Commit graph

12 commits

Author SHA1 Message Date
samcake
3c777bb079 Clenaing up the detection phase to get all the iformation from DXGI 2016-11-02 12:29:51 -07:00
samcake
49f1590e01 Start detecting all the gpus 2016-11-01 16:51:57 -07:00
samcake
861944ba71 Try uing DXGI on windows instead of com 2016-11-01 11:12:47 -07:00
samcake
a23bbd1e4e Trying to extend the memory counter 2016-10-31 16:40:15 -07:00
Ryan Huffman
1fa274a527 Fix GPUIdent name trailing whitespace 2016-06-20 16:01:03 -07:00
Ryan Huffman
e5f2658fd9 Update GPUIdent to take address of spInstance directly 2016-04-26 09:23:08 -07:00
Bradley Austin Davis
d87c92baee Fixing memory detection on OSX 2016-04-22 16:30:36 -07:00
Howard Stearns
7f748153c5 Mac code for gpu memory. 2016-04-21 14:46:08 -07:00
howard-stearns
c274df6066 uint64 2016-04-20 22:57:33 -07:00
howard-stearns
904e87313e Match the gpu adapter names gainst the vendor and renderer names used by
the ogl we're using, so that we pick the right GPU to get info from.
2016-04-20 22:57:32 -07:00
howard-stearns
cb137635db Fix stupid MSVC default indentation. 2016-04-20 22:57:31 -07:00
howard-stearns
c12772e4c6 GPU identification utilities 2016-04-20 22:57:30 -07:00