Commit graph

14713 commits

Author SHA1 Message Date
Anthony Thibault
84260192fb Set up controller poses to match hifi standard skeleton
Neuron plugin in fills in the gap (thumb1) with identity.
Updated neuronAvatar script to work with new controller pose names.
2015-12-25 09:57:50 -08:00
Anthony J. Thibault
c44f69b370 WIP checkpoint
Changed euler angle compisition based on experiments in maya.
Also, the neuronAvatar.js attempts to transform the neuron input quaternions into
a pose relative to the avatar's default pose, but doesn't it doesn't work.
2015-12-23 17:13:52 -08:00
Anthony J. Thibault
6afe3bae5e Copy Neuron joints into controller poses
This makes the accessible for controller mapping and to JavaScript.

Added 'neuronAvatar.js' as an example of reading joints from the neuron and setting them
on the avatar.  NOTE: the rotations are currently in the wrong coordinate frame.
2015-12-22 17:21:33 -08:00
Brad Davis
6098c4a1d6 Revert "Revert "Migrate QML based web views to Qt WebEngine""
This reverts commit 1f3adeb666.
2015-12-18 17:18:46 -08:00
Brad Davis
1f3adeb666 Revert "Migrate QML based web views to Qt WebEngine" 2015-12-18 17:09:38 -08:00
Brad Hefta-Gaub
868d10651a Merge pull request #6651 from jherico/webengine
Migrate QML based web views to Qt WebEngine
2015-12-18 14:56:35 -08:00
Brad Davis
88b88a3306 Fixing warnings 2015-12-18 14:32:35 -08:00
Andrew Meadows
aa3d1c6e4c Merge pull request #6680 from hyperlogic/tony/windmill-anim-fix
ModelEntityItem: Fix for incorrect animations with preTranslations
2015-12-18 14:16:35 -08:00
Andrew Meadows
eb3210071e Merge pull request #6664 from hyperlogic/tony/idle-to-walk-transition
Improved idle to walk forward transition
2015-12-18 13:59:03 -08:00
Eric Levin
2e4df5f859 Merge pull request #6692 from ctrlaltdavid/20758
Update particlesTest.js per current particles implementation
2015-12-18 13:35:19 -08:00
Brad Hefta-Gaub
bfecf68a2e Merge pull request #6696 from AndrewMeadows/angular-velocity-is-a-vector
angular velocity is a vector
2015-12-18 12:29:56 -08:00
Brad Davis
08a087c5aa PR comments 2015-12-18 11:19:01 -08:00
Andrew Meadows
d6541e9ee7 angular velocity is a vector, not a quaternion 2015-12-18 11:06:58 -08:00
Brad Hefta-Gaub
a7824a06d0 fix Assignment copy constructor warning 2015-12-17 18:51:27 -08:00
David Rowe
9a7c0cb182 Typo noticed in passing 2015-12-18 15:12:03 +13:00
Andrew Meadows
1bb6ddb99f Merge pull request #6676 from sethalves/dejitter-hold-action
Dejitter hold action
2015-12-17 14:29:39 -08:00
Brad Davis
5088eec2a2 Move directory web UI into the overlay 2015-12-17 12:23:39 -08:00
Brad Davis
82c865af2c Rename QmlWebWindow to OverlayWebWindow, move ctor registration to script engine 2015-12-17 12:20:38 -08:00
Ryan Huffman
3da5cf1fe5 Merge pull request #6684 from birarda/read-type-assert
fix reading of empty or malformed packets
2015-12-17 11:26:47 -08:00
Seth Alves
eb173815f5 Merge branch 'master' of github.com:highfidelity/hifi into dejitter-hold-action 2015-12-17 11:08:05 -08:00
Stephen Birarda
06e9731fe4 don't attempt to read an empty or malformed packet 2015-12-17 11:07:36 -08:00
Stephen Birarda
08f42c08d9 use a ternary for single assignment 2015-12-17 10:54:32 -08:00
Stephen Birarda
286b984d6f serve SHTML files with HTML MIME type 2015-12-17 10:48:33 -08:00
Clément Brisset
40272faa3f Merge pull request #6679 from hyperlogic/tony/particle-system-invalidated-iterator-fix
ParticleEffectEntityItem: fix for invalid iterator increment
2015-12-17 09:43:39 -08:00
Seth Alves
32fb4decd5 Merge branch 'master' of github.com:highfidelity/hifi into dejitter-hold-action 2015-12-17 07:32:52 -08:00
Anthony J. Thibault
2eecb61da5 Prefer erase over repeated pop_front calls 2015-12-16 19:08:31 -08:00
Anthony J. Thibault
3b1ba67a88 ModelEntityItem: Fix for incorrect animations with preTranslations
ModelEntities that were playing animations on models with local pivot offsets were not working correctly.
Specifically, the windmill animation in the demo domain.

