
Stupid bracket
2017-07-26 15:14:58 -07:00
Zach Fox
17c7e38fce
Bugfixes?
2017-07-26 15:02:52 -07:00
Zach Fox
3a05219c59
Closer still
2017-07-26 14:10:41 -07:00
Zach Fox
40038ce54b
Merge branch 'master' of https://github.com/highfidelity/hifi into context-overlays
2017-07-25 09:33:07 -07:00
David Rowe
450badf023
Merge branch 'master' into vr-edit-a
2017-07-25 12:21:49 +12:00
David Kelly
5cd05da31e
strict comparisons
2017-07-20 15:16:40 -07:00
Zach Fox
46d09a12fe
Fix bug where overlay would get stuck
2017-07-20 13:26:43 -07:00
Zach Fox
f515a24568
UX improvements
2017-07-20 12:00:13 -07:00
Dante Ruiz
3805228b70
fixed grab the tablet in third person
2017-07-20 16:26:51 +01:00
Zach Fox
2dc3844116
Improve reliability of hand lasers; increase size of target
2017-07-19 17:07:57 -07:00
Zach Fox
c866bd814d
Make clicks work right
2017-07-19 12:24:20 -07:00
Zach Fox
1d26a268c1
Merge branch 'master' of https://github.com/highfidelity/hifi into HoverOverlay_CubeOverlay
2017-07-19 09:53:51 -07:00
David Rowe
c57b51235e
Merge branch 'master' into vr-edit-a
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# Conflicts:
# scripts/system/controllers/handControllerGrab.js
2017-07-19 18:56:04 +12:00
Zach Fox
761d35d633
Getting there!
2017-07-18 17:10:23 -07:00
Zach Fox
82111a8f6a
Timer for hand controller lasers
2017-07-18 16:40:18 -07:00
Zach Fox
8f6af3a1ab
ContextOverlay
2017-07-18 16:28:24 -07:00
Zach Fox
265f978a06
It's working!
2017-07-18 15:57:26 -07:00
Dante Ruiz
b3ec306063
better version
2017-07-18 23:48:21 +01:00
Dante Ruiz
8cbe63f296
removed search laser in edit mode for 2d mode
2017-07-18 22:45:54 +01:00
Zach Fox
2b1a0921da
Initial work on clickable overlays
2017-07-18 14:01:16 -07:00
Zach Fox
67c8ddfd57
Merge in changes from laser PR
2017-07-17 17:09:40 -07:00
Zach Fox
a37f0137e7
Destroy overlays when trigger released
2017-07-17 14:29:43 -07:00
Zach Fox
974dff36b0
Make hover overlays work for hand controller lasers
2017-07-17 13:16:53 -07:00
David Rowe
283976fd87
Merge branch 'master' into vr-edit-a
2017-07-11 14:51:25 +12:00
David Rowe
a447e07ba5
Merge branch 'master' into vr-edit-a
2017-07-08 12:33:55 +12:00
Seth Alves
e4aa4823f9
Merge branch 'master' of github.com:highfidelity/hifi into dont-think-during-mouse-move
2017-07-07 08:51:38 -07:00
ZappoMan
c3c9df0cd0
restore old camera state
2017-07-06 10:41:46 -07:00
David Rowe
732e3d224a
Merge branch 'master' into vr-edit-a
2017-07-06 15:46:31 +12:00
Seth Alves
55b7c2d767
avoid doing a lot of work during mouse-move event-handlers
2017-07-05 15:50:05 -07:00
Seth Alves
d917878638
fix whitespace
2017-07-05 11:29:09 -07:00
Seth Alves
ab340530b8
don't do a lot of processing during the mouse-move event handler
2017-07-05 11:27:13 -07:00
David Rowe
cadd4685ee
No haptic pulse in edit modes when hand enters near-grab distance
2017-07-04 15:59:04 +12:00
David Rowe
83a78aa407
No handControllerGrab.js lasers while in VR edit mode
2017-07-04 15:54:33 +12:00
ZappoMan
d5acc8a6f9
Merge branch 'master' of https://github.com/highfidelity/hifi into godview
2017-07-03 12:21:29 -07:00
David Rowe
a863e37eb5
Communicate VR edit enabled state to hand controller script
2017-06-30 12:11:06 +12:00
David Rowe
a8501a7ac6
Remove old Leap Motion code
2017-06-15 14:45:40 +12:00
Seth Alves
d87b858c0a
Merge pull request #10619 from NeetBhagat/4869-Entity-resize-issue
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4869 entity resize issue
2017-06-08 16:34:07 -07:00
Anthony J. Thibault
90d241ca3c
Account for avatar scale
2017-06-06 09:10:46 -07:00
NeetBhagat
2ce72d554b
Resolve 2 issues:
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1) Entity can grow/shrink if it is grabbed by first right hand then left hand.
2) Stop unwanted grow/shrink of an entity.
2017-06-05 14:13:51 +05:30
Anthony J. Thibault
7da73d0ff1
teleport.js should still function on avatars with no feet.
2017-06-02 18:01:40 -07:00
NeetBhagat
580c2548e9
Initial Commit :
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1) Resolve a bug when 2 different entity is grabbed in 2 hands. And move your left hand and entity of left hand grow/shrink when you move right/left hand.
2) Resolve right hand-left hand grow-shrink functionality
2017-06-02 23:04:58 +05:30
ZappoMan
60048a231f
god view controller
2017-06-02 10:26:54 -07:00
Seth Alves
de40604042
whitespace
2017-05-25 09:54:40 -07:00
Seth Alves
80e641b6d4
fix code that was using old raypickInfo.properties field
2017-05-25 09:47:02 -07:00