Commit graph

8 commits

Author SHA1 Message Date
Brad Davis
ae8f841912 Shader refactoring for explicit bindings 2018-08-03 14:58:11 -07:00
Olivier Prat
d2a612580c Fixed NaN with specular on transparent objects 2018-07-02 12:20:55 +02:00
Olivier Prat
e6caa83d73 Merged with master 2018-01-17 16:35:31 +01:00
Olivier Prat
705b475d0c Merged with master 2018-01-16 15:07:20 +01:00
Olivier Prat
3382a35c3f Fixed bug due to incorrect discard of fragments with no local lights 2018-01-16 12:13:45 +01:00
Olivier Prat
a3e50689cb Modified light outline shader to use some factorized code 2018-01-15 12:18:22 +01:00
Olivier Prat
6af6b5fe41 evalLocalLighting function created in LightLocal.slh 2018-01-15 12:02:29 +01:00
Olivier Prat
ca776fb9b4 Added LightLocal.slh to centralize shading with local lights 2018-01-15 11:36:52 +01:00