Shannon Romano
4484ef095c
Merge pull request #16464 from DouglasWilcox/seated_fidgets_less_fidgety
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Reduce fidgety motions in seated fidgets
2019-11-07 09:09:05 -08:00
Shannon Romano
10a1ee24e8
Merge pull request #16462 from zfox23/removeHomeIcon
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DEV-2701: Remove the home icon from the profile app
2019-11-06 15:34:18 -08:00
dooglifeSF
15b935b491
remove jitter and bounce from several seated idles and fidgets, also reduce look-around cone
2019-11-06 13:08:42 -08:00
Anthony Thibault
8f0ca7b6db
Merge pull request #16447 from luiscuenca/hideNeckSecondPass
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DEV-2461: Head woes in 1st person part 2
2019-11-06 12:11:59 -08:00
Clément Brisset
96f53dbbf3
Merge pull request #16448 from matt-hifi/deep-codesign
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"deep" codesign Interface on macOS
2019-11-06 12:08:29 -08:00
Zach Fox
ca8a61f085
DEV-2701: Remove the home icon from the profile app
2019-11-06 11:11:57 -08:00
Shannon Romano
668061e154
Merge pull request #16445 from hyperlogic/bug-fix/remove-last-legacy-blendshapes
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Remove LipsUpperOpen and LipsLowerOpen, the last of the legacy blendshapes
2019-11-06 10:35:53 -08:00
Matt Hardcastle
8dc91d640b
Remove this
and connection from lambda expression
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Clang in Xcode 11 is more aggressive about its warnings. This resolves
one of the issue Clang noticed in order to support building w/Xcode 11.
I first attempted to remove `this` completes, but VS complained that
`QObject::disconnect` was being called without `this`. This change
satisfies both Clang and VS.
A second attempt added this back and then called `disconnect` directly.
This also generated a Clang warning.
This version resolves the issue by removing the error handler. This also
resolves a memory leak caused by the error handler.
2019-11-06 09:13:40 -08:00
amerhifi
343807a9f5
Merge branch 'master' of https://github.com/highfidelity/hifi
2019-11-05 10:17:04 -08:00
Zach Fox
683c3f1300
An experiment with the top bar. Will you notice?
2019-11-05 09:33:11 -08:00
amer cerkic
b10f2a86c2
removed extra spaces
2019-11-04 15:44:15 -08:00
amer cerkic
81881acafc
fixing a few spacing issues
2019-11-04 15:08:06 -08:00
amer cerkic
b2ab33116f
removing double calls to switch devices, handling default changes from scripting interface instead
2019-11-04 15:03:53 -08:00
luiscuenca
de2d2de938
Head woes in 1st person part 2
2019-11-04 13:33:00 -07:00
Sam Gateau
a4696992e8
Renaming the env variable to enable Material Proecural Shaders
2019-11-04 11:15:37 -08:00
Anthony J. Thibault
101ec9d753
Remove LipsUpperOpen and LipsLowerOpen, the last of the legacy faceshift blendshapes
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These blendshapes are not present in ARKit and are not used by any of our procedural
face animations (talking, blinking etc). This change should have been part of #16400 but
was accidently left out.
2019-11-04 09:49:24 -08:00
HifiExperiments
bae2ba7bae
merge with master
2019-11-02 01:08:56 -07:00
Anthony J. Thibault
4b34311a0a
Hooked up seated version of aim offset animation
2019-10-31 16:23:29 -07:00
Anthony Thibault
f99bb3ec77
Merge pull request #16400 from hyperlogic/feature/arkit-blendshapes
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Extended avatar blendshape support for ARKit compatiblity
2019-10-31 12:33:50 -07:00
Zach Fox
68819addd5
Attempt to fix DEV-2615 and DEV-2618 with more menu scripting interface guards
2019-10-31 11:29:46 -07:00
Maia Hansen
de5570ced8
Merge pull request #16421 from amerhifi/dev-2571new
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case DEV-2771: Audio client shutdown lock
2019-10-31 09:50:56 -07:00
amerhifi
52e0f54d0c
addressing comments
2019-10-31 07:21:16 -07:00
amer cerkic
4b4b722875
fixed issues related to context switching and selection with hmd
2019-10-30 16:27:19 -07:00
Shannon Romano
8d6434fbca
Merge pull request #16367 from ctrlaltdavid/DOC-199
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DOC-199: AudioScope JSDoc
2019-10-30 13:45:13 -07:00
amer cerkic
39e1092660
working on hmd fix
2019-10-30 11:34:41 -07:00
Shannon Romano
9948a181dc
