SamGondelman
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9c1b139d5f
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merge with master
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2019-06-25 23:46:39 -07:00 |
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SamGondelman
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c605c2917f
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trying to fix entity tree renderer performance
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2019-06-24 14:32:56 -07:00 |
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Sam Gondelman
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e4847cc4ae
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Merge branch 'master' into proceduralMesh
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2019-06-24 10:16:45 -07:00 |
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SamGondelman
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8409119ad0
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possible fix for black shape issue
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2019-06-21 12:58:49 -07:00 |
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Andrew Meadows
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1ea0dba083
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use weak_ptr for fade-out-finished lambda
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2019-06-20 09:29:48 -07:00 |
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Andrew Meadows
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87d7a0a72f
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recover the Good Parts from first attempt to fix bugz-512
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2019-06-20 09:29:48 -07:00 |
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Seth Alves
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e7b852ca38
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don't try to create collision shape before compound shape resource is finished loading
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2019-06-17 13:18:03 -07:00 |
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Andrew Meadows
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db3c7b9194
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rollback fixes for bugz512
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2019-06-13 13:57:18 -07:00 |
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Andrew Meadows
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b08bb93ff7
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add comment about why WebEntityRenderer::onRemoveFromSceneTyped()
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2019-06-13 10:53:55 -07:00 |
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Andrew Meadows
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eee52deefe
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destroy WebSurfaces on shutdown
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2019-06-12 16:07:15 -07:00 |
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Shannon Romano
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1982424ee9
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Merge pull request #15719 from SamGondelman/crash
BUGZ-545: Possible fix for Mac PolyLine-related crash
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2019-06-10 12:56:31 -07:00 |
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SamGondelman
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23f8778feb
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possible fix for mac crash?
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2019-06-10 11:10:29 -07:00 |
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SamGondelman
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37feb7f027
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merge with master
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2019-06-10 10:29:39 -07:00 |
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SamGondelman
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129d96a997
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get rid of lightmapMap
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2019-06-07 14:53:31 -07:00 |
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Sam Gateau
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4c18ce7ae6
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Merge pull request #15693 from sabrina-shanman/bug_avatar_res-state
(BUGZ-559) Improve transition debugging and transition clean-up
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2019-06-06 16:35:04 -07:00 |
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sabrina-shanman
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833946ceb3
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Clean up transition naming
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2019-06-06 13:25:06 -07:00 |
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Seth Alves
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7ee64258ec
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fix uninitialized read
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2019-06-04 13:00:26 -07:00 |
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Seth Alves
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766a5c7f81
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avoid div by zero
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2019-06-04 13:00:26 -07:00 |
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Seth Alves
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8a9f3b9508
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fix uninitialized read
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2019-06-04 13:00:26 -07:00 |
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Seth Alves
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50e99cc1fd
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fix uninitialized read
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2019-06-04 13:00:26 -07:00 |
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Sam Gondelman
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16a56dc1ec
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Merge branch 'master' into proceduralMesh
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2019-06-04 09:56:25 -07:00 |
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SamGondelman
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3f42d083f5
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fix some transparency issues on amd
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2019-06-03 16:14:09 -07:00 |
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Andrew Meadows
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bfe809f3f7
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local entities should not be in physics
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2019-05-29 20:19:12 -07:00 |
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Sam Gondelman
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3d05a954bc
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Merge branch 'master' into proceduralMesh
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2019-05-23 09:35:14 -07:00 |
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Sam Gondelman
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a7842fe3ea
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Merge branch 'master' into proceduralMesh
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2019-05-21 09:51:33 -07:00 |
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Andrew Meadows
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045b0f7cf8
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check for unloaded model
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2019-05-21 07:49:21 -07:00 |
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sabrina-shanman
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03a8e77ade
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Move RenderItemStatusIcon to Item.h
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2019-05-20 12:07:41 -07:00 |
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sabrina-shanman
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5aff4d9f69
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Update comment on render item status
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2019-05-20 11:58:55 -07:00 |
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SamGondelman
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6d3e23a7fe
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merge with master
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2019-05-16 20:03:10 -07:00 |
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SamGondelman
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de90c5088c
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(✿◠‿◠)
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2019-05-16 19:33:07 -07:00 |
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SamGondelman
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283cc18269
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Merge remote-tracking branch 'upstream/master' into proceduralMesh
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2019-05-16 16:33:16 -07:00 |
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SamGondelman
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da254c2ccc
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(¬‿¬)
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2019-05-15 23:48:04 -07:00 |
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Sabrina Shanman
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fbe947c8ac
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Merge pull request #15558 from AndrewMeadows/fix-crash-bugz178
BUGZ-178: avoid crash for RenderableModelEntityItem with invalid model
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2019-05-14 13:07:40 -07:00 |
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Andrew Meadows
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5a257eb137
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avoid crash for RenderableModelEntityItem with invalid model
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2019-05-14 09:48:06 -07:00 |
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Sam Gondelman
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4c4589271c
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Merge pull request #15469 from SamGondelman/switch
Case 22379: Run-time switch for deferred/forward rendering
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2019-05-13 11:14:26 -07:00 |
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SamGondelman
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eb8c722080
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fix runtime switch
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2019-05-13 09:58:55 -07:00 |
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SamGondelman
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dfdace8cdc
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fix zones for real this time
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2019-05-10 15:24:02 -07:00 |
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Shannon Romano
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930032bcc6
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Merge pull request #15511 from AndrewMeadows/build-shapes-off-mainloop
case 22166: Build complex shapes in ThreadPool instead of MainLoop
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2019-05-09 17:14:50 -07:00 |
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SamGondelman
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04198c6bfc
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use weak ptrs, add comment about SelectSortItems performance
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2019-05-08 13:13:05 -07:00 |
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SamGondelman
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da092cc5f0
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fix zone issues
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2019-05-08 11:04:54 -07:00 |
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Andrew Meadows
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915cbb69df
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split work out of EntityTree::update(), call it preUpdate()
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2019-05-06 17:37:35 -07:00 |
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Andrew Meadows
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7dfa8a26a3
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cleanup EntityItem::shouldBePhysical() and derivations
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2019-05-06 17:35:57 -07:00 |
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Shannon Romano
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7fc92a74e0
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Merge pull request #15429 from SamGondelman/leave
Case 20989: Call leaveEntity when script on containing entity stops
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2019-05-02 15:42:47 -07:00 |
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SamGondelman
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703a4a5700
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call leaveEntity when script stops
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2019-04-19 15:18:05 -07:00 |
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Olivier Prat
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7d412f9109
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Simplified material binding in shadow mode. Added opacity mask to shadow fade. Adjusted default bias.
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2019-04-19 11:03:43 +02:00 |
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Sam Gateau
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e6c76cdb19
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Merge pull request #15329 from Zvork/amc
case 22219: Improved ambient maps
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2019-04-17 10:20:53 -07:00 |
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Sam Gateau
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51d1c4b1f3
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Merge pull request #15357 from SamGondelman/cauterize
Case 21417: Fix cauterization of entities that are children of MyAvatar's head
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2019-04-10 12:29:40 -07:00 |
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SamGondelman
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a50cca006e
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use # instead of ? for material URL name selection
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2019-04-08 23:45:47 -07:00 |
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SamGondelman
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27338c3639
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fix cauterization of entities that are children of MyAvatar's head
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2019-04-08 19:48:11 -07:00 |
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SamGondelman
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924bf53698
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extra check to make sure we remove material from MyAvatar
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2019-04-05 16:22:16 -07:00 |
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