Andrzej Kapolka
69cac69067
Go ahead and show the leap hand by default, but don't include the fingers if
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the palms are inactive (!)
2013-08-01 18:56:14 -07:00
Andrzej Kapolka
c038e2c9ba
Wrong array index here, and finger needs to be flagged as active so that the
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avatar mixer will encode it.
2013-08-01 18:32:48 -07:00
Eric Johnston
6ceb48127a
Small fix when no Leap connected.
2013-07-19 19:56:05 -07:00
Eric Johnston
b8cf4a9775
Rave glove: stabilization of Leap hands
2013-07-19 19:47:07 -07:00
Eric Johnston
262851346c
Rave Glove Demo: Leap Rework (simplification and elimination of redundant data passing)
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This version matches fingers based on Leap serialized ID's, avoiding finger-replacement-crosstalk.
2013-07-19 09:31:45 -07:00
Eric Johnston
cb6f542b9f
First-pass finger motion trails
2013-07-17 17:00:23 -07:00
Eric Johnston
aa0cab2180
Code review issues addressed.
2013-07-17 16:09:24 -07:00
Eric Johnston
8ebf5fbd6b
Rave & Leap: cleanup and move over to new hand/finger structures
2013-07-17 14:54:18 -07:00
Eric Johnston
46c5383d10
minor cleanup
2013-07-17 12:54:44 -07:00
Eric Johnston
f21d2a477d
Rave Glove Demo: Restructuring palm and finger data structures
2013-07-17 08:29:50 -07:00
Eric Johnston
1c797405da
Hand rework in preparation for adding send/receive hand data
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- Added Hand.cpp, Hand.h, HandData.cpp, HandData.h, roughly matching the equivalent Head files
- Cleaned up Avatar by moving hand work into Hand files
- Added fixed-point data packing, for use in sending hand offsets
2013-06-28 07:57:02 -07:00