Commit graph

24 commits

Author SHA1 Message Date
Brad Davis
ae8f841912 Shader refactoring for explicit bindings 2018-08-03 14:58:11 -07:00
samcake
b90e0cfd89 Fixing the stereo issue 2016-08-12 19:18:05 -07:00
sam
db8bf78dd1 Good state 2016-08-08 02:28:25 -07:00
sam
e92e69d963 More changes 2016-08-06 11:54:54 -07:00
sam
92c0fa2e7a Testiung more variations 2016-08-05 09:26:48 -07:00
samcake
b4e5b60656 fixing ao 2016-08-03 15:45:22 -07:00
samcake
beb42332ef save the current state of adding debug and evolving the ao job 2016-07-31 16:05:25 -07:00
samcake
afb1ebf42e Revolutionizing ao 2016-07-26 23:19:41 -07:00
samcake
24d1f113f8 Fixing the warning maybe 2016-01-22 09:44:32 -08:00
samcake
6bcd7f10ad Try the constant gaussian values which are more stable on mac... 2016-01-21 23:54:51 -08:00
samcake
b7f14789af Refining the ao effect on the blur side 2016-01-21 19:02:32 -08:00
samcake
8eddd52731 Fixing coding guidelines 2016-01-21 16:54:37 -08:00
samcake
9c344c6498 FIxing the bordering enble default value 2016-01-21 16:38:21 -08:00
samcake
16573357d8 FIxing the AO results at the border of the frame by guarding the fetch out of the frame 2016-01-21 15:50:38 -08:00
samcake
8d1ab01018 exposing one more parameter 2016-01-20 18:32:44 -08:00
samcake
6f93fb3114 Can now process the AO at lower resolution in orer to gsave performances 2016-01-19 12:12:51 -08:00
samcake
39f1649cdf refining the settings for the blur pass and splitting the uniforms in 2 buffers, one per frame with transform info and one for the parameters which are rarely changing 2016-01-16 22:16:07 -08:00
samcake
ae18bb8ef7 FIxed the stereo rendering 2016-01-14 19:23:29 -08:00
samcake
0285d48de3 Exposing many more controls of the AO in order to adjust the effect 2016-01-13 18:57:47 -08:00
samcake
89d2d102f6 exposing the ditheringEnable field 2016-01-12 18:51:30 -08:00
samcake
7e2cf741c0 Clen up, exposingthe level of obscurance 2016-01-06 13:16:16 -04:00
samcake
f92235b032 maybe fixes the compilation bug on windows/nvidia ? 2016-01-04 21:20:42 -04:00
samcake
2486d94b03 A working prototype of ao... 2016-01-04 14:36:46 -04:00
samcake
52f3c7e2cb Introducing the sl files and the blurring stages 2016-01-02 11:27:50 -04:00