Atlante45
69533c25c2
Fix script not being loaded at startup
2014-07-02 17:54:21 -07:00
Atlante45
e9826250cb
CR
2014-07-01 12:57:39 -07:00
Atlante45
958367f579
Merge branch 'master' of https://github.com/highfidelity/hifi into add_interface_to_log_user_activity
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Conflicts:
interface/src/devices/OculusManager.cpp
2014-07-01 12:45:42 -07:00
Brad Hefta-Gaub
df51d26625
Merge pull request #3094 from wangyix/seqNumberStats
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Fixed bugs and improved overflow handling in AudioRingBuffer; Added audio stream stats packets; Added seq numbers and tracking to audio packets;
2014-07-01 10:54:35 -07:00
Brad Hefta-Gaub
a88c92ea17
Merge pull request #3099 from Barnold1953/OculusSDK
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Oculus SDK Upgrade
2014-07-01 10:43:39 -07:00
barnold1953
80bfb0766b
Fixed warnings
2014-07-01 10:28:40 -07:00
Atlante45
2015861e13
Fixed spelling mistake
2014-06-30 20:10:53 -07:00
Atlante45
7c797449ab
Comments + connectedDevice
2014-06-30 19:02:43 -07:00
wangyix
f51a77ce45
reset the incoming audio seq stats in Application::nodeKilled when audiomixer is killed
2014-06-30 18:00:29 -07:00
Atlante45
1a2fd4483b
Merge branch 'master' of https://github.com/highfidelity/hifi into add_interface_to_log_user_activity
2014-06-30 17:54:34 -07:00
Atlante45
d102795314
Added application version to logger
2014-06-30 17:18:49 -07:00
barnold1953
1cd2066e79
Added option to disable glow effect for 10fps boost for oculus
2014-06-30 17:13:47 -07:00
Atlante45
f33ad8a100
Adding logger calls
2014-06-30 17:10:17 -07:00
Atlante45
e9dffc0681
Removed testing code
2014-06-30 14:31:39 -07:00
Atlante45
ff8694d5c5
Merge branch 'master' of https://github.com/highfidelity/hifi into add_interface_to_log_user_activity
2014-06-30 14:30:17 -07:00
wangyix
c789f3c6b9
merge with upstream
2014-06-30 14:13:34 -07:00
barnold1953
6e954e7f53
Merge branch 'master' of https://github.com/highfidelity/hifi into OculusSDK
2014-06-30 11:44:49 -07:00
barnold1953
ffab329af4
Made camera line up with eyes in mirror mode
2014-06-30 11:39:33 -07:00
barnold1953
d109ef6fe1
Proper mirror and third person mode in Oculus
2014-06-30 11:33:22 -07:00
David Rowe
9449ad7192
Add missing script engine hash key code changes
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The script engine hash key changed starting at commit [62f85d] on 11 Jun.
2014-06-29 19:40:53 -07:00
Clément Brisset
9eba4b01f0
Merge pull request #3092 from ctrlaltdavid/19789
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Code Review for Job #19789
2014-06-27 17:28:48 -07:00
wangyix
0ae58bd7f9
added senderUUID arg to seq stats
2014-06-27 15:39:11 -07:00
barnold1953
508fed9146
Add ability for FBO to have a different res than glWidget
2014-06-27 11:44:05 -07:00
barnold1953
67c5281205
Fixed CMake for oculus. Gave Oculus its own camera for minimum latency.
