Philip Rosedale
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72d657b51d
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Preventing render bug with mis-scaled mouth (part of screen all black)
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2013-05-15 10:00:30 -07:00 |
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Jeffrey Ventrella
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ab9fa0a556
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cleaned up some code
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2013-05-10 22:31:51 -07:00 |
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Jeffrey Ventrella
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b2d5bfab2b
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clean up from headotomy
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2013-05-10 17:12:16 -07:00 |
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Jeffrey Ventrella
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7fc2756257
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I just did a headotomy (removed all head-related stuff from Avatar and made it its own class)
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2013-05-10 17:05:52 -07:00 |
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Jeffrey Ventrella
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e54fd0dd7d
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renamed "Head" to "Avatar" and did a bunch a cleanups, including removing the three-lined comments
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2013-04-24 16:54:07 -07:00 |
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Jeffrey Ventrella
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a9ff483d3d
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fix
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2013-04-24 15:35:11 -07:00 |
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Jeffrey Ventrella
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e93430d553
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fix
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2013-04-24 14:56:29 -07:00 |
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Jeffrey Ventrella
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bfc4befb9b
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Merge remote-tracking branch 'upstream/master'
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2013-04-24 14:55:25 -07:00 |
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Jeffrey Ventrella
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86086ef20c
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just did a fairly major re-ordering of avatar interaction logic in Head.cpp
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2013-04-24 14:52:04 -07:00 |
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Stephen Birarda
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9c3ebf9f64
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only set hand state for mouse press for me
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2013-04-24 14:11:07 -07:00 |
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Philip Rosedale
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179bdc9fa2
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Merge remote-tracking branch 'upstream/master'
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2013-04-24 13:12:40 -07:00 |
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Philip Rosedale
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33f95c696b
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Fixes per code review
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2013-04-24 13:12:08 -07:00 |
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Stephen Birarda
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cfbe8a719c
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fix getter for hand state in AvatarData
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2013-04-24 12:39:25 -07:00 |
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Jeffrey Ventrella
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4e7f1ee422
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more cleanup of hand holding code
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2013-04-24 11:39:43 -07:00 |
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Philip Rosedale
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78aa4fdf80
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Simplified average loudness calculation, mouths and eyebrows of other people now move again!
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2013-04-24 11:26:59 -07:00 |
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Jeffrey Ventrella
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eca6999c2c
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added behavior in Eve for alternating between grasping and ungrasping hand (tho unable to test transmission). Also, improved readability of hand grasping logic in Head.cpp
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2013-04-24 11:02:23 -07:00 |
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Jeffrey Ventrella
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ee9ae3f220
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improved avatar hand-holding logic
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2013-04-24 08:13:15 -07:00 |
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Jeffrey Ventrella
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8135a45ccf
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removed pinky orientation lines in avatar bones
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2013-04-23 22:05:02 -07:00 |
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Jeffrey Ventrella
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54aac82e9c
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cleanup
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2013-04-23 21:30:53 -07:00 |
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Jeffrey Ventrella
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61a17060c3
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one more glitch...
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2013-04-23 21:17:39 -07:00 |
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Jeffrey Ventrella
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48da3f726e
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fixed bug - didn't change bodyPosition in eve or voxel
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2013-04-23 21:07:40 -07:00 |
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Jeffrey Ventrella
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428cb89895
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Merge remote-tracking branch 'upstream/master'
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2013-04-23 20:44:50 -07:00 |
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Jeffrey Ventrella
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61d7a82fc6
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made lots of changes in the logic of how my avatar encounters other avatars and detects hand state
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2013-04-23 20:44:12 -07:00 |
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Jeffrey Ventrella
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eb631e2ef6
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renamed "bodyPosition" to "position". (This corresponds to the position of the avatar on the ground, where y=0). I will next add a new "getBodyPosition" which returns the avatar's center of gravity - is useful for certain purposes, such as setting collision volumes, etc.
