Commit graph

36973 commits

Author SHA1 Message Date
James B. Pollack
3a6478aac1 Update raveStick.js
leading zeroes
2015-12-28 21:15:52 -08:00
Anthony J. Thibault
7e514d2f4d Mac build fix 2015-12-28 18:42:03 -08:00
Anthony J. Thibault
4661152aa7 NeuronAvatar.js: Now aligns the head with the HMD if active 2015-12-28 17:57:24 -08:00
ericrius1
cc35eaf4be Added glow effect to ravestick 2015-12-28 17:32:10 -08:00
Eric Levin
034b28e1b3 Merge pull request #6742 from zzmp/fix/empty-poly-line
Guard against empty polyline index out of range
2015-12-28 17:30:27 -08:00
James B. Pollack
2ec712a5db disable near grabbing on sliders 2015-12-28 15:27:17 -08:00
James B. Pollack
c266a093e0 clear sliders at cleanup 2015-12-28 15:17:00 -08:00
James B. Pollack
9f342ba8ce readme 2015-12-28 15:14:59 -08:00
James B. Pollack
5786789a66 cleanup cleanup 2015-12-28 15:12:29 -08:00
Zach Pomerantz
bea18e91aa Guard against empty polyline index out of range 2015-12-28 15:09:49 -08:00
Philip Rosedale
36beea17fa Improved hand controller reticle movement 2015-12-28 14:59:43 -08:00
James B. Pollack
f0a12e0251 switch 2015-12-28 14:50:35 -08:00
James B. Pollack
d4fd59edc0 send blacklist messages 2015-12-28 13:49:00 -08:00
Eric Levin
890b39f04b Merge pull request #6740 from imgntn/blacklist_grab
Add Raypick Blacklisting to handControllerGrab.js
2015-12-28 13:39:23 -08:00
James B. Pollack
7d7d0d4c07 mege 2015-12-28 13:21:00 -08:00
James B. Pollack
8eeae5ddf0 Merge pull request #6736 from ericrius1/handGrabCalcs
Hand grab calcs
2015-12-28 10:49:55 -08:00
James B. Pollack
e237f957a6 Merge branch 'master' into blacklist_grab 2015-12-28 10:24:27 -08:00
James B. Pollack
4b50a030e0 Update masterReset.js 2015-12-28 10:23:08 -08:00
James B. Pollack
4f80753d7b Update masterReset.js 2015-12-28 10:22:34 -08:00
James B. Pollack
679070ff6e Update hiddenEntityReset.js 2015-12-28 10:22:02 -08:00
James B. Pollack
c4d7b7b9bb Update utils.js 2015-12-28 10:21:23 -08:00
James B. Pollack
a133dfa8dd Merge pull request #6738 from ericrius1/rayBlacklist
Ray-pick blacklisting
2015-12-28 10:19:52 -08:00
Anthony Thibault
1f834a9c01 neruonAvatar.js: attempt to adjust hips for HMD mode.
It attempts to adjust the hips so that the avatar's head is at the same location & orientation as the HMD
in world space, however it's fighting with the internal c++ code that also attempts to adjust the hips as well.
2015-12-27 16:29:30 -08:00
James B. Pollack
0e30393c81 make sure theres something on the blacklist 2015-12-27 12:47:56 -08:00
James B. Pollack
546e908633 protect blacklisting to my id 2015-12-27 12:46:40 -08:00
James B. Pollack
28c53822b1 add raypick blacklisting to hand grab script 2015-12-27 12:37:33 -08:00
Brad Davis
8e2a79ba4c Merge pull request #6735 from ZappoMan/headPoseReticle
add a test script for HMD.getHUDLookAtPositionXX()
2015-12-27 13:19:18 -05:00
Anthony Thibault
27e80913d6 NeuronPlugin: register for combination mode
This will tell us, if user is using arms, upper-body or full body configurations.
2015-12-26 12:13:29 -08:00
Anthony Thibault
fd3eed3d41 NeruonPlugin: translation support
Warn if translations are not present.
2015-12-26 11:50:54 -08:00
Anthony Thibault
878fe80040 Merge branch 'master' into tony/neuron-plugin 2015-12-25 10:24:55 -08:00
Anthony Thibault
84260192fb Set up controller poses to match hifi standard skeleton
Neuron plugin in fills in the gap (thumb1) with identity.
Updated neuronAvatar script to work with new controller pose names.
2015-12-25 09:57:50 -08:00
Anthony Thibault
8b979b67ee neruonAvatar.js: now sets rotations in correct frame.
The rotations from the neuron are effectively in world space and are deltas
from the default pose.

There still is an issue with the thumb, due to the missing joint from the Neuron.
The Neuron only has 3 thumb joints, not 4.
2015-12-24 17:16:49 -08:00
ericrius1
542d8a4b6c Fixed spelling mistakes 2015-12-24 12:06:29 -08:00
ericrius1
2e95ca7947 fixed syntax error 2015-12-24 12:05:11 -08:00
ericrius1
340c066b5c reverted whiteboard changes 2015-12-24 12:04:36 -08:00
ericrius1
8e7dfc07c0 Added logic to blacklist entities from raypicking 2015-12-24 11:59:47 -08:00
ericrius1
390dce4613 Adding blacklist 2015-12-24 11:48:40 -08:00
ericrius1
e8a6fd1f05 adding ray filters example/test 2015-12-24 11:00:24 -08:00
samcake
a8c5828eb3 Merge pull request #6737 from zzmp/refactor/final-blit
Move final blit into RenderDeferredTask
2015-12-24 10:43:52 -08:00
Zach Pomerantz
dfa2b8d453 Remove redundant clearColorBuffer from Blit 2015-12-24 10:39:29 -08:00
ericrius1
24796c1a1e updated ravestick spawner relative position 2015-12-24 10:14:36 -08:00
Zach Pomerantz
687eef37da Move final blit into RenderDeferredTask
- Also changes color buffer clearing, such that
anything run through Blit will now clear BUFFER_COLOR0  to 0,0,1,0.
- Blit will always be added to RenderDeferredTask, but
will only run if renderArgs._blitFramebuffer is set.
2015-12-23 18:21:08 -08:00
Anthony J. Thibault
c44f69b370 WIP checkpoint
Changed euler angle compisition based on experiments in maya.
Also, the neuronAvatar.js attempts to transform the neuron input quaternions into
a pose relative to the avatar's default pose, but doesn't it doesn't work.
2015-12-23 17:13:52 -08:00
ericrius1
cd983db419 fixed merge conflicts 2015-12-23 15:13:45 -08:00
ericrius1
b4988b0998 Taking individual avatar hand size into consideration for grabbing objects 2015-12-23 15:09:10 -08:00
Brad Hefta-Gaub
f8a515de64 add a test script for HMD.getHUDLookAtPositionXX() 2015-12-23 14:46:18 -08:00
James B. Pollack
65d5e3f60a add labels and transparent panel, but panel blocks pick so disable 2015-12-23 14:11:42 -08:00
James B. Pollack
a023a7eebd Merge pull request #6734 from AlessandroSigna/branchJS
Fix assignment
2015-12-23 14:05:56 -08:00
AlessandroSigna
2c72e7964d Fix assignment 2015-12-23 13:54:06 -08:00
samcake
01a5f47070 Merge pull request #6733 from zzmp/feat/render-gui
Simplify renderDebug GUI
2015-12-23 13:40:53 -08:00