Sam Gateau
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5c547037f2
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Migrating the overaly 3d rendering in their own job and their own shader
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2015-06-17 15:54:20 +02:00 |
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Sam Gateau
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7de4c2eff7
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first take on the materialKey
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2015-06-09 12:17:10 -07:00 |
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Sam Gateau
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8d3a3221b0
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shuffling the rendering steps to get to render transparent and light it correctly
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2015-06-06 09:50:56 -07:00 |
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Sam Gateau
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8bf08b34d7
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Trying to get Ubuntu to build... again
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2015-06-02 19:37:54 -07:00 |
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Sam Gateau
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bd7c22e715
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Trying to transfer the rnedering from displaySide to RenderDeferredTask
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2015-06-01 17:31:00 -07:00 |
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Sam Gateau
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f04f3bda72
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Introducing the RenderDeferredTask class which moves the current rendering pipeline into the render::ENgine scheme
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2015-05-29 15:44:14 -07:00 |
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