Sam Gateau
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fec52f6b10
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Removing almost all the QFramebufferObject (instead in overlay layer) in favor of gpu::Framebuffer, eveyrthing seems to work properly
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2015-04-14 18:27:24 -07:00 |
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David Rowe
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85e5216fc1
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Condense logic
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2015-04-14 16:54:29 -07:00 |
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David Rowe
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2c5201f116
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Fix animation not automatically starting at start-up
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2015-04-14 16:54:14 -07:00 |
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Seth Alves
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b21cc357e4
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undo stop-sending hack
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2015-04-14 16:08:53 -07:00 |
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Sam Gateau
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87030236cb
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working version with the gpu::SAmpler and the gpu::Framebuffer
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2015-04-14 15:53:24 -07:00 |
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Seth Alves
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e5db2380bf
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Merge branch 'bispinor' of github.com:AndrewMeadows/hifi into acceleration-and-owner-in-wire-protocol
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2015-04-14 15:44:59 -07:00 |
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Seth Alves
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2a87eb9ce1
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pull from andrew's branch
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2015-04-14 15:44:53 -07:00 |
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Andrew Meadows
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aec42cf2dc
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enforce ShapeType agreement for ModeEntityItem
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2015-04-14 15:39:49 -07:00 |
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Andrew Meadows
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8623a0606c
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remove accidentally commited debug code
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2015-04-14 15:39:24 -07:00 |
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Andrew Meadows
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5b81b5b11b
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removing SHAPE_TYPE_CONVEX_HULL from entities lib
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2015-04-14 14:56:32 -07:00 |
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Andrew Meadows
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7da1c51877
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whoops, missed a file
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2015-04-14 14:55:42 -07:00 |
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Andrew Meadows
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da9091a99d
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remove SHAPE_TYPE_CONVEX_HULL from libs and tests
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2015-04-14 14:54:43 -07:00 |
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Andrew Meadows
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9388ae4212
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fix warning about unused variable
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2015-04-14 14:52:21 -07:00 |
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Brad Hefta-Gaub
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aad45fbec4
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Merge pull request #4637 from AndrewMeadows/thermonuclear
fix bug where fly speed is limited to walk speed
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2015-04-14 14:29:09 -07:00 |
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Seth Alves
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e25590f00e
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don't give up ownership of simulation until the last packet is sent
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2015-04-14 13:37:57 -07:00 |
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Seth Alves
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3cf31ff701
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fix to allow modelEntityItems with shape of box into physicsengine. ignore entity updates echoed back to us. stop broadcasting after 3 non-moving updates
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2015-04-14 13:32:02 -07:00 |
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ZappoMan
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ae16bab7c2
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Merge branch 'master' of https://github.com/highfidelity/hifi into avatarUI
Conflicts:
interface/src/Application.cpp
interface/src/Application.h
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2015-04-14 13:13:15 -07:00 |
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ZappoMan
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174e9f2133
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more tweaks to preferences UI
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2015-04-14 12:38:29 -07:00 |
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Ryan Huffman
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4d34ba7bdf
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Update main window to quit app when closed
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2015-04-14 10:57:47 -07:00 |
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ZappoMan
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9262585bab
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first cut at moving avatar appearance into separate dialog box
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2015-04-14 10:38:22 -07:00 |
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Seth Alves
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b5bfbba759
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only set simulationID on scripted entity creation if the entity has velocity or rotation
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2015-04-14 10:17:54 -07:00 |
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Ryan Huffman
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b6942e2300
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Fix stuck-spinners in entity properties
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2015-04-14 10:11:52 -07:00 |
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Seth Alves
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d330319ed9
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when a script creates and object, set the local Node as the simulation owner
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2015-04-14 09:56:39 -07:00 |
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Seth Alves
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de2e5ae718
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adjust logic for when to claim or release simulator status
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2015-04-14 09:00:48 -07:00 |
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Andrew Meadows
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abb40ca080
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cleanup: split stats dump out of stepSimulation
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2015-04-14 09:00:36 -07:00 |
