Howard Stearns
086afc47b1
Avatar animations on by default. (Using the now old animation machinery.)
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Default robot avatar consistent with the animations.
Don't require all the bones to be present.
2015-09-04 14:24:37 -07:00
David Rowe
f943dc8492
Use single file robot model as fallback for full avatar models
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Fixes having only a skeleton with no head if an invalid full model file
is configured.
2015-07-29 19:34:05 -07:00
Andrzej Kapolka
779f5f7614
Default avatar fixes.
2014-11-14 13:02:02 -08:00
Andrzej Kapolka
b6d77ec637
Switched from loading FBX and FST simultaneously to loading FST first, then
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using its filename and texdir properties (as Faceshift does) to locate the
corresponding model. Also fixed a bug with the fallback models (they were
invisible after second failure).
2014-02-11 14:20:52 -08:00
Andrzej Kapolka
2071da2c8a
Provide a means to specify a fallback for when we fail to load a model. Also
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added missing associated resources for default model. Closes #1960 .
2014-02-10 18:50:36 -08:00
Stephen Birarda
230caf5b27
add the default body and head to the resources directory
2014-02-10 10:26:28 -08:00