Commit graph

14 commits

Author SHA1 Message Date
Brad Davis
ae8f841912 Shader refactoring for explicit bindings 2018-08-03 14:58:11 -07:00
NissimHadar
7b56cfbeae Clear the frame buffer in all cases. 2018-07-12 11:40:53 -07:00
SamGondelman
773efe8cf0 fix blurry tablet if overlay is drawing 2018-07-02 13:32:25 -07:00
SamGondelman
d2f8ee327d properly reset highlight framebuffer 2018-06-05 18:18:24 -07:00
SamGondelman
aec7206901 get rid of overlay pipelines and just use forward rendering 2018-06-05 14:44:44 -07:00
Olivier Prat
c6d598cc88 Jitter is now set through a batch command 2018-04-20 10:52:50 +02:00
SamGondelman
3b877db992 fix hud sphere 2018-03-13 14:58:29 -07:00
Olivier Prat
9cfe53be3e Merged from orgin taa 2018-02-19 17:50:10 +01:00
Olivier Prat
f5a2557a2e Merged with master 2018-02-19 17:28:39 +01:00
Olivier Prat
5af4337b0e Merged with master 2018-01-25 10:11:53 +01:00
Brad Davis
acb95d1355 GLAD polish 2018-01-14 00:10:05 -08:00
Brad Davis
3d69ceea71 Re-enable HUD compositing 2018-01-13 11:34:56 -08:00
Brad Davis
ab7aa52a10 GLES emulaton on windows 2018-01-12 19:17:35 -08:00
Brad Davis
105dffebaf Fixing UI 2018-01-09 18:36:42 -08:00