Add a new Zone Selector HDM compliant for renderWithZones.
The previous selector wasn't usable in HMD and it was pratically the last component
that forced us to remove our headset to complete the task.
Increase the precison of Angular Velocity
to make more comfortable the Issue #798 Angular Velocity can't go below 0.4 something (round to 0.5)
But this won't solve the trouble.
For this it would require a fixed for issue #76 Rotations that are transmitted over server lose precision
being more specific on the validation for the unresolvable relative path.
checking now if the path start with "file:///~" instead of only: "file:/"
This was too much restrictive since those direct path works and wouldn't return a preview:
Ex: "file://MYSERVER/folder/100_0057.jpg"
Replace the color picker of the attribute particle.colorSpread by a color vec3
To do this, a new type of UI field has been added "vec3rgb" to support the "red, green, blue" vector (non-Color-picker).
This addresses issue #593
Fix also the broken particle texture preview that, as for 'atp:/', doesn't support 'file:/'.
This will be required for issue #534
Add the new property "renderWithZones" to the Create App.
For this, a new type of renderer type has been added: "Multiple Zones Selector".
(Required for the PR#78)
Fix the userData and materialData editor.
Only 2 conditions have been modified to make it works.
I have removed a significant quantity of dead code
that was trying to overlay a static text an obscure reason.
Please, retest this. In case I missed something that I don't know.
1- Section "behavior" is now split in 2 sections: "behavior" and "scripts"
2- Particles sections: "particles_acceleration" and "particles_spin"
has been joined as a new section: "particles_behavior"
3- Particles section: "particles_alpha" has been merged under section: "particles_color"