HifiExperiments
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ae7a46fbca
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more updates
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2020-10-12 22:31:39 -07:00 |
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HifiExperiments
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5a8c1a0374
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starting improve entity updates pt 2
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2020-10-12 18:50:46 -07:00 |
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HifiExperiments
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ae944fd985
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merge with master
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2020-09-01 09:34:54 -07:00 |
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HifiExperiments
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aa6eedf0fe
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make sure render with zones works on models on restart/reload
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2020-07-21 12:06:38 -07:00 |
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Kasen IO
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21fd10d154
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Revert commit 359248829c using -m 1 to temporarily fix issue 383.
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2020-06-03 16:08:18 -04:00 |
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HifiExperiments
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8f9c180243
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Merge remote-tracking branch 'origin/parenting' into modelShader
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2020-05-07 13:43:20 -07:00 |
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HifiExperiments
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405d557725
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Merge branch 'master' into blendshapes
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2020-05-07 13:38:59 -07:00 |
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HifiExperiments
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8017e30ab9
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Merge branch 'master' into blendshapes
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2020-05-07 13:27:22 -07:00 |
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HifiExperiments
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3bf690571c
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Merge branch 'master' into zoneOcclusion
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2020-05-07 13:13:20 -07:00 |
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HifiExperiments
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b6cb1fcfe7
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fix procedural applying to other things
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2020-04-22 16:36:51 -07:00 |
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HifiExperiments
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bc319cb340
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zone occlusion
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2020-01-11 22:29:07 -08:00 |
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HifiExperiments
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b40a468b4c
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fix EOF
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2020-01-06 18:31:35 -08:00 |
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HifiExperiments
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ef8f085b47
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support blendshapes on model entities
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2020-01-05 02:37:44 -08:00 |
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HifiExperiments
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6156495345
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stupid, shadows still broken
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2019-12-12 23:04:47 -05:00 |
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SamGondelman
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1736252f0d
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trying and failing to fix models
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2019-12-12 23:04:47 -05:00 |
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HifiExperiments
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413bf10f79
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stupid, shadows still broken
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2019-11-26 22:28:06 -08:00 |
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HifiExperiments
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3dfd63d46b
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merge with master
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2019-11-26 20:42:44 -08:00 |
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sabrina-shanman
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516debdcb2
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Fix code style / remove cruft
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2019-11-13 12:50:13 -08:00 |
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sabrina-shanman
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a42e09aef8
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Fix unused variables/implicit type conversions
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2019-11-08 10:04:34 -08:00 |
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sabrina-shanman
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33bb0e2b19
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Change RenderableModelEntityItem::computeShapeInfo to support new HFM format
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2019-11-05 14:44:23 -08:00 |
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sabrina-shanman
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da5f80c139
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Use std::vector types in ShapeInfo
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2019-11-05 10:57:55 -08:00 |
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Sam Gateau
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7af0940846
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getting coision to work
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2019-11-05 10:57:54 -08:00 |
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sabrina-shanman
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7b14c00540
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Merge branch 'master' into instancing
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2019-11-05 10:22:24 -08:00 |
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Sam Gateau
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695b9cdba6
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Clening up left over comments and typos, simplify the code to update Matrices in the model classes and removed renderITemsIdMap because not needed, chasing the problem of the physics objects transform
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2019-10-18 03:31:06 -07:00 |
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Sam Gateau
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521ce3936b
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I changed names! Renaming the Geometry to NetworkModel, the GeometryResource to ModelResource, i think there is no need for the 2, only one would be enough in my opinion...
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2019-10-07 15:19:23 -07:00 |
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sabrina-shanman
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a166b41216
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Fix build warnings/errors
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2019-09-13 15:39:29 -07:00 |
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HifiExperiments
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97b9179144
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merge with master
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2019-09-05 00:46:56 -07:00 |
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HifiExperiments
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7b29f0f718
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reduce locking necessary for render updates
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2019-07-31 11:21:29 -07:00 |
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SamGondelman
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60600779c9
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merge with master
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2019-07-12 11:01:17 -07:00 |
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Andrew Meadows
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9a6b42ec28
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move getCollisionShapeURL() back to base class
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2019-07-09 15:51:56 -07:00 |
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Andrew Meadows
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520c62f6f6
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wait for objects added to physics before stop SafeLanding
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2019-07-09 15:51:56 -07:00 |
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SamGondelman
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fa416adaf6
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adding unlit property to text, fixing transparency, normals, other cleanup
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2019-07-02 10:28:36 -07:00 |
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Sam Gondelman
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e4847cc4ae
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Merge branch 'master' into proceduralMesh
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2019-06-24 10:16:45 -07:00 |
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Seth Alves
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e7b852ca38
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don't try to create collision shape before compound shape resource is finished loading
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2019-06-17 13:18:03 -07:00 |
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Sam Gondelman
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16a56dc1ec
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Merge branch 'master' into proceduralMesh
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2019-06-04 09:56:25 -07:00 |
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Andrew Meadows
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bfe809f3f7
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local entities should not be in physics
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2019-05-29 20:19:12 -07:00 |
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Sam Gondelman
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3d05a954bc
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Merge branch 'master' into proceduralMesh
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2019-05-23 09:35:14 -07:00 |
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Andrew Meadows
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045b0f7cf8
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check for unloaded model
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2019-05-21 07:49:21 -07:00 |
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SamGondelman
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de90c5088c
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(✿◠‿◠)
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2019-05-16 19:33:07 -07:00 |
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Sabrina Shanman
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fbe947c8ac
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Merge pull request #15558 from AndrewMeadows/fix-crash-bugz178
BUGZ-178: avoid crash for RenderableModelEntityItem with invalid model
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2019-05-14 13:07:40 -07:00 |
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Andrew Meadows
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5a257eb137
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avoid crash for RenderableModelEntityItem with invalid model
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2019-05-14 09:48:06 -07:00 |
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Sam Gondelman
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4c4589271c
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Merge pull request #15469 from SamGondelman/switch
Case 22379: Run-time switch for deferred/forward rendering
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2019-05-13 11:14:26 -07:00 |
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SamGondelman
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eb8c722080
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fix runtime switch
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2019-05-13 09:58:55 -07:00 |
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Andrew Meadows
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7dfa8a26a3
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cleanup EntityItem::shouldBePhysical() and derivations
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2019-05-06 17:35:57 -07:00 |
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SamGondelman
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0bcd8b81e1
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trying and failing to fix models
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2019-05-01 12:01:49 -07:00 |
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SamGondelman
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27338c3639
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fix cauterization of entities that are children of MyAvatar's head
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2019-04-08 19:48:11 -07:00 |
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Sam Gondelman
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414a39bd8a
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Merge branch 'master' into particleShapes
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2019-04-01 22:20:13 -07:00 |
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Sabrina Shanman
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2fd2d2cc5d
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Merge pull request #15154 from SamGondelman/parentCollider
Case 8064: Child of animated model brings collider with it
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2019-03-21 11:26:50 -07:00 |
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SamGondelman
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ea50133146
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working on adding particle shape types
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2019-03-18 12:05:17 -07:00 |
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SamGondelman
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97b01bad70
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tellPhysics to children when animating model
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2019-03-11 12:23:26 -07:00 |
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