Commit graph

661 commits

Author SHA1 Message Date
David Rowe
f865a13326 Doc review 2018-04-21 14:10:14 +12:00
David Rowe
748052614f Doc review 2018-04-21 12:45:00 +12:00
David Rowe
9f83c606e9 Controller API JSDoc 2018-04-17 11:46:40 +12:00
John Conklin II
5bd3d0fab9
Merge pull request #12647 from birarda/feat/client-only-installer
add a CLIENT_ONLY build option and handle for installer
2018-03-21 11:20:36 -07:00
Sam Gateau
4341347148
Merge pull request #12639 from SamGondelman/aa
Use correct platform-specific gpu library
2018-03-20 14:47:26 -07:00
Stephen Birarda
1405c8fcb3 add a client only option to cmake 2018-03-20 14:20:58 -07:00
Stephen Birarda
f8df90e36d disable the sixense plugin by default 2018-03-15 13:53:10 -07:00
SamGondelman
21381a7295 fix building with gles on desktop (still crashes) 2018-03-14 11:44:00 -07:00
Brad Davis
8853bd6388 Fix spectator camera crash 2018-02-14 11:11:28 -08:00
Andrew Meadows
342ba5f8aa add 'task' lib dependency to HMD plugins 2018-02-13 08:57:20 -08:00
Sam Gateau
714e3f445d
Merge pull request #11537 from jherico/threaded_qml
Migrating QML rendering off the main thread
2018-02-12 15:32:33 -08:00
John Conklin II
d084e58f48
Merge pull request #12328 from Atlante45/fix/misc-bugs
Misc bug fixes
2018-02-12 14:31:38 -08:00
Brad Davis
7d5502eb92 Migrating QML rendering off the main thread 2018-02-06 11:53:09 -08:00
Andrew Meadows
96c97547f9
Merge pull request #12205 from jherico/no_widgets
Remove some unneeded Qt dependencies
2018-02-05 15:32:54 -08:00
Atlante45
8ebb3e52d8 Misc bug fixes 2018-02-02 13:10:49 -08:00
samcake
f078ff611a Refining the declaraion signatures and adding the binary capture 2018-01-30 15:10:52 -08:00
Brad Davis
0781d8eaf0 Remove some unneeded Qt dependencies 2018-01-28 22:18:24 -08:00
Brad Davis
6a06bf405a Merge remote-tracking branch 'upstream/master' into android 2018-01-16 18:24:44 -08:00
humbletim
b91d536dd0 rename model:: -> graphics:: 2018-01-16 12:46:16 -05:00
humbletim
08ccda9cfc rename libraries/model(src/model) -> libraries/graphics(src/graphics) 2018-01-16 12:44:44 -05:00
Bradley Austin Davis
cb3456195e Fix OSX Oculus plugin 2018-01-15 10:48:39 -08:00
Brad Davis
acb95d1355 GLAD polish 2018-01-14 00:10:05 -08:00
Brad Davis
c924cbf2a7 Remove explicit gpu-gl dependencies 2018-01-13 12:20:41 -08:00
Brad Davis
22d133c71f Allow GLES client on desktop builds 2018-01-11 23:31:34 -08:00
Anthony J. Thibault
dd0e57026e Oculus Touch: More accurate spin on thrown objects
The internal computation of angular velocity was incorrect.
Apparently, the ovrPoseStatef.AngularRotation is not in sensor frame but local to the controller rotation.
2018-01-08 15:28:59 -08:00
Dante Ruiz
82fb58ed96 remove debug statement 2017-11-29 10:58:10 -08:00
Dante Ruiz
eba8a6e17b Merge branch 'master' of github.com:highfidelity/hifi into fix-vive-head-pose 2017-11-29 10:50:37 -08:00
Dante Ruiz
9a5f0dea95 better solution 2017-11-28 13:16:47 -08:00
Anthony J. Thibault
8364700b7a Head tracking bug fix for vive HMD users 2017-11-28 12:19:16 -08:00
Dante Ruiz
7daad29906 Merge branch 'master' of github.com:highfidelity/hifi into fix-vive-head-pose 2017-11-28 10:44:04 -08:00
Dante Ruiz
039abff861 fix viveControllerManager not registering the vive input is no hand controllers are present 2017-11-28 10:43:37 -08:00
MiladNazeri
83d13717fe
Merge pull request #11752 from Menithal/21539
21539: Add "None" option in Head Tracking section when "Use Vive in Desktop Mode" is selected
2017-11-27 16:02:01 -08:00
Menithal
5d52b9936b 21539: Updated Logic to match request 2017-11-27 07:42:18 +02:00
Menithal
e28f80401f 21539: Removed debug, added whitespace for format 2017-11-05 01:07:35 +02:00
Menithal
ac1df7b815 21539: Allow HMD to turned off in Desktop Mode 2017-11-05 01:02:08 +02:00
luiscuenca
70b37f2e8a Cleaning some old tabs 2017-10-27 11:32:44 -07:00
luiscuenca
f32282afdd Clean update bug 8027 2017-10-27 11:03:02 -07:00
Anthony J. Thibault
d8e2cbf871 Oculus: Bug fix for head offset on large/small scaled avatars. 2017-09-28 16:20:09 -07:00
Seth Alves
ae42d56cd6 Merge pull request #11465 from hyperlogic/bug-fix/teleporter-near-scale
Teleport.js: can now teleport small distances with small avatar scale
2017-09-26 19:05:14 -07:00
Bradley Austin Davis
e42068f681 Merge branch 'master' into android_new 2017-09-26 14:31:29 -07:00
Anthony J. Thibault
f081c36f25 ViveControllerManager: Code review feedback on PR #11422 2017-09-26 14:19:31 -07:00
Anthony J. Thibault
09c61deda8 Fixes for Vive puck calibration 2017-09-20 15:41:49 -07:00
Bradley Austin Davis
bc4193f276 Merge branch 'master' into android_new 2017-09-19 14:27:31 -07:00
Bradley Austin Davis
b93e91b9f3 New android toolchain 2017-09-19 13:45:12 -07:00
Anthony J. Thibault
f314ba38df Oculus: fix for lighting changes as avatar scale changes
The code was incorrectly NOT using the near and far clip distances when computing
the culling projection matrix. This projection matrix is used by the lighting system
to for deferred lighting, if it does not match actual projection used for
rendering into the g-buffer, the lighting will be incorrect.
2017-09-18 14:38:03 -07:00
Anthony J. Thibault
7e2b2960ed Fix for lighting as IPD scale changes.
(cherry picked from commit a260aaaae8)
2017-09-18 12:15:32 -07:00
Anthony J. Thibault
b81f85e1ae Merge branch 'master' into feature/ant-man 2017-09-11 15:14:03 -07:00
Bradley Austin Davis
48b6586d01 Modifying SDL initialization due to crash on OSX 2017-09-08 11:36:32 -07:00
Anthony J. Thibault
2f850826f2 Allow override of near/far clip planes in Oculus and OpenVR plugins 2017-09-06 11:02:44 -07:00
SamGondelman
4c55849290 merge from master 2017-08-10 15:43:23 -07:00