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2013-04-23 14:05:23 -07:00 |
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Jeffrey Ventrella
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a73ea8c255
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some preparation for adding hand state to avatar interactions
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2013-04-23 13:48:34 -07:00 |
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Stephen Birarda
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42ba5a51d4
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Merge remote-tracking branch 'upstream/master'
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2013-04-23 13:38:59 -07:00 |
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Stephen Birarda
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7ae320d7e1
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intial version of eve that says WALL-E every so often
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2013-04-23 13:37:49 -07:00 |
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Jeffrey Ventrella
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e19d4fd5f9
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changes from Philip's push - I assume
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2013-04-23 12:23:08 -07:00 |
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Jeffrey Ventrella
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a1e3149d6a
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Merge remote-tracking branch 'upstream/master'
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2013-04-23 12:20:26 -07:00 |
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Philip Rosedale
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5556686875
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Fixes from brad's review
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2013-04-23 11:59:43 -07:00 |
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Philip Rosedale
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2ef45e8512
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Avatar head rotation, audio loudness (for facial animation) and hand state (grabbing or not) now sent in broadcast data.
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2013-04-23 11:15:11 -07:00 |
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Jeffrey Ventrella
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8df6a7e056
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added collision code for avatar (not operational yet). and some cleanup.
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2013-04-23 11:12:38 -07:00 |
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Philip Rosedale
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9760b7d410
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First commit to re-enable gyros, removed various old head_mirror variables, now use 'lookingInMirror', etc. Local gyros now correctly drive own head.
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2013-04-23 09:47:52 -07:00 |
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Jeffrey Ventrella
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602fd94af2
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a few cleanups
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2013-04-22 17:41:12 -07:00 |
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Jeffrey Ventrella
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9a53832599
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Merge remote-tracking branch 'upstream/master'
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2013-04-22 16:33:30 -07:00 |
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Jeffrey Ventrella
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3dc03f44a1
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improved rendering of avatar
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2013-04-22 16:32:35 -07:00 |
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Stephen Birarda
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fb703171f2
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make other heads the same color and same size
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2013-04-22 16:30:45 -07:00 |
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Jeffrey Ventrella
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ca2840f905
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Cleaned up some const values in Head.h, implemented avatar gravity and ground collision, improved test sphere collision, added _usingBodySprings test to getHeadPosition, improved camera settings in main.cpp, cleaned up commented-out code in main.cpp
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2013-04-22 15:39:31 -07:00 |
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Jeffrey Ventrella
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1b91a8e653
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Merge remote-tracking branch 'upstream/master'
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2013-04-22 14:05:29 -07:00 |
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Jeffrey Ventrella
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60f0e6581d
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improved test sphere collision algorithm
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2013-04-22 14:04:36 -07:00 |
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ZappoMan
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487b74f073
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Merge pull request #100 from birarda/eve
intial revision of eve the NPC
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2013-04-22 13:58:54 -07:00 |
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Jeffrey Ventrella
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b7d6ce9747
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fixed avatar hand position by making avatars simulate all the time,and also fixing logic of _isMine
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2013-04-22 13:15:46 -07:00 |
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Stephen Birarda
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c68ec079eb
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rename AGENT_TYPE_INTERFACE to AGENT_TYPE_AVATAR, more stubbing for eve
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2013-04-22 11:54:24 -07:00 |
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Jeffrey Ventrella
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2e402c3b17
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added - and then removed - some orientation-related tests
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2013-04-22 10:29:14 -07:00 |
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Jeffrey Ventrella
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08105c3898
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I did a major cleanup of the Head class, including putting all the "head"-related members into a single structure. We may consider making a separate class just to handle the head.
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2013-04-19 17:09:28 -07:00 |
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Jeffrey Ventrella
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06f8990d42
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removed avatar structure from Head class (leftover from the start of the prototyping phase)
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2013-04-19 14:52:06 -07:00 |
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Jeffrey Ventrella
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9a93ab7d7c
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cleaned up logic for body springs mode and moving hand mode
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2013-04-19 14:34:01 -07:00 |
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Jeffrey Ventrella
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d962230556
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fixed sneaky array-out-of-bounds error in avatar bones and cleaned up some of the code for testing hand shake target positions
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2013-04-19 12:44:09 -07:00 |
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Jeffrey Ventrella
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9ce1683c50
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reversed strafe left right, and commented-out updateAvatarHand
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2013-04-18 14:45:54 -07:00 |
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Jeffrey Ventrella
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47ee938530
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reversed x value in hand movement
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2013-04-18 14:12:45 -07:00 |
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