samcake
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b1b08bf2f7
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Merge branch 'master' of https://github.com/highfidelity/hifi into red
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2016-02-09 09:24:55 -08:00 |
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samcake
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76d8135fdc
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Trying to introduce the Filtering step after the full scene culling
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2016-02-05 18:21:21 -08:00 |
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samcake
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e5f3805d0e
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Fixing the item insert in cell criteria for subcell and adding debgging tool
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2016-02-05 16:49:43 -08:00 |
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samcake
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513561ba2d
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Using an angle for the LOD test
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2016-02-04 09:31:21 -08:00 |
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Zach Pomerantz
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8d0f82fa6a
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Split DrawOverlay3D to Transparent/Opaque
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2016-02-03 19:18:56 -08:00 |
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samcake
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0478450205
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Refining the culling test and defining the 2 new jobs FetchSPatialTree and CullSpatialSelection
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2016-02-03 18:38:57 -08:00 |
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samcake
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edbcef20d4
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Merge branch 'master' of https://github.com/highfidelity/hifi into red
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2016-02-03 09:44:05 -08:00 |
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Zach Pomerantz
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aa10af2851
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Revert "Move DrawStencil to use ShapePlumber"
This reverts commit 671f27e5bc .
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2016-02-02 17:10:21 -08:00 |
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Zach Pomerantz
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5d49eacf83
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Move pipeline init to separate file
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2016-02-01 11:12:11 -08:00 |
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Zach Pomerantz
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df894d364a
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Move DrawOverlay3D to use ShapePlumber
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2016-02-01 10:30:14 -08:00 |
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Zach Pomerantz
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671f27e5bc
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Move DrawStencil to use ShapePlumber
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2016-02-01 10:30:08 -08:00 |
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samcake
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9c5670fc0f
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Merge branch 'master' of https://github.com/highfidelity/hifi into red
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2016-01-28 15:31:56 -08:00 |
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samcake
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bf3a09cd00
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Fixing the default value for the TOneMapping curve and cleaning the code into the ToneMappingEffect file
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2016-01-28 12:14:20 -08:00 |
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samcake
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0c50903030
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Merge branch 'master' of https://github.com/highfidelity/hifi into red
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2016-01-28 11:19:37 -08:00 |
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samcake
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20e1270e92
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Merging with upstream and still debugging the cell navigation math
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2016-01-27 18:59:18 -08:00 |
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samcake
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1b1ffa494b
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Making the octree more useful and cleaning up the interaction with the Scene
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2016-01-26 18:46:57 -08:00 |
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Zach Pomerantz
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61f337b490
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Hold Varying constant over task ctor
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2016-01-26 17:43:41 -08:00 |
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Zach Pomerantz
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5009e8702e
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Cleanup new render settings
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2016-01-26 15:58:50 -08:00 |
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samcake
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b96bbab22f
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Drafting the Octree and a debugging job
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2016-01-25 18:14:05 -08:00 |
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Zach Pomerantz
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14d907206e
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Clean out job enable logic from Job
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2016-01-25 15:17:44 -08:00 |
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Zach Pomerantz
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56cc4dc223
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Add Job::Config to RenderShadowTask
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2016-01-25 12:14:58 -08:00 |
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Zach Pomerantz
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f3265db298
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Gut RenderContext
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2016-01-25 12:14:58 -08:00 |
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Zach Pomerantz
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e8b8f4d535
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Add Job::Config to HitEffect
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2016-01-25 12:14:58 -08:00 |
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Zach Pomerantz
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772aedde91
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Add Job::Config to AmbientOcclusion
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2016-01-25 12:14:58 -08:00 |
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Zach Pomerantz
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ba61c1f865
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Fix draw calls to use members
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2016-01-25 12:14:58 -08:00 |
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Zach Pomerantz
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f1b7807db7
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Add Job::Config to Draw
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2016-01-25 12:14:58 -08:00 |
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Zach Pomerantz
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adc9d2ea07
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Add Job::Config to FetchItems
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2016-01-25 12:13:55 -08:00 |
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Zach Pomerantz
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5698be5435
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It works
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2016-01-25 12:13:55 -08:00 |
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Zach Pomerantz
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2e1fbf66ad
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Refine Configuration for render::Job
wip
wip
wip
wip
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2016-01-25 12:13:55 -08:00 |
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Zach Pomerantz
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581003ec83
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Use QObject-derived Configuration for render::Job
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2016-01-25 12:13:55 -08:00 |
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samcake
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483d20d7a3
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Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
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2016-01-22 18:31:30 -08:00 |
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samcake
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9f87089c05
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Fixing the Anitialising breaking the transparent rendering
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2016-01-22 18:25:26 -08:00 |
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Zach Pomerantz
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dee8e0ba9d
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Merge branch 'master' of github.com:highfidelity/hifi into flag/shadows
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2016-01-22 10:03:06 -08:00 |
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samcake
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8d1ab01018
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exposing one more parameter
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2016-01-20 18:32:44 -08:00 |
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samcake
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4e5869b247
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Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
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2016-01-20 16:30:24 -08:00 |
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Zach Pomerantz
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0c798c06a9
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Merge branch 'master' of github.com:highfidelity/hifi into flag/shadows
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2016-01-20 14:51:42 -08:00 |
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samcake
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35ea04ae7c
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fixing the bug that kept AO when ao is off...
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2016-01-20 11:13:50 -08:00 |
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samcake
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6f93fb3114
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Can now process the AO at lower resolution in orer to gsave performances
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2016-01-19 12:12:51 -08:00 |
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Zach Pomerantz
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568ae2e7bc
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Move ShoudRenderFunctor to render::CullFunctor
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2016-01-19 11:24:11 -08:00 |
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Zach Pomerantz
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1b36d56b7a
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Add shadowmap as a debug feature
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2016-01-18 17:12:42 -08:00 |
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samcake
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df496b065c
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Merging with master
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2016-01-18 16:40:34 -08:00 |
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samcake
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93c7c182b3
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Exposing the gpu RangeTimer counter for the AO effect
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2016-01-18 14:10:59 -08:00 |
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samcake
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39f1649cdf
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refining the settings for the blur pass and splitting the uniforms in 2 buffers, one per frame with transform info and one for the parameters which are rarely changing
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2016-01-16 22:16:07 -08:00 |
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samcake
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483c28dc2d
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Adding gpu timer feature to actually the GPU cost of rendering
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2016-01-15 19:00:18 -08:00 |
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Zach Pomerantz
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7f3e102b5e
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Rename renderLights to renderItems
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2016-01-15 17:55:07 -08:00 |
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Zach Pomerantz
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986af50b71
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Remove unneccessary const
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2016-01-15 10:50:42 -08:00 |
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samcake
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577666da6e
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Merging upstream master
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2016-01-14 15:10:54 -08:00 |
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Zach Pomerantz
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82f7ea515d
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Clean up task construction
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2016-01-14 12:49:42 -08:00 |
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samcake
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0285d48de3
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Exposing many more controls of the AO in order to adjust the effect
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2016-01-13 18:57:47 -08:00 |
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Zach Pomerantz
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5c9c34377e
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Move GL context sync to render Engine (from Task)
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2016-01-13 17:53:15 -08:00 |
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