Nissim Hadar
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5bfbaf4860
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Renamed HazeMode to ComponentMode.
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2017-10-13 11:24:56 -07:00 |
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Nissim Hadar
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a21995db24
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Added checkbox for altitude effect.
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2017-10-11 22:10:58 -07:00 |
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Nissim Hadar
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96fd3123e8
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Changed haze altitude to ceiling.
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2017-10-11 20:36:24 -07:00 |
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Nissim Hadar
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832f9fb6e3
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Renamed HAZE_MODE_RANGE_ONLY to HAZE_MODE_ENABLED.
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2017-10-11 19:10:51 -07:00 |
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Nissim Hadar
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ea6b9ed28e
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Removed ...ALTITUDE_MODE from combo.
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2017-10-11 18:58:59 -07:00 |
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Nissim Hadar
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7d5a887f43
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Refactoring.
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2017-10-09 17:25:19 -07:00 |
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Nissim Hadar
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e02876f1ea
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Zone position/direction sent to haze uniform.
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2017-10-06 17:24:20 -07:00 |
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Nissim Hadar
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320c888ce4
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Added checkbox to allow separate control of keylight attenuation.
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2017-10-05 20:31:45 -07:00 |
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Nissim Hadar
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3afab3c1d3
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Keylight attenuation implemented.
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2017-10-05 18:25:02 -07:00 |
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Nissim Hadar
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414cae8df7
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Implemented haze colours.
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2017-10-05 13:29:32 -07:00 |
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Nissim Hadar
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ad03301df8
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WIP - implementing range+altitude mode.
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2017-10-04 23:03:21 -07:00 |
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Nissim Hadar
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8b72e3044a
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WIP - implementing range+altitude mode.
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2017-10-04 22:26:53 -07:00 |
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Nissim Hadar
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6dcd8b7b57
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Haze Range works.
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2017-10-04 21:47:20 -07:00 |
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Nissim Hadar
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2ce86ebfae
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WIP - working on byte order in server messages.
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2017-10-04 11:56:35 -07:00 |
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Nissim Hadar
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c1f4735468
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Replaced HazeMode with uint8_t in transport protocol.
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2017-10-03 19:39:34 -07:00 |
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Nissim Hadar
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48e5b9d1bc
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Haze enable/disable from UI works.
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2017-10-03 17:42:04 -07:00 |
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Nissim Hadar
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1cf7f5a732
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For testing.
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2017-10-03 09:54:44 -07:00 |
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Nissim Hadar
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93a2776cb5
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Changes for debug
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2017-10-02 18:13:23 -07:00 |
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Nissim Hadar
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cdbf067a24
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Rename (haze)getParametersBuffer to getHazeParametersBuffer.
Add corrections from Sam
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2017-10-02 16:54:02 -07:00 |
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Nissim Hadar
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29d5e772d4
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Removed "..Is.." from various methods.
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2017-10-02 12:42:46 -07:00 |
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Nissim Hadar
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f26345a3f0
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Working on adding zone to haze.
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2017-09-29 15:15:49 -07:00 |
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Nissim Hadar
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0acf4b9de9
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Working on adding zone to haze.
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2017-09-28 23:53:53 -07:00 |
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Nissim Hadar
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9d0cf16c20
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Fixed Ubuntu warnings.
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2017-09-27 19:33:04 -07:00 |
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Nissim Hadar
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55fafeacb1
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Implemented HazePropertyGroup and added the haze shader. Shader does not work yet!
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2017-09-27 17:43:09 -07:00 |
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Nissim Hadar
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4d501d6510
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Adding HazeStage
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2017-09-27 08:01:19 -07:00 |
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Nissim Hadar
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543bc5a71b
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HazeMode calls Haze::setIsHazeActive.
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2017-09-24 18:25:20 -07:00 |
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Nissim Hadar
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6cbf087708
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First version with combo for Haze Mode.
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2017-09-24 15:08:22 -07:00 |
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Nissim Hadar
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678b4e35b1
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Before replacing "Haze Active" checkbox with "Haze Mode" combo.
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2017-09-24 14:06:00 -07:00 |
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Nissim Hadar
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c2eea7d40b
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Minor cleanup.
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2017-09-22 18:37:21 -07:00 |
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Nissim Hadar
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736a6aa311
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Haze checkbox in UI doesn't disable the UI.
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2017-09-22 18:20:35 -07:00 |
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Brad Davis
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f4d8216501
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Fix race condition accessing QString sub-properties in zones
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2017-09-13 18:06:21 -07:00 |
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Brad Davis
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e817d3ced4
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Threaded rendering & entity rendering refactor
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2017-08-24 13:34:34 -07:00 |
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Sam Gateau
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0c3755483b
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adding assert or checks whenever getting a scene stage
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2017-07-10 12:37:26 +02:00 |
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Sam Gateau
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904f22985c
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CLeaning up comments
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2017-06-26 16:43:04 +02:00 |
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samcake
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20d8c11e28
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ALmost there, getting eback everything to work with the light and background stages in the scene, not in deferredLighting Effect anymore
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2017-06-22 17:54:16 -07:00 |
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Sam Cake
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07e18eb3a8
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Keep cleaning up the DeferredLightingEffect , removing stage s from there...
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2017-06-22 01:12:32 -07:00 |
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Brad Davis
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fece438602
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Cleanup and refactoring
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2017-06-15 18:58:56 -07:00 |
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Sam Cake
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d19956f93c
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Fixing warnings
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2017-05-31 22:02:47 -07:00 |
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samcake
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cba913c068
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Fixing the case when the bound changes without the rest of the properties
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2017-05-25 13:01:54 -07:00 |
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Sam Cake
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3eb95d2d19
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cleaning the commented code
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2017-05-25 01:16:45 -07:00 |
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samcake
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575d4abdf7
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bad include fixed maybe
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2017-05-24 17:25:21 -07:00 |
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samcake
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c256893575
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some clean up:
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2017-05-23 18:00:22 -07:00 |
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samcake
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e7b808cbc1
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Merging with upstream
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2017-05-23 12:12:31 -07:00 |
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Andrew Meadows
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f80e7a3743
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less obfuscation
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2017-05-19 15:58:54 -07:00 |
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Andrew Meadows
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bb4d366c40
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use SmartPointer for Zone _model
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2017-05-19 15:33:23 -07:00 |
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Andrew Meadows
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7b879a7964
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Model has a Rig rather than a RigPointer
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2017-05-19 13:24:16 -07:00 |
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samcake
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2cd2c95940
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Adding more debugging tool
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2017-05-16 16:12:31 -07:00 |
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samcake
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db4387e55d
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Trying to mess with the defautl texture for skybox
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2017-05-15 17:31:29 -07:00 |
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samcake
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8626e1f3d1
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Keep fixing the cascading behavior to the zone render item
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2017-05-15 17:19:46 -07:00 |
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samcake
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bc41be7ec1
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Introucing the BackgroundStage to manage the background / skybox in one place
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2017-05-09 17:10:05 -07:00 |
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