Commit graph

42 commits

Author SHA1 Message Date
Anthony J. Thibault
2b0ed55077 Merge branch 'master' into tony/anim-expressions 2015-12-15 10:35:19 -08:00
Atlante45
1d513cfbba Merge branch 'master' of https://github.com/highfidelity/hifi into particle 2015-12-09 15:09:19 -08:00
Atlante45
bd23a4137e Move toGlm to GLMHelpers 2015-12-03 15:01:17 -08:00
Anthony J. Thibault
710ce7e639 Merge branch 'master' into tony/anim-expressions 2015-12-03 09:56:28 -08:00
Anthony J. Thibault
14189ac909 Move Y_180 flip rotation out of Rig
This Y_180 flip is defined in skeletonModel not in the rig.
This is important if we wish to use the Rig for both Avatars (180 flip) and Entity models (no 180 flip).

We can hide this 180 flip from script, if we wish, by including it in all the accessors to and from
MyAvatar -> skeletalModel -> Rig.

Added Quaternions::Y_180 to GLMHelpers.
2015-11-23 19:31:27 -08:00
Anthony J. Thibault
54408a9c87 AnimVars are now in avatar/rig space
This makes it much simpler for code out side of the rig to manipulate AnimVars

* Removed mat4 type from AnimVars
* AnimVariantMap now has a _rigToGeometryTransform matrix
  used to transform positions and rotations into the correct coordinate frame.
* Moved AnimPose code to extract a quat from a scaled matrix into GLMHelpers
2015-11-20 18:29:17 -08:00
Atlante45
118d05d824 Use a clearer function 2015-11-11 17:24:50 -08:00
Anthony J. Thibault
04d8a598da First step toward evaluation
* added OpCodes
* added first parser rules
* removed mat4 support from AnimVariantMap
2015-11-04 16:56:34 -08:00
Anthony J. Thibault
5cd2786c1d First pass at Rig timeScaling and blending between slow, walk and run. 2015-10-20 16:37:05 -07:00
Seth Alves
ddeed8b4ee code review 2015-09-29 06:51:24 -07:00
Seth Alves
50dd8eba45 Relay joint translations across network. Apply animation's root-joint translation to avatar. 2015-09-26 11:40:39 -07:00
David Rowe
d063f3488d Back out fromSpherical code addition 2015-09-24 19:14:26 -07:00
David Rowe
12e2cf3ce9 Emit in all directions from a point or the surface of a spheroid 2015-09-17 17:14:35 -07:00
Anthony J. Thibault
3716d5612b Merge branch 'master' into ajt/new-anim-system 2015-09-03 19:20:06 -07:00
Brad Davis
8dc3905767 Add common vector constants to JS, add some missing quaternion functionality 2015-09-03 11:51:35 -07:00
Brad Davis
08e4fe2dc2 Revert "Add common vector constants to JS" 2015-08-28 16:26:56 -07:00
Brad Davis
2aa1976b5d Add common vector constants to JS, add some missing quaternionin functionality 2015-08-28 13:05:39 -07:00
Anthony J. Thibault
b7a9b54628 Better AnimDebugDraw rendering 2015-08-26 16:42:08 -07:00
Anthony J. Thibault
46c1e008bc Merge branch 'master' into ajt/new-anim-system 2015-08-26 10:37:39 -07:00
Brad Davis
d311e4f2ea Fixing problems reported by static analysis tool 2015-08-25 19:18:55 -07:00
Anthony J. Thibault
fa5256eefd Merge branch 'master' into ajt/new-anim-system 2015-08-24 14:32:28 -07:00
Brad Davis
ccc4a59992 Cleanup and PR comments 2015-08-08 13:54:37 -07:00
Anthony J. Thibault
b8bae7cc3f Debug rendering of MyAvatar’s skeletonModel skeleton 2015-08-04 18:14:47 -07:00
Anthony J. Thibault
f5dee717a1 Added fbx loading via animation cache.
* added AnimPose::copyFromNetworkAnim() which
  should, re-map bone ids to match the current
  skeleton, and fill in missing bones with bind
  pose frames.
* added ability to set a skeleton on a node.
  I might need to add a recursive version of this.
* it compiles!
* tests run!
2015-08-04 18:14:46 -07:00
SamGondelman
a4cbb7f412 const references in glmhelpers 2015-07-20 17:30:23 -07:00
Anthony J. Thibault
5293effc2e more work in progress vive room tracking
Found and disabled torso twist
use an old copy of the hmd pose before physics, and the most up to date
one after physics.
2015-07-07 00:12:48 -07:00
Anthony J. Thibault
834b75f4c4 work in progress room scale tracking work.
sensor to world matrix stored in MyAvatar
override setPosition and setOrientation to move sensor to world matrix.
2015-07-06 18:25:42 -07:00
Stephen Birarda
c6df573933 fix some OS X warnings, add description to tooltip 2015-06-26 10:50:31 -07:00
Brad Davis
48b27acc79 Merge remote-tracking branch 'upstream/master' into overlay
Conflicts:
	interface/src/Application.cpp
	interface/src/ui/ApplicationOverlay.cpp
2015-06-18 18:17:59 -07:00
Seth Alves
508ae276c6 enable -Wdouble-promotion 2015-06-16 18:23:10 -07:00
Brad Davis
ba13b7820c Working on overlay refactor 2015-06-16 09:58:03 -07:00
Bradley Austin Davis
c31d36be59 Fixing scale resolution issues 2015-05-07 12:01:56 -07:00
Brad Davis
302aa9db47 Removing access to the gl widget and display managers 2015-05-02 00:49:52 -07:00
Atlante45
0b1d4fb1d6 Merge branch 'master' of https://github.com/highfidelity/hifi into zones 2015-04-23 21:16:11 +02:00
Atlante45
955723acf1 RenderableEntityItem uses collision hull in contains 2015-04-22 21:03:55 +02:00
Brad Davis
d14d5f3d29 Working on new-UI implementations of address bar and login 2015-04-15 00:36:04 -07:00
Stephen Birarda
219e78425b resolve conflicts on merge with upstream master 2015-02-06 09:49:46 -08:00
Brad Davis
da05c26aad Moving shaders to standard format, adding bounding box support and using it in text node 2015-02-04 21:32:05 -08:00
Brad Davis
1745ba9a7e More OSX work, refactoring functions to shared, removing erroneuous Qt 5.4 dependency, fixing PrioVR text api usage 2015-02-04 12:42:27 -08:00
Atlante45
4eac6cd410 Moved IDENTITY_FRONT/UP/RIGHT to GLMHelpers 2015-01-23 13:19:03 -08:00
Stephen Birarda
0033dfe5af use quat orientation to store locations and user locations 2014-09-16 09:57:21 -07:00
Stephen Birarda
0378fb3049 break glm helpers out of SharedUtil 2014-08-08 13:17:53 -07:00