Commit graph

16 commits

Author SHA1 Message Date
Andrzej Kapolka
9c977450e3 Finally got the rotations figured out; I had forgotten the default pose/bind
pose distinction.
2013-07-05 22:14:32 -07:00
Andrzej Kapolka
648aacb53d Let's use a fixed vector for the camera position so that the target doesn't
move with lean.
2013-06-11 17:26:41 -07:00
Andrzej Kapolka
c1c2439d2c Let's try changing the torso rotation based on the gyros! 2013-06-11 16:44:21 -07:00
Andrzej Kapolka
69dd4ff59b Improved rotation computation. 2013-06-05 13:08:17 -07:00
Andrzej Kapolka
d09700adde Merge branch 'master' of https://github.com/worklist/hifi into voxeltars
Conflicts:
	interface/src/Avatar.cpp
	interface/src/Avatar.h
	interface/src/Skeleton.h
	interface/src/VoxelSystem.h
2013-06-04 11:00:59 -07:00
Andrzej Kapolka
90a53bc518 Only bind vertices within an adjustable radius. 2013-06-04 10:40:08 -07:00
Andrzej Kapolka
bc8eadd526 More work on voxeltars; separated default pose from bind pose. 2013-06-04 10:22:58 -07:00
Jeffrey Ventrella
26bbb9917b more work on avatar touch 2013-06-03 16:23:55 -07:00
Andrzej Kapolka
73f8fca2af More work on voxeltars; added rotations. 2013-06-03 13:00:54 -07:00
Jeffrey Ventrella
8d031b5c2d preparation for extending the avatar ball array to accommodate more touch capabilities 2013-06-03 11:53:00 -07:00
Andrzej Kapolka
8d757e148f More work on voxeltars; basic skinning works. 2013-06-02 19:55:51 -07:00
Jeffrey Ventrella
4f49f1769e separated springy balls from skeleton 2013-05-31 16:54:56 -07:00
Jeffrey Ventrella
f1fc3fe704 merge 2013-05-31 14:52:24 -07:00
Jeffrey Ventrella
fdfc639c23 merge 2013-05-31 13:52:22 -07:00
Jeffrey Ventrella
108ce62d1a committing latest skeleton-separation changes (more to come as Andrzej and I work on it more) 2013-05-31 11:51:03 -07:00
Jeffrey Ventrella
5715860f6b added Skeleton class (to be completed soon) 2013-05-27 18:55:23 -07:00