Bradley Austin Davis
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b93e91b9f3
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New android toolchain
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2017-09-19 13:45:12 -07:00 |
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Stephen Birarda
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d113105315
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clarify SCRIBE_PATH error message
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2016-08-31 14:08:59 -07:00 |
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Stephen Birarda
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fc8fad0753
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check SCRIBE_PATH for scribe, add instructions
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2016-08-31 13:56:02 -07:00 |
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Stephen Birarda
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c9e18e8d90
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spacing repairs in autoscribe_shader_lib
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2016-08-31 11:59:51 -07:00 |
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SamGondelman
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676f4bdfcf
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misc fixes from particles branch
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2016-07-29 15:36:32 -07:00 |
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Brad Davis
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790f74da1d
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Support geometry shaders
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2016-07-07 13:36:47 -07:00 |
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Zach Pomerantz
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243fbf8299
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Specify and create shaders folder
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2016-03-10 20:49:33 -08:00 |
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Zach Pomerantz
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11867aa71d
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Compile shaders to their own folders
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2016-03-10 20:10:54 -08:00 |
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Stephen Birarda
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255f896f7b
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remove extra cmake debug
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2015-09-08 15:21:34 -07:00 |
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Brad Davis
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5f1affaff9
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Procedural skybox work
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2015-09-08 14:31:16 -07:00 |
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Seiji Emery
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316ddd68ef
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force cmake autoscribe to use full paths
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2015-08-25 13:46:50 -07:00 |
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Sam Gateau
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e2e61c64b1
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Support include path to shaders from the hifi libraries to cmake
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2015-02-13 01:30:04 -08:00 |
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Andrew Meadows
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614a7eb0b5
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fix for entities rendering as black on linux
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2015-01-16 16:49:11 -08:00 |
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Sam Gateau
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acad86edf5
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clean cmake file for autoScribeShader
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2014-12-25 22:41:14 -08:00 |
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Sam Gateau
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03d8922d59
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fix typo
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2014-12-23 15:47:39 -08:00 |
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Sam Gateau
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3cfe066bcb
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Add the autoScribeShader cmake
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2014-12-23 15:42:14 -08:00 |
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