Commit graph

24480 commits

Author SHA1 Message Date
Sam Gateau
fec52f6b10 Removing almost all the QFramebufferObject (instead in overlay layer) in favor of gpu::Framebuffer, eveyrthing seems to work properly 2015-04-14 18:27:24 -07:00
David Rowe
85e5216fc1 Condense logic 2015-04-14 16:54:29 -07:00
David Rowe
2c5201f116 Fix animation not automatically starting at start-up 2015-04-14 16:54:14 -07:00
Seth Alves
b21cc357e4 undo stop-sending hack 2015-04-14 16:08:53 -07:00
Sam Gateau
87030236cb working version with the gpu::SAmpler and the gpu::Framebuffer 2015-04-14 15:53:24 -07:00
Seth Alves
e5db2380bf Merge branch 'bispinor' of github.com:AndrewMeadows/hifi into acceleration-and-owner-in-wire-protocol 2015-04-14 15:44:59 -07:00
Seth Alves
2a87eb9ce1 pull from andrew's branch 2015-04-14 15:44:53 -07:00
Andrew Meadows
aec42cf2dc enforce ShapeType agreement for ModeEntityItem 2015-04-14 15:39:49 -07:00
Andrew Meadows
8623a0606c remove accidentally commited debug code 2015-04-14 15:39:24 -07:00
Andrew Meadows
5b81b5b11b removing SHAPE_TYPE_CONVEX_HULL from entities lib 2015-04-14 14:56:32 -07:00
Andrew Meadows
7da1c51877 whoops, missed a file 2015-04-14 14:55:42 -07:00
Andrew Meadows
da9091a99d remove SHAPE_TYPE_CONVEX_HULL from libs and tests 2015-04-14 14:54:43 -07:00
Andrew Meadows
9388ae4212 fix warning about unused variable 2015-04-14 14:52:21 -07:00
Brad Hefta-Gaub
aad45fbec4 Merge pull request #4637 from AndrewMeadows/thermonuclear
fix bug where fly speed is limited to walk speed
2015-04-14 14:29:09 -07:00
Seth Alves
e25590f00e don't give up ownership of simulation until the last packet is sent 2015-04-14 13:37:57 -07:00
Seth Alves
3cf31ff701 fix to allow modelEntityItems with shape of box into physicsengine. ignore entity updates echoed back to us. stop broadcasting after 3 non-moving updates 2015-04-14 13:32:02 -07:00
ZappoMan
ae16bab7c2 Merge branch 'master' of https://github.com/highfidelity/hifi into avatarUI
Conflicts:
	interface/src/Application.cpp
	interface/src/Application.h
2015-04-14 13:13:15 -07:00
ZappoMan
174e9f2133 more tweaks to preferences UI 2015-04-14 12:38:29 -07:00
Ryan Huffman
4d34ba7bdf Update main window to quit app when closed 2015-04-14 10:57:47 -07:00
ZappoMan
9262585bab first cut at moving avatar appearance into separate dialog box 2015-04-14 10:38:22 -07:00
Seth Alves
b5bfbba759 only set simulationID on scripted entity creation if the entity has velocity or rotation 2015-04-14 10:17:54 -07:00
Ryan Huffman
b6942e2300 Fix stuck-spinners in entity properties 2015-04-14 10:11:52 -07:00
Seth Alves
d330319ed9 when a script creates and object, set the local Node as the simulation owner 2015-04-14 09:56:39 -07:00
Seth Alves
de2e5ae718 adjust logic for when to claim or release simulator status 2015-04-14 09:00:48 -07:00
Andrew Meadows
abb40ca080 cleanup: split stats dump out of stepSimulation 2015-04-14 09:00:36 -07:00
Sam Gateau
c34c5f6075 adding the Fremabuffer to be used for shadows and main rendering 2015-04-14 08:47:52 -07:00
David Rowe
f509d08378 Handle DDE already running 2015-04-13 23:12:13 -07:00
David Rowe
b7f7cebb80 Handle DDE stopping unexpectedly 2015-04-13 22:41:17 -07:00
David Rowe
3b6a35c38f Merge branch 'master' into 20447 2015-04-13 17:22:34 -07:00
David Rowe
13c038879d Don't repeat constant values 2015-04-13 17:13:03 -07:00
David Rowe
2c4f049851 Change OSX DDE program path per build system requirements 2015-04-13 17:11:27 -07:00
Seth Alves
f7c0637952 oops 2015-04-13 16:51:05 -07:00
Seth Alves
05ef357854 debug prints 2015-04-13 16:47:06 -07:00
Seth Alves
cf6259c5d7 turn down debugging 2015-04-13 16:41:38 -07:00
Seth Alves
256a7f5198 try different login for deciding when to update/clear simulatorID 2015-04-13 16:37:44 -07:00
Seth Alves
4677324a87 try different login for deciding when to update/clear simulatorID 2015-04-13 16:30:16 -07:00
Seth Alves
a30e807051 get rid of unneeded updateSimulatorID, set changed simulator id in properties so it gets included in outgoing packet 2015-04-13 16:20:30 -07:00
Triplelexx
722ac46668 Merge branch 'master' into myavatar-targetvelocity 2015-04-14 00:11:10 +01:00
Triplelexx
d2b643d389 Add targetVelocity into MyAvatar simulation
MyAvatar sets a target velocity to achieve, this is parsed in the
preSimulation controller step.
2015-04-13 23:57:08 +01:00
Seth Alves
396f6b1987 mess with debugging prints 2015-04-13 15:22:54 -07:00
Andrew Meadows
86f89a1d6f fix bug where fly speed is limited to walk speed 2015-04-13 13:23:15 -07:00
Seth Alves
9c2fec36fd adjust debugging, try a different DIRTY flag 2015-04-13 12:52:31 -07:00
Seth Alves
f42a43e180 cause changes to _simulatorID to be broadcast 2015-04-13 12:39:40 -07:00
Seth Alves
eace91e833 if an entity is being moved and has no sim-id, set sim-id to local node-id. if it has a sim-id, and it's not the same as the local node's, don't broadcast the change 2015-04-13 12:25:44 -07:00
Sam Gateau
534cbdfab0 Merge branch 'master' of https://github.com/highfidelity/hifi into orange 2015-04-13 12:22:30 -07:00
Sam Gateau
51ce3129b9 connecting the dots for a framebuffer GLBackend, need to be tested 2015-04-13 12:22:08 -07:00
Seth Alves
e2af93db5f some debugging 2015-04-13 11:38:30 -07:00
Sam Gateau
05689c0413 Bringin the Framebuffer to GLBackend and refining the interface 2015-04-13 11:13:30 -07:00
Seth Alves
f44f823649 Merge branch 'master' of github.com:highfidelity/hifi into acceleration-and-owner-in-wire-protocol 2015-04-13 10:45:07 -07:00
Andrew Meadows
fe482b35ff Merge pull request #4635 from sethalves/fix-extents-race
don't compute shape info until both render and collision geometries are ...
2015-04-13 10:19:06 -07:00