Seth Alves
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76f4a25694
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move code that clears old scale and registration to after model is loaded
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2016-05-20 11:40:46 -07:00 |
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Brad Hefta-Gaub
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67891abf17
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Merge pull request #7877 from Atlante45/fix/asset-client
Fix Asset Client crash
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2016-05-18 11:37:34 -07:00 |
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Chris Collins
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b2ece6f4a7
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Merge pull request #7882 from zzmp/fix/script-thread-dtor
Wait and cleanly exit the scripting thread
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2016-05-16 16:52:54 -07:00 |
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Seth Alves
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2a5efd3b82
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Merge branch 'master' of github.com:highfidelity/hifi into update-model-meta
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2016-05-16 10:53:39 -07:00 |
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Zach Pomerantz
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7d4276d15f
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Merge branch 'master' of github.com:highfidelity/hifi into fix/script-thread-dtor
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2016-05-16 10:51:23 -07:00 |
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Zach Pomerantz
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61fbb7022c
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Mv entities script engine deleter to fn
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2016-05-16 10:40:11 -07:00 |
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Atlante45
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0878d87ac7
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remove some unnecessary dependencies
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2016-05-14 14:50:02 -07:00 |
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Brad Davis
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9509e32928
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PR feedback
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2016-05-14 08:28:51 -07:00 |
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Zach Pomerantz
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2140dc77b3
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Rename wait and unload in best thread
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2016-05-13 16:14:22 -07:00 |
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Seth Alves
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ceb6aa582f
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don't crash when a moving model entity is deleted
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2016-05-13 13:32:45 -07:00 |
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Seth Alves
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970e7ca17d
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don't crash when a moving model entity is deleted
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2016-05-13 13:32:00 -07:00 |
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Seth Alves
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574709824e
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oops
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2016-05-13 09:41:19 -07:00 |
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Seth Alves
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79141e3869
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dry up some code
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2016-05-13 07:06:25 -07:00 |
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Seth Alves
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dd2a29aace
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when a ModelEntityItem moves, also update its meta-render-item
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2016-05-12 18:05:28 -07:00 |
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Zach Pomerantz
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806d06b552
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Wait on old entity script engines in threadpool
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2016-05-12 17:51:40 -07:00 |
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Zach Pomerantz
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7e82494a66
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Add cap on entities scripting thread stop time
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2016-05-12 17:51:37 -07:00 |
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Zach Pomerantz
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f40fe88ee7
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Clean up entity script engine deletion
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2016-05-12 17:51:36 -07:00 |
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samcake
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99dcfef5a8
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Merge branch 'master' of https://github.com/highfidelity/hifi into lemon
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2016-05-11 10:47:38 -07:00 |
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samcake
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1ec9ef560e
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Fixing the srgb color format conversion for web entities
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2016-05-11 10:46:54 -07:00 |
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Brad Hefta-Gaub
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350743454b
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Merge pull request #7839 from sethalves/entity-simulation-smart-pointers-1
use smart pointers for entity simulations
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2016-05-10 11:35:57 -07:00 |
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Brad Hefta-Gaub
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d7eee98acc
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Merge pull request #7827 from AndrewMeadows/threadsafe-viewfrustum
resurrection of threadsafe ViewFrustum
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2016-05-10 09:06:38 -07:00 |
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Seth Alves
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b761ecf44f
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merge from upstream
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2016-05-10 08:18:45 -07:00 |
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Andrew Meadows
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59c6a6dfea
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Merge pull request #7825 from sethalves/linux-qol
Linux qol
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2016-05-09 15:34:10 -07:00 |
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Brad Hefta-Gaub
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2c0204b0d6
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Merge pull request #7821 from Atlante45/fix/collision-sound
Fix avatar/entity collision sound
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2016-05-09 14:24:19 -07:00 |
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Seth Alves
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a0771f8ee5
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use smart pointers for entity simulations
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2016-05-07 09:14:33 -07:00 |
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Seth Alves