Merge pull request #16392 from kitely/load-avatar-entities-after-skeleton
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In Bookmarks, attach avatar entities after the skeleton is loaded
2019-10-30 09:29:51 -07:00
Shannon Romano
2b25dd30d2
Merge pull request #16424 from RebeccaStankus/consoleText
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Specified color on text edit for console
2019-10-30 09:15:27 -07:00
Oren Hurvitz
7953e3889f
Wait for the avatar skeleton to finish loading before adding the avatar entities
2019-10-30 12:12:26 +02:00
Rebecca Stankus
9c0003515a
Specified color on text edit for console
2019-10-29 15:46:16 -07:00
amerhifi
ddfbb55e19
fixed old ui filtering of audio devices
2019-10-29 15:36:43 -07:00
Shannon Romano
8fc135d972
Merge pull request #16423 from hyperlogic/bug-fix/third-person-look-at-fix-2
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DEV-2302: Fix for head not turning in third person look at camera mode
2019-10-29 13:41:13 -07:00
Brad Hefta-Gaub
206e519b5e
Merge pull request #16390 from kitely/fix-walk-speed
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Fixed the sprint speeds of Desktop vs HMD
2019-10-29 13:04:45 -07:00
Anthony Thibault
4341da03c5
Merge pull request #16419 from luiscuenca/lookAtFixes
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DEV-2285: Fix look at update and allow to release control
2019-10-29 12:56:22 -07:00
Anthony J. Thibault
e753010411
Fix for head not turning in third person look at camera mode
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If MyAvatar::setSkeletonModelURL() is called with the same url that has already been loaded the
SkeletonModel::skeletonLoaded signal will not be triggered. In this case the MyAvatar local variable
MyAvatar::_skeletonModelLoaded will be set to false and never re-set to true. This, in turn,
caused MyAvatar::updateHeadLookAt() to skip setting the proper blend values that would turn the head.
Rather then try to make MyAvatar::_skeletonModelLoaded handle all the possible edge cases. It has
been removed. All conditionals that used to use it have been replased with _skeletonModel->isLoaded().
2019-10-29 12:38:06 -07:00
amerhifi
7d5dcbfc77
space cleanup
2019-10-29 11:58:04 -07:00
Rebecca Stankus
b8d6a2cf0b
Added extra attempt to parent interactive window content on creation
2019-10-29 11:20:14 -07:00
amerhifi
884cbd7de9
working on moving display plugin lookup to audiodevices
2019-10-29 09:26:48 -07:00
luiscuenca
ab6631fae3
Fix look at update and allow to release control
2019-10-28 17:51:29 -07:00
Zach Fox
bda1e3f696
Merge pull request #16398 from RebeccaStankus/grayEmoteWindow
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Gray emote window
2019-10-28 11:37:17 -07:00
Oren Hurvitz
70c3bb2748
Emit an event when failing to load an avatar.
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Previously, MyAvatar only emitted an event (onLoadComplete) if the load succeeded.
Now it also emits an event (onLoadFailed) if the load failed.
2019-10-27 10:55:31 +02:00
Oren Hurvitz
62e5b50e24
Fixed the sprint speeds of Desktop vs HMD (they were flipped)
2019-10-27 09:33:59 +02:00
Anthony J. Thibault
9325ea588a
Re-added removed jsdoc comments for removed AvatarInput jsapi.
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With a comment that these properties/functions have been removed.
2019-10-26 09:20:51 -07:00
HifiExperiments
deb5aacfad
fix materialcachescriptinginterface
2019-10-25 18:16:08 -07:00
Amer
42234b119f
Merge pull request #16381 from amerhifi/amer-dev471-re
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case Dev 471: HMD default audio behavior
2019-10-24 16:23:14 -07:00
Shannon Romano
15f27e53cb
Merge pull request #16372 from ctrlaltdavid/DEV-2055
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DEV-2055: Sanitize LODManager.setWorldQualityDetail() parameter value
2019-10-24 15:20:34 -07:00
Rebecca Stankus
9a8fda2705
Feedback changes
2019-10-24 12:07:34 -07:00
Rebecca Stankus
f8102be74d
Added a timeout to update the content holder parent after interactive window has finished loading
2019-10-24 12:07:25 -07:00
Rebecca Stankus
8e8c157567
Debugging stuff
2019-10-24 12:07:20 -07:00
Rebecca Stankus
83a6155592
Added tons of logging to debug interactive window
2019-10-24 12:06:49 -07:00
Anthony J. Thibault
dc7b611e8e
documentation and warning fixes
2019-10-24 09:53:11 -07:00