Commit graph

34 commits

Author SHA1 Message Date
HifiExperiments
ce7c304025 Merge remote-tracking branch 'overte/master' into taa 2024-10-29 23:30:11 -07:00
HifiExperiments
6876742e6f static pipelines + misc render cleanup 2024-10-23 15:53:10 -07:00
HifiExperiments
d5e251d8da minor cleanup, copyright 2024-02-28 15:23:04 -08:00
HifiExperiments
56f697e5f0 merge old work 2024-02-24 23:26:34 -08:00
SamGondelman
c730e51d1e wip redo stencil work 2019-04-11 13:22:51 -07:00
Sam Gondelman
660818aded
Revert "Case 20060: Grab correct stencil masks from display plugins" 2019-04-05 11:59:46 -07:00
SamGondelman
4ed7c09016 grab correct stencil masks from display plugins 2019-03-26 13:42:18 -07:00
Brad Davis
6fb869126e GPU state cleanup 2019-01-22 10:37:08 -08:00
Brad Davis
ae8f841912 Shader refactoring for explicit bindings 2018-08-03 14:58:11 -07:00
Brad Davis
04e84f1d23 Moving to cmake time shader compiling 2018-08-03 14:58:11 -07:00
Olivier Prat
f5a2557a2e Merged with master 2018-02-19 17:28:39 +01:00
Olivier Prat
efa6a8c0b5 Merged with master 2018-01-17 15:49:46 +01:00
Olivier Prat
49549ced17 Fixed compilation with new shader system 2018-01-17 10:52:58 +01:00
Olivier Prat
3911ce59cc Scribe now outputs .h and .cpp. Need to change how shader source is referenced in C++ code 2018-01-16 19:02:12 +01:00
humbletim
b91d536dd0 rename model:: -> graphics:: 2018-01-16 12:46:16 -05:00
humbletim
08ccda9cfc rename libraries/model(src/model) -> libraries/graphics(src/graphics) 2018-01-16 12:44:44 -05:00
Olivier Prat
814de4ab81 Scribe now outputs shaders as cpp files. 2018-01-12 11:59:19 +01:00
Olivier Prat
92e1fe8e5c Removed jitter samples from shader and added name to batches in DEBUG mode to ease render debug 2017-12-08 18:02:27 +01:00
Nissim Hadar
d8191e3bd2 Fixed Mask test. 2017-11-02 12:45:18 -07:00
Nissim Hadar
2e6c849b63 Added comment. 2017-11-01 20:31:44 -07:00
Nissim Hadar
67552d2b7d Change stencil mask used with Haze. 2017-11-01 17:39:37 -07:00
SamGondelman
1b85a453ab working on text3d overlays and entities 2017-09-12 16:49:51 -07:00
SamGondelman
353a3e8c68 properly fix AA stenciling 2017-08-10 16:07:40 -07:00
SamGondelman
96b179386f working on fixing non-AA overlays 2017-08-10 16:07:40 -07:00
Brad Davis
fece438602 Cleanup and refactoring 2017-06-15 18:58:56 -07:00
samcake
f70702beb7 Introducing debug flags 2017-06-02 17:54:41 -07:00
Sam Cake
f9aa400b95 Refining the stencil configuration and triggering only in hmd mode 2017-06-02 00:22:38 -07:00
samcake
4a419f2d07 Merging with upstream 2017-06-01 18:25:24 -07:00
samcake
c5e9551bab more cleanup 2017-06-01 18:05:18 -07:00
samcake
9c1e99fe3f Removing cruft and organizing the stencil config 2017-06-01 13:06:22 -07:00
Sam Cake
ea6be93c9c adding another flavor of the prepare stencil 2017-06-01 01:24:57 -07:00
Sam Cake
e02115bcda clearing up the stencil jobs 2017-05-31 23:00:05 -07:00
Sam Cake
b528c2fc60 Merged 2017-05-31 19:33:14 -07:00
samcake
82d348a2ef Stencil rejection is working, and more cleaning 2017-05-31 16:46:20 -07:00