Commit graph

32 commits

Author SHA1 Message Date
ericrius1
5f881e7650 polylines now take color as a uniform 2015-12-03 13:46:29 -08:00
Eric Levin
7e8b692499 Update whiteboardEntityScript.js
Removed logging
2015-11-23 12:04:13 -08:00
ericrius1
08a64f6a6b updated whiteboard to use new controller approach' 2015-11-23 10:08:23 -08:00
Seth Alves
4a3b434fd4 change grabbing-non-colliding to trigger. fix whiteboard and some other scripts 2015-11-05 10:35:02 -08:00
ericrius1
020566b76a no deleting 2015-10-29 14:14:15 -07:00
ericrius1
ac2effb33c Not erasing board, models hosted on s3 2015-10-28 13:32:10 -07:00
ericrius1
4027782335 Fixed issue with overlays disapearing on release grab 2015-10-28 13:18:57 -07:00
ericrius1
ed6a866ff9 ready for demo 2015-10-27 13:43:13 -07:00
ericrius1
8a85468254 changing model, repositioning 2015-10-27 10:39:44 -07:00
ericrius1
e8b6b32572 Remembering whiteboards last color between sessions 2015-10-15 14:12:15 -07:00
ericrius1
dc6875f5b5 Strokes moving forward to avoid zfighting and incorrect overlaps 2015-10-15 11:50:23 -07:00
ericrius1
3b59bffb79 Deleting only strokes from the whiteboard where the erase button was clicked on 2015-10-15 11:38:18 -07:00
ericrius1
5082ac4583 Added color status bar 2015-10-14 16:46:23 -07:00
ericrius1
4c709cba35 Fixed color indicator position 2015-10-14 16:17:57 -07:00
ericrius1
7fb6b7e272 Reverted hand controller 2015-10-14 11:31:09 -07:00
ericrius1
d072a2efd3 laser pointer now showing up all the time 2015-10-14 11:26:38 -07:00
ericrius1
1a9c1110c0 Fixed gap between strokes 2015-10-14 11:17:54 -07:00
ericrius1
20d1a2440c Ignoring unknown types in collision 2015-10-14 11:15:49 -07:00
ericrius1
caacbcbe78 Adjust erase box position 2015-10-14 10:40:55 -07:00
ericrius1
8e21999e44 erasing board 2015-10-13 16:54:37 -07:00
ericrius1
2c8b85bb5c Displaying overlay laser pointer, user must past threshold to paint 2015-10-13 16:13:24 -07:00
ericrius1
4c877e8204 Changing color when grabbing colored boxes 2015-10-13 15:46:10 -07:00
ericrius1
a3f948acf8 Adding entity script to each color box 2015-10-13 15:00:38 -07:00
ericrius1
b490f9e2c1 Drawing line width based on trigger squeeze 2015-10-13 13:33:24 -07:00
ericrius1
470c8f7ef8 Painting on whiteboard with no judder 2015-10-13 11:31:56 -07:00
ericrius1
33ff21f376 Got rid of debug message in handControllerGrab script 2015-10-12 17:36:07 -07:00
ericrius1
fb040426eb added explanatory comment 2015-10-12 17:34:50 -07:00
ericrius1
f93b1d3325 Correctly whitelisting entities for ray picking 2015-10-12 17:05:34 -07:00
ericrius1
8d39f9c760 Syntax fixes 2015-10-12 15:02:03 -07:00
ericrius1
8dddf0e17a Added findRayIntersection, and confirmed judder grew a lot worse 2015-10-12 11:15:04 -07:00
ericrius1
96fd634138 Pre- ray cast 2015-10-12 11:02:47 -07:00
ericrius1
56a2aa101c baseline judder test for whiteboard painting- pre entity ray test 2015-10-12 10:44:18 -07:00