Commit graph

746 commits

Author SHA1 Message Date
Brad Hefta-Gaub
0e1b377227 Merge pull request #8785 from jherico/oculus_crash
Additional plugin debugging, better plugin resource cleanup
2016-10-13 13:54:34 -07:00
Brad Davis
28771cbda9 Additional plugin debugging, better plugin resource cleanup 2016-10-11 19:40:02 -07:00
Gabriel Calero
834d9c0710 Adapt shader for GL ES support which requires operators of the same datatype 2016-10-11 12:15:49 -03:00
Brad Davis
48092978e9 Fix page size usage in gpu buffers 2016-10-05 17:05:01 -07:00
Brad Davis
ca3572f991 Support external GL textures with proper fencing 2016-10-03 17:09:10 -07:00
Brad Hefta-Gaub
38eccd32a8 add developer menu support to enable/disable dynamic texture management 2016-09-29 10:18:54 -07:00
Brad Davis
ab8a67e84d Code review comments 2016-09-23 12:05:11 -07:00
Brad Davis
d382305174 Add fence tracking and max values tracking to gpu::Context 2016-09-23 12:05:00 -07:00
Brad Davis
82db3d5d55 Disable support for framebuffer resizing 2016-09-23 12:04:57 -07:00
Brad Davis
0953027ef3 Identify pre-generated textures 2016-09-23 12:04:56 -07:00
Brad Davis
1ff91219a8 Fix strange artifacts in skybox 2016-09-23 12:04:52 -07:00
Brad Hefta-Gaub
8ec5798b7a Merge pull request #8548 from samcake/blue
Exposing GPU & Batch running time to Engine gpu jobs
2016-09-02 09:31:09 -07:00
Stephen Birarda
c9e18e8d90 spacing repairs in autoscribe_shader_lib 2016-08-31 11:59:51 -07:00
samcake
faef8a9930 Adding the timing for GPU support with a simpelr JobConfig 2016-08-30 12:22:21 -07:00
samcake
9669234f9c Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-08-25 12:36:01 -07:00
Brad Hefta-Gaub
99ea180f09 Merge pull request #8495 from AndrewMeadows/faster-spherical-harmonics
speed up spherical harmonics calculation with minimal error
2016-08-24 15:57:42 -07:00
Brad Hefta-Gaub
0397c6b6ca Merge pull request #8471 from AndrewMeadows/dont-assert-on-bad-data
workaround bad FBXMesh data rather than assert
2016-08-22 14:21:48 -07:00
samcake
44c6637160 Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-08-22 10:32:06 -07:00
Andrew Meadows
d2d905fc86 speed up SH calculation with minimal error 2016-08-22 10:21:22 -07:00
Seth Alves
9bcda1bb45 merge from upstream 2016-08-20 15:25:04 -07:00
samcake
6a076bcee4 PRoviding a fix for the macOS build 2016-08-19 11:09:12 -07:00
Andrew Meadows
5b5ed220bc add BufferView::Iterator operator<() and friend 2016-08-19 10:26:47 -07:00
Zach Pomerantz
813fefd599 reimplement buffer get for (c)end 2016-08-18 11:26:25 -07:00
Seth Alves
87dbfa7e47 add -Wsuggest-override to compile flags and deal with fallout 2016-08-18 09:51:41 -07:00
Brad Davis
574737fbb5 More GPU api fixes, protect Buffer::flush 2016-08-12 22:29:04 -07:00
Brad Davis
58c7df115f Reduce API surface area, make render batches const correct 2016-08-12 22:29:01 -07:00
Brad Davis
6d7edd38cc Rename clearViewTransform 2016-08-12 22:28:59 -07:00
Brad Davis
82081d7d57 Address vsync weirdness 2016-08-12 22:28:58 -07:00
Brad Davis
719e555381 Restoring reprojection to OpenVR 2016-08-12 22:28:55 -07:00
Bradley Austin Davis
f1fd8ac6e4 Fix OSX Oculus issues 2016-08-12 22:28:51 -07:00
Brad Davis
7fb1315945 Properly track the max mip 2016-08-12 22:28:48 -07:00
Brad Davis
c66ed3e009 Use weak pointers instead of references for deallocation safety 2016-08-12 22:28:44 -07:00
Brad Davis
5210dee155 Cleanup of GPU lib, breaking up Resource.h 2016-08-12 22:28:43 -07:00
Brad Davis
c6848a1b55 Remove static allocation debugger 2016-08-12 22:28:37 -07:00
Brad Davis
02b4873ab0 Use move constructor for building buffer shadow updates 2016-08-12 22:28:28 -07:00
Brad Davis
c2509e9492 Working on draw crash bug, adding render thread trash handling 2016-08-12 22:28:27 -07:00
Brad Davis
09ddad0fe0 HMD compositing and buffer debugging 2016-08-12 22:28:26 -07:00
Brad Davis
2340afc48e Updating object transform code 2016-08-12 22:28:25 -07:00
Brad Davis
894d29bb29 Fixing flicking in instance based objects 2016-08-12 22:28:24 -07:00
Brad Davis
adcfd55cc0 Batch replay reprojection 2016-08-12 22:28:23 -07:00
Bradley Austin Davis
66cc9136eb Working on build 2016-08-12 22:18:48 -07:00
Bradley Austin Davis
a0cc6f8817 Better buffer updating 2016-08-12 22:18:37 -07:00
Bradley Austin Davis
274321de8a First pass at threaded rendering 2016-08-12 22:18:36 -07:00
Brad Hefta-Gaub
a714f325fe Merge pull request #8333 from SamGondelman/miscFixes
Miscellaneous cmake and render engine improvements
2016-08-10 11:06:50 -07:00
SamGondelman
e35d453b37 ...missing space 2016-08-10 10:36:37 -07:00
SamGondelman
9e20d92241 CR changes 2016-08-10 10:35:18 -07:00
SamGondelman
5a4d15dd5b fix warning 2016-08-09 14:02:42 -07:00
Andrew Meadows
85d87fe13f Merge pull request #8218 from huffman/feat/load-improvements
Speed up gamma correction in cube map processing
2016-08-09 11:10:36 -07:00
Ryan Huffman
b800aa793d Fix gamma correction adjusting uchar to float when unnecessary 2016-08-08 15:45:05 -07:00
SamGondelman
676f4bdfcf misc fixes from particles branch 2016-07-29 15:36:32 -07:00