We now compose a matrix containing all of the FBX's preTranslation, preRotation and postTranformations.
2015-12-16 17:08:22 -08:00
Anthony J. Thibault
1b08563079 ParticleEffectEntityItem: fix for invalid iterator increment
Was causing an assert in debug, due to calling ++ on an invalid iterator.
In release this might lead to memory corruption.
2015-12-16 16:56:49 -08:00
Brad Davis
fa5bab08b1 Support web content inside QML 2015-12-16 16:25:38 -08:00
Seth Alves
ea202c5271 Merge branch 'master' of github.com:highfidelity/hifi into dejitter-hold-action 2015-12-16 15:44:44 -08:00
Seth Alves
489d4099a7 add locationChanged to model entities 2015-12-16 15:21:20 -08:00
Atlante45
b4dc3b1b47 Fix windows compile error. 2015-12-16 14:27:26 -08:00
Atlante45
a541fdd2df Move OctreeSendThread to the OctreeServer 2015-12-16 14:27:26 -08:00
Atlante45
95da71b19c Assignment don't inherit from NodeData
This is an artefact from an old design that stuck around
2015-12-16 14:27:26 -08:00
Atlante45
562d9ac2de Forward QThread's finished signal in GenericThread 2015-12-16 14:27:26 -08:00
Atlante45
346c28f9e2 Remove OctreeServer's static instance 2015-12-16 14:27:26 -08:00
Seth Alves
d3c57821c0 call a method on actions before each physics simulation step. use this to attempt to dejitter held objects 2015-12-16 14:00:04 -08:00
Anthony Thibault
0c1ae5bb61 Merge pull request #6657 from AndrewMeadows/avatar-capsule-2
Correct collision capsule for scaled avatars
2015-12-16 11:36:08 -08:00
Ryan Huffman
a422103e89 Merge pull request #6662 from AlessandroSigna/overlays
Exposing emmisive property of the Image3DOverlay
2015-12-16 10:29:34 -08:00
AlessandroSigna
08f7591787 Fix misspelling 2015-12-16 10:02:47 -08:00
Zach Pomerantz
3280894e29 Load texture by convention with .obj 2015-12-15 19:30:15 -08:00
Andrew Meadows
7baee8c391 use glm::clamp() instead of std::min() and max() 2015-12-15 18:18:08 -08:00
Andrew Meadows
c3823de353 setClampedTargetScale()-->setTargetScaleVerbose() 2015-12-15 18:18:08 -08:00
Andrew Meadows
33634cdaa1 properly delete departing avatars 2015-12-15 18:18:08 -08:00
Andrew Meadows
e9f52b1211 properly scale avatar collision shape 2015-12-15 18:18:08 -08:00
Anthony J. Thibault
30480f126b Improved idle to walk forward transition
Hooked up a transition animation from idle to walk in the animation json.
Also fixed a bug in the AnimBlendLinearMove which was preventing the interpolation
into idle from being correct.
2015-12-15 17:26:17 -08:00
Brad Davis
29516619ee Merge pull request #6661 from ZappoMan/rightClickMenu
first cut at simulating mouse/reticle behavior with input contorllers
2015-12-15 16:08:59 -08:00
Brad Hefta-Gaub
6420a43858 fix type 2015-12-15 15:35:17 -08:00
Brad Hefta-Gaub
5a355bd22f Merge pull request #6653 from hyperlogic/tony/model-entity-animation-fix
ModelEntityItem: fix for incorrect joint mapping
2015-12-15 14:29:06 -08:00
Brad Hefta-Gaub
7d43504c0c Merge pull request #6615 from hyperlogic/tony/js-avatar-default-pose
Expose Avatar default pose to JavaScript
2015-12-15 14:27:53 -08:00