Commit graph

185 commits

Author SHA1 Message Date
James B. Pollack
60f2314469 remove debugging print 2015-12-22 14:38:05 -08:00
James B. Pollack
7bc7bddc3a set defaults 2015-12-22 12:00:45 -08:00
James B. Pollack
76487bca7a updates 2015-12-14 13:01:03 -08:00
James B. Pollack
e43b60f9f5 other variations 2015-12-14 11:40:47 -08:00
James B. Pollack
a0b698c028 reorg props 2015-12-12 17:33:54 -08:00
James B. Pollack
0ddc2ba76e rename lasers to lines 2015-12-12 16:18:15 -08:00
James B. Pollack
fe05542440 more vis 2015-12-12 14:30:34 -08:00
James B. Pollack
70a0e51cc9 back to default state 2015-12-11 17:59:03 -08:00
James B. Pollack
1b1edf6f7a actually delete lights now that it doesnt crash 2015-12-11 17:23:35 -08:00
James B. Pollack
11aaeb1ec0 only create particle beams if set 2015-12-11 14:48:07 -08:00
James B. Pollack
4e9d81f187 add support for various beam visualizations 2015-12-11 11:38:16 -08:00
James B. Pollack
2acc0df1f0 beams with spotlights 2015-12-10 17:39:29 -08:00
James B. Pollack
16ab7e74de cleanup spotlights 2015-12-10 16:53:13 -08:00
James B. Pollack
efaa30a509 rotatable light 2015-12-10 16:18:40 -08:00
James B. Pollack
9fc456697e merge 2015-12-10 14:30:55 -08:00
James B. Pollack
c3e9cde7fb beamz 2015-12-10 13:44:53 -08:00
James B. Pollack
1000b60280 far beams 2015-12-10 12:21:50 -08:00
James B. Pollack
31526091d3 create beams at start 2015-12-10 11:13:35 -08:00
James B. Pollack
1134d12ea0 particles 2015-12-09 16:08:32 -08:00
Atlante45
65bc6aa371 Fix left hand grab 2015-12-09 14:25:18 -08:00
James B. Pollack
2fb318cc53 work with clements branch 2015-12-08 17:52:23 -08:00
Atlante45
1d498af76e Merge branch 'master' of https://github.com/highfidelity/hifi into baseball 2015-12-04 15:18:25 -08:00
Seth Alves
4246672813 enable head-moving of distance grabbing 2015-12-04 10:38:24 -08:00
Seth Alves
17b5ade9c0 allow moving distantly grabbed objects with head 2015-12-03 16:45:46 -08:00
Seth Alves
a600df5ea6 try a different method of exagerating hand motion onto distanly held object 2015-12-03 16:04:39 -08:00
Eric Levin
34234da2d1 fixed spacing 2015-12-01 17:05:51 -08:00
ericrius1
40fb45c6d3 fixed accidental newline in handgrab 2015-12-01 17:04:10 -08:00
ericrius1
0fd1bdaec5 fixed accidental newline in handgrab 2015-12-01 17:03:11 -08:00
ericrius1
e4199439af added collision sounds to some toys 2015-12-01 17:00:43 -08:00
James B. Pollack
aca0fa7beb support disabling both hands 2015-12-01 16:03:19 -08:00
Atlante45
c4e43c4e0b Merge branch 'baseball-test' of github.com:Atlante45/hifi into baseball 2015-12-01 15:16:05 -08:00
Atlante45
97454ae446 Update handControllerGrab.js 2015-12-01 14:32:59 -08:00
Seth Alves
e0eae23dd3 Merge pull request #6515 from imgntn/personal_lasers
Personal lasers in handControllerGrab.js
2015-12-01 13:29:05 -08:00
James B. Pollack
31d2f6463f cleanup 2015-12-01 13:03:51 -08:00
James B. Pollack
25422084b9 make it so that only you can see your beams until youre grabbing something 2015-12-01 13:02:40 -08:00
Philip Rosedale
8e40889068 Merge pull request #6508 from sethalves/fix-observers-dont-see-equip-motion
possible fix for observers not seeing a held entity moving
2015-12-01 11:41:08 -08:00
Seth Alves
7f95e1eec6 make sure observed held objects are active in bullet, disable equip spring action 2015-12-01 10:49:07 -08:00
James B. Pollack
1ba6bfa2e0 lazers 2015-11-30 18:58:53 -08:00
ericrius1
b67c481726 resolved merge conflicts 2015-11-30 18:19:57 -08:00
James Pollack
55f797838f remove unused key 2015-11-28 23:22:00 -08:00
James Pollack
1e2398cbea use constants 2015-11-28 23:04:52 -08:00
James Pollack
1315201bdc update name of function 2015-11-28 22:55:44 -08:00
James Pollack
8f51ee6f58 rename hand disabler 2015-11-28 22:29:12 -08:00
James B. Pollack
9ec2a01475 isolate grab script changes from bow branch 2015-11-27 12:13:53 -08:00
James B. Pollack
6f76f0cbc0 release grasp at cleanup 2015-11-19 16:22:54 -08:00
James B. Pollack
3f89d73fc6 add grasp to equip and example 2015-11-19 16:15:34 -08:00
ericrius1
4bf1c36fd6 Firing works 2015-11-18 14:32:49 -08:00
ericrius1
aed5629eca equipping 2015-11-18 12:50:42 -08:00
ericrius1
47c2119888 Adding generic pistol 2015-11-18 12:25:36 -08:00
Seth Alves
94f18672d4 equip from a distance uses a spring to pull the object to the hand before equipping it 2015-11-17 17:18:16 -08:00