Sam Gateau
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b065b99b0b
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fix linux compilation maybe
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2017-07-13 09:30:04 +02:00 |
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Sam Gateau
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5394ac8672
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Cleaning up changes, removing comments and dead code etc...
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2017-07-12 17:33:05 +02:00 |
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Sam Gateau
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98cc8c0683
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Refining the custom shader pipeline design and registration mechanism
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2017-07-12 14:13:58 +02:00 |
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Sam Gateau
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746812ff78
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Merging with origin orange
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2017-07-10 17:25:13 +02:00 |
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Sam Gateau
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4edea433ce
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Rename the _pipeline into _shapePipeline in the render::Args
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2017-07-10 12:16:53 +02:00 |
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Sam Gateau
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c3dd25e499
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Drafting the mechanism to add shape pipeline
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2017-07-07 18:26:10 +02:00 |
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Sam Gateau
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d15c4ea2d3
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Merging with the stage branch
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2017-07-07 15:12:40 +02:00 |
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Sam Gateau
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156c20d01e
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Merge branch 'master' of https://github.com/highfidelity/hifi into orange
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2017-07-07 10:58:05 +02:00 |
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Sam Gateau
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53ffca796f
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Drafting a better SHape plumber to render the items
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2017-07-06 16:35:40 +02:00 |
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Seth Alves
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70a7b302fc
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Merge pull request #10860 from jherico/deadlock_guards
Don't use blocking connections on the main thread
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2017-07-03 09:05:56 -07:00 |
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Brad Davis
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6fc82bb351
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Switch to preprocessor macro for blocking invokes to capture function information
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2017-06-30 11:36:24 -07:00 |
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Brad Davis
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b52dd7b822
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Don't use blocking connections on the main thread
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2017-06-29 20:45:17 -07:00 |
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Sam Gateau
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93963b3257
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Apply the projection and deferred transform fixes found while working on spectator camera
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2017-06-28 15:44:17 +02:00 |
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Sam Gateau
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904f22985c
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CLeaning up comments
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2017-06-26 16:43:04 +02:00 |
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samcake
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20d8c11e28
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ALmost there, getting eback everything to work with the light and background stages in the scene, not in deferredLighting Effect anymore
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2017-06-22 17:54:16 -07:00 |
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Sam Cake
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07e18eb3a8
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Keep cleaning up the DeferredLightingEffect , removing stage s from there...
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2017-06-22 01:12:32 -07:00 |
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samcake
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9ae2861ee6
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Moving the stage objects under the scene umbrella and creating a cear task to update the scene elements
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2017-06-21 18:29:38 -07:00 |
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samcake
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56d5f4ec5c
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Merge branch 'master' of https://github.com/highfidelity/hifi into orange
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2017-06-21 11:25:07 -07:00 |
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Sam Cake
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09529f6592
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One more refinemnt of the comment
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2017-06-21 00:54:04 -07:00 |
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Sam Cake
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484aeed589
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More comments on the getCOnfig call
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2017-06-21 00:36:03 -07:00 |
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Sam Cake
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c35be446e6
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adding profiling on the script engine call back to timer event
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2017-06-21 00:06:45 -07:00 |
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samcake
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d853a76376
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Fixing the scripts and investigating the scripting
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2017-06-20 17:23:44 -07:00 |
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Sam Cake
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5b6f6ab84f
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Trying to fix the getCOnfig from QML...
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2017-06-20 00:25:51 -07:00 |
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samcake
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653ce89e08
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Merge branch 'master' of https://github.com/highfidelity/hifi into orange
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2017-06-19 15:48:46 -07:00 |
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Zach Fox
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cbdffce88e
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Merge branch 'master' of https://github.com/highfidelity/hifi into spectatorCamera_mergeable_20170619
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2017-06-19 13:53:29 -07:00 |
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Brad Davis
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a69cf31f4b
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PR feedback and cmake fixes
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2017-06-16 16:59:58 -07:00 |
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Brad Davis
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fece438602
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Cleanup and refactoring
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2017-06-15 18:58:56 -07:00 |
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Sam Cake
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df340a5b55
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COmpiling
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2017-06-14 22:39:47 -07:00 |
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samcake
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d8380923f0
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Introducing the SCeneUpdtate job to the engine to take care of performing transactions and introducing the stages
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2017-06-14 18:06:42 -07:00 |
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samcake
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bac66ee4c7
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Introducing the renderview task
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2017-06-06 18:00:41 -07:00 |
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Sam Cake
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1f090d8148
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Debugging the size problem and fixing the compression size evaluation
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2017-05-22 01:00:34 -07:00 |
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samcake
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c449229850
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Cleaned up the counters for memory
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2017-05-19 17:52:56 -07:00 |
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samcake
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80b6fd65ae
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Cleaning up counters and naming schemes...
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2017-05-17 18:31:28 -07:00 |
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samcake
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b466964817
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REvisiting the stats counter for the gpu context in the hope of better understanding the gpu texture streaming behavior
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2017-05-16 18:21:24 -07:00 |
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samcake
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4514da2a09
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Merge branch 'master' of https://github.com/highfidelity/hifi into ambient
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2017-05-01 16:49:35 -07:00 |
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Atlante45
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ad16a935e9
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Texture::create returns shared pointer
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2017-04-25 15:56:23 -07:00 |
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samcake
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c36f8da4c0
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Fixing build on mac
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2017-04-24 10:46:29 -07:00 |
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Sam Cake
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33d770c24e
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removing the explicit SettingHandle path to REnder?engine
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2017-04-24 00:52:09 -07:00 |
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Sam Cake
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fa62a1ba9d
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Merge branch 'master' of https://github.com/highfidelity/hifi into ambient
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2017-04-22 08:53:44 -07:00 |
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Sam Cake
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3691be4a2f
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PUshing function to cpp
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2017-04-22 08:53:13 -07:00 |
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samcake
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8e73fa3eb4
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Separating the task classes in their own folder, and easing the declaration
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2017-04-21 18:16:07 -07:00 |
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sam gateau
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733e268391
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FIx the SSBO usage on amd, needed a bit more explanation on the glsl side
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2017-04-21 16:17:18 -07:00 |
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sam gateau
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0a615f35a7
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Merge branch 'master' of https://github.com/highfidelity/hifi into brown
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2017-04-21 14:31:15 -07:00 |
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Sam Cake
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321d281919
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Separating job/task classes from the render specific
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2017-04-21 01:46:44 -07:00 |
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samcake
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63fe579022
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simply removing the SceneContext from the engine/task run call since we never used it and can unify into the RenderContext instead'
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2017-04-18 17:05:40 -07:00 |
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Sam Cake
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61ed5c3ce9
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THank you mac
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2017-04-15 01:35:28 -07:00 |
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Sam Cake
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038d01ce04
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Avoiding temp variable reference to appease mac and fixing a warning
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2017-04-15 00:45:50 -07:00 |
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Sam Cake
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96960a505d
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COmpleted the Resource Buffer, compilation and binding works. Now need to help on the shader side
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2017-04-14 23:22:45 -07:00 |
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Sam Cake
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bb15b8c701
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ANd fixing the gl41 rendering
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2017-04-14 00:46:41 -07:00 |
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Sam Cake
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29545f0918
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FInally bringing all the shader compilation related fuinctions in the Backend in the same cpp, making specialized version based on the Backend
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2017-04-13 23:53:56 -07:00 |
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