2014-06-26 17:10:53 -07:00
wangyix
cb48825561
added seq number to all Audio types, untested
2014-06-26 16:52:23 -07:00
Atlante45
8d00a8d535
Merge branch 'master' of https://github.com/highfidelity/hifi into add_interface_to_log_user_activity
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Conflicts:
libraries/networking/src/LimitedNodeList.cpp
2014-06-26 14:56:15 -07:00
Atlante45
9d393bbe8c
Added some functions to UserActivityLogger + made logAction public
2014-06-26 14:55:11 -07:00
Clément Brisset
463ac9cc74
Merge pull request #3078 from PhilipRosedale/master
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Improved toy ball, JS calls for palm position, concertCamera.js
2014-06-26 11:03:48 -07:00
wangyix
2ec04fb756
replaced old seqnum tracking code with SequenceNumberStats
2014-06-25 17:20:57 -07:00
David Rowe
9fb64386aa
Fix stopping scripts in the script editor
2014-06-25 11:44:58 -07:00
Philip Rosedale
95a66a06af
Merge branch 'master' of https://github.com/worklist/hifi
2014-06-25 02:57:54 -07:00
Ryan Huffman
3bec59fd33
Fix unindented line
2014-06-24 20:38:46 -07:00
Ryan Huffman
5ece424a45
Merge branch 'master' of git://github.com/highfidelity/hifi into 19644
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Conflicts:
interface/ui/runningScriptsWidget.ui
2014-06-24 20:27:44 -07:00
Stephen Birarda
5f4baaffa5
revert credit balance rounding
2014-06-24 16:25:41 -07:00
Philip Rosedale
81e7f8e0a5
Merge branch 'master' of https://github.com/worklist/hifi
2014-06-24 16:21:35 -07:00
Ryan Huffman
173be2c89d
Merge branch 'master' of git://github.com/highfidelity/hifi into 19644
2014-06-24 12:01:04 -07:00
Ryan Huffman
f249020d6d
Clean up redundant if statement
2014-06-24 11:50:54 -07:00
Ryan Huffman
652543cdca
Update _scriptEngineHash to work with duplicate running scripts
2014-06-24 11:46:35 -07:00
Philip Rosedale
556578b8dc
first pass - hair as vertlet strands
2014-06-24 09:30:11 -07:00
Stephen Birarda
ed5c05a61b
fix rounding of credit balance in application title
2014-06-23 13:25:32 -07:00
Ryan Huffman
108fa36d24
Disable the ability to load a script multiple times
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It won't show up correctly in running scripts, and can cause it to end up running
in the background unnoticed.
Also added an error message for when a script doesn't load.
2014-06-20 16:32:42 -07:00
Brad Hefta-Gaub
f2b2784fa9
Merge pull request #3045 from wangyix/edit_nack_pull
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Changed octree data NACK handling to repeatedly NACK missing seq numbers, like edit NACKs
2014-06-18 15:02:40 -07:00
wangyix
29723d0ef3
changed octree data nacks to repeatedly nack missing seq nums
2014-06-18 13:36:54 -07:00
Brad Hefta-Gaub
c49ff59725
Merge pull request #3037 from wangyix/edit_nack_pull
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Edit nack pull
2014-06-18 11:43:25 -07:00
Ryan Huffman
7a08ac76d2
Merge branch 'master' of git://github.com/highfidelity/hifi into 19644
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Conflicts:
interface/src/Menu.cpp
interface/ui/preferencesDialog.ui
2014-06-17 20:27:16 -07:00
Brad Hefta-Gaub
dead474e6b
Merge pull request #3034 from Barnold1953/OculusOverlay
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New Oculus Magnification Windows
2014-06-17 17:29:09 -07:00
Brad Hefta-Gaub
cee6f1be6a
Merge pull request #3031 from stojce/19755
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Code Review for Job #19755
2014-06-17 17:28:55 -07:00
wangyix
6e71523346
added OctreeEditPacketSender::nodeKilled(), no locks yet
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also added nodeKilled() calls to the 3 editsenders in
Application::nodeKilled()
2014-06-17 10:58:44 -07:00
barnold1953
3052996a9e
Pressing trigger and bumper at same time toggles UI
2014-06-17 10:37:15 -07:00
Ryan Huffman
5843425db9
Fix scripts being loaded on start even if they don't exist
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Application::loadScript should not store a reference to a script until
it has been successfully loaded. Previously if a script didn't exist it
would be "loaded" and show up in the running scripts window, but
wouldn't have been successfully loaded, and wouldn't be running anything
at all.
2014-06-17 09:18:58 -07:00