ericrius1
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5f881e7650
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polylines now take color as a uniform
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2015-12-03 13:46:29 -08:00 |
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Eric Levin
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7e8b692499
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Update whiteboardEntityScript.js
Removed logging
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2015-11-23 12:04:13 -08:00 |
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ericrius1
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08a64f6a6b
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updated whiteboard to use new controller approach'
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2015-11-23 10:08:23 -08:00 |
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Seth Alves
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4a3b434fd4
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change grabbing-non-colliding to trigger. fix whiteboard and some other scripts
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2015-11-05 10:35:02 -08:00 |
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ericrius1
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020566b76a
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no deleting
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2015-10-29 14:14:15 -07:00 |
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ericrius1
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ac2effb33c
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Not erasing board, models hosted on s3
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2015-10-28 13:32:10 -07:00 |
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ericrius1
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4027782335
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Fixed issue with overlays disapearing on release grab
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2015-10-28 13:18:57 -07:00 |
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ericrius1
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ed6a866ff9
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ready for demo
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2015-10-27 13:43:13 -07:00 |
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ericrius1
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8a85468254
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changing model, repositioning
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2015-10-27 10:39:44 -07:00 |
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ericrius1
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e8b6b32572
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Remembering whiteboards last color between sessions
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2015-10-15 14:12:15 -07:00 |
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ericrius1
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dc6875f5b5
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Strokes moving forward to avoid zfighting and incorrect overlaps
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2015-10-15 11:50:23 -07:00 |
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ericrius1
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3b59bffb79
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Deleting only strokes from the whiteboard where the erase button was clicked on
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2015-10-15 11:38:18 -07:00 |
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ericrius1
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5082ac4583
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Added color status bar
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2015-10-14 16:46:23 -07:00 |
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ericrius1
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4c709cba35
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Fixed color indicator position
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2015-10-14 16:17:57 -07:00 |
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ericrius1
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7fb6b7e272
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Reverted hand controller
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2015-10-14 11:31:09 -07:00 |
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ericrius1
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d072a2efd3
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laser pointer now showing up all the time
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2015-10-14 11:26:38 -07:00 |
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ericrius1
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1a9c1110c0
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Fixed gap between strokes
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2015-10-14 11:17:54 -07:00 |
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ericrius1
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20d1a2440c
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Ignoring unknown types in collision
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2015-10-14 11:15:49 -07:00 |
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ericrius1
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caacbcbe78
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Adjust erase box position
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2015-10-14 10:40:55 -07:00 |
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ericrius1
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8e21999e44
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erasing board
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2015-10-13 16:54:37 -07:00 |
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ericrius1
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2c8b85bb5c
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Displaying overlay laser pointer, user must past threshold to paint
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2015-10-13 16:13:24 -07:00 |
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ericrius1
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4c877e8204
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Changing color when grabbing colored boxes
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2015-10-13 15:46:10 -07:00 |
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ericrius1
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a3f948acf8
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Adding entity script to each color box
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2015-10-13 15:00:38 -07:00 |
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ericrius1
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b490f9e2c1
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Drawing line width based on trigger squeeze
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2015-10-13 13:33:24 -07:00 |
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ericrius1
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470c8f7ef8
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Painting on whiteboard with no judder
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2015-10-13 11:31:56 -07:00 |
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ericrius1
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33ff21f376
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Got rid of debug message in handControllerGrab script
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2015-10-12 17:36:07 -07:00 |
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ericrius1
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fb040426eb
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added explanatory comment
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2015-10-12 17:34:50 -07:00 |
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ericrius1
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f93b1d3325
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Correctly whitelisting entities for ray picking
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2015-10-12 17:05:34 -07:00 |
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ericrius1
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8d39f9c760
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Syntax fixes
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2015-10-12 15:02:03 -07:00 |
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ericrius1
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8dddf0e17a
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Added findRayIntersection, and confirmed judder grew a lot worse
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2015-10-12 11:15:04 -07:00 |
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ericrius1
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96fd634138
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Pre- ray cast
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2015-10-12 11:02:47 -07:00 |
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ericrius1
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56a2aa101c
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baseline judder test for whiteboard painting- pre entity ray test
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2015-10-12 10:44:18 -07:00 |
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