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Sam Gateau
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c34c5f6075
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adding the Fremabuffer to be used for shadows and main rendering
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2015-04-14 08:47:52 -07:00 |
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David Rowe
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f509d08378
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Handle DDE already running
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2015-04-13 23:12:13 -07:00 |
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David Rowe
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b7f7cebb80
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Handle DDE stopping unexpectedly
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2015-04-13 22:41:17 -07:00 |
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David Rowe
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3b6a35c38f
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Merge branch 'master' into 20447
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2015-04-13 17:22:34 -07:00 |
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David Rowe
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13c038879d
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Don't repeat constant values
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2015-04-13 17:13:03 -07:00 |
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David Rowe
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2c4f049851
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Change OSX DDE program path per build system requirements
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2015-04-13 17:11:27 -07:00 |
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Seth Alves
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f7c0637952
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oops
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2015-04-13 16:51:05 -07:00 |
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Seth Alves
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05ef357854
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debug prints
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2015-04-13 16:47:06 -07:00 |
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Seth Alves
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cf6259c5d7
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turn down debugging
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2015-04-13 16:41:38 -07:00 |
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Seth Alves
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256a7f5198
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try different login for deciding when to update/clear simulatorID
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2015-04-13 16:37:44 -07:00 |
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Seth Alves
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4677324a87
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try different login for deciding when to update/clear simulatorID
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2015-04-13 16:30:16 -07:00 |
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Seth Alves
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a30e807051
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get rid of unneeded updateSimulatorID, set changed simulator id in properties so it gets included in outgoing packet
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2015-04-13 16:20:30 -07:00 |
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Triplelexx
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722ac46668
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Merge branch 'master' into myavatar-targetvelocity
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2015-04-14 00:11:10 +01:00 |
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Triplelexx
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d2b643d389
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Add targetVelocity into MyAvatar simulation
MyAvatar sets a target velocity to achieve, this is parsed in the
preSimulation controller step.
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2015-04-13 23:57:08 +01:00 |
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Seth Alves
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396f6b1987
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mess with debugging prints
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2015-04-13 15:22:54 -07:00 |
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Andrew Meadows
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86f89a1d6f
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fix bug where fly speed is limited to walk speed
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2015-04-13 13:23:15 -07:00 |
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Seth Alves
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9c2fec36fd
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adjust debugging, try a different DIRTY flag
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2015-04-13 12:52:31 -07:00 |
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Seth Alves
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f42a43e180
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cause changes to _simulatorID to be broadcast
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2015-04-13 12:39:40 -07:00 |
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Seth Alves
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eace91e833
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if an entity is being moved and has no sim-id, set sim-id to local node-id. if it has a sim-id, and it's not the same as the local node's, don't broadcast the change
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2015-04-13 12:25:44 -07:00 |
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Sam Gateau
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534cbdfab0
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Merge branch 'master' of https://github.com/highfidelity/hifi into orange
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2015-04-13 12:22:30 -07:00 |
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Sam Gateau
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51ce3129b9
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connecting the dots for a framebuffer GLBackend, need to be tested
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2015-04-13 12:22:08 -07:00 |
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Seth Alves
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e2af93db5f
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some debugging
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2015-04-13 11:38:30 -07:00 |
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Sam Gateau
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05689c0413
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Bringin the Framebuffer to GLBackend and refining the interface
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2015-04-13 11:13:30 -07:00 |
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Seth Alves
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f44f823649
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Merge branch 'master' of github.com:highfidelity/hifi into acceleration-and-owner-in-wire-protocol
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2015-04-13 10:45:07 -07:00 |
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Andrew Meadows
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fe482b35ff
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Merge pull request #4635 from sethalves/fix-extents-race
don't compute shape info until both render and collision geometries are ...
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2015-04-13 10:19:06 -07:00 |
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