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073d845bb5
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show with debug icons when someone else is the simulation owner
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2016-05-05 18:33:01 -07:00 |
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Andrew Meadows
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bcf2cc8074
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use references not pointers for ViewFrustums
also unravelling some spaghetti:
(1) split Octree stuff out of ViewFrustum
(2) moved ViewFrustum from octree to shared lib
(3) removed some cruft
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2016-05-05 18:28:27 -07:00 |
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Seth Alves
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cb523a3a71
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disable webSurface differently
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2016-05-05 16:01:05 -07:00 |
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Seth Alves
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b5a3baf322
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Merge branch 'master' of github.com:highfidelity/hifi into linux-qol
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2016-05-05 15:55:37 -07:00 |
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Atlante45
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07adef9465
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Fix entities collision sounds
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2016-05-05 14:55:28 -07:00 |
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Brad Hefta-Gaub
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49d02b802a
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Merge pull request #7719 from zzmp/feat/resource-prefetch
Add prefetching to exposed caches
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2016-05-02 18:04:26 -07:00 |
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Zach Pomerantz
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13945aa4d9
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Annotate all virtual fns with override
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2016-04-30 13:48:59 -07:00 |
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Zach Pomerantz
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bc8a171fde
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Merge branch 'master' of github.com:highfidelity/hifi into feat/resource-prefetch
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2016-04-27 11:55:24 -07:00 |
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Andrew Meadows
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b5ad989811
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more optimized uses of EntityItem::getDimensions()
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2016-04-27 11:04:22 -07:00 |
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Brad Hefta-Gaub
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b597f7001b
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fix auto resize
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2016-04-26 15:13:11 -07:00 |
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Seth Alves
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c9df446879
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web-entities don't yet work right on Linux
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2016-04-24 08:15:10 -07:00 |
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Seth Alves
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e2025b0d1f
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lock entity-tree before accessing entities
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2016-04-21 15:27:15 -07:00 |
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Zach Pomerantz
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c096b0dfa1
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Add TextureType to NetworkTexture for reflection
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2016-04-20 20:18:22 -07:00 |
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Howard Stearns
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9ff9682b2a
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Merge pull request #7692 from ZappoMan/resetScriptEngineOnDomainChange
Reset entities script engine on domain change
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2016-04-19 11:14:28 -07:00 |
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samcake
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cadb53b703
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Adding shader versioning and defines from GLBackendShader allowing for runtime defines injection to shaders and more
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2016-04-18 18:24:27 -07:00 |
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Brad Hefta-Gaub
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55010cebb7
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remove unhelpful comment
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2016-04-18 12:43:32 -07:00 |
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Brad Hefta-Gaub
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374ba10524
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more CR feedback
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2016-04-18 12:23:36 -07:00 |
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Brad Hefta-Gaub
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0d20f2468e
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CR feedback
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2016-04-18 12:13:21 -07:00 |
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Brad Hefta-Gaub
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c26115cf2e
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one small tweak
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2016-04-18 11:40:17 -07:00 |
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Brad Hefta-Gaub
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f6c75d0530
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cleanup
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2016-04-18 10:41:54 -07:00 |
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Brad Hefta-Gaub
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d1f6b371c9
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cleanup
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2016-04-18 10:27:12 -07:00 |
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Brad Hefta-Gaub
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a4f562672a
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cleanup
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2016-04-18 10:08:33 -07:00 |
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Brad Hefta-Gaub
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9db0fe0d11
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switch to using QSharedPointer for _entitiesScriptEngine
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2016-04-18 09:46:04 -07:00 |
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Brad Hefta-Gaub
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87078b1ea2
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first cut at resetting entities script engine on domain change
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2016-04-16 11:09:23 -07:00 |
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Brad Hefta-Gaub
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91334d6a39
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Merge pull request #7664 from ZappoMan/reduceJointProperties
only export joint values if they've been explicitly set by scripts
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2016-04-14 15:30:04 -07:00 |
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