Sam Gateau
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d3fccc4104
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Merge pull request #12881 from SamGondelman/scaleAssert
Minimum entity dimension (1mm)
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2018-04-23 13:40:53 -07:00 |
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Sam Gateau
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d1e2e9ce71
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Merge pull request #12921 from SamGondelman/precisionq
Fix AMD shader compilation
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2018-04-23 10:17:35 -07:00 |
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SamGondelman
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ac7e8623bf
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quiet shader warnings
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2018-04-20 18:25:30 -07:00 |
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SamGondelman
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d59f368ad6
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hide menu, fix shaders
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2018-04-20 17:38:38 -07:00 |
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John Conklin II
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11f509e57a
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Merge pull request #12873 from Zvork/haze
Fix for weird color shifting of teleportation target in Rust domain
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2018-04-19 14:11:47 -07:00 |
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Olivier Prat
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c8bef8651f
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Fixed weird specular on hair an teleportation target! Was a stupid mistake...
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2018-04-19 10:04:38 +02:00 |
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Stephen Birarda
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c4ad93bafb
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Merge pull request #12782 from SimonWalton-HiFi/qregexp
Replace LogHandler repeated regex scheme with assigned ID tracking scheme
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2018-04-18 17:28:48 -07:00 |
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Olivier Prat
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1c9d1f6c48
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Merge branch 'master' of http://github.com/highfidelity/hifi into haze
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2018-04-18 09:06:23 +02:00 |
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John Conklin II
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86c9b8c61d
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Merge pull request #12892 from SimonWalton-HiFi/batch-compile-shaders
Batch compile shaders
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2018-04-17 15:47:32 -07:00 |
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SamGondelman
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901301485b
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reorganizing shader defines to fix compilation errors
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2018-04-17 15:11:56 -07:00 |
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Simon Walton
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b2e736da70
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Remove commented-out code
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2018-04-16 11:57:14 -07:00 |
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Sam Gateau
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19aa49832b
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Merge pull request #12750 from SamGondelman/androidPrimitives
Forward pipelines for primitives
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2018-04-16 11:18:56 -07:00 |
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Olivier Prat
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f9cc4994df
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Merge branch 'master' of http://github.com/highfidelity/hifi into haze
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2018-04-16 14:00:33 +02:00 |
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Olivier Prat
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9ad9c070f8
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Some small shader optimizations
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2018-04-16 08:50:18 +02:00 |
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Simon Walton
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b469cdfda2
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More shaders to deferred compile scheme
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2018-04-13 17:52:33 -07:00 |
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SamGondelman
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c8afaf27e5
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Merge remote-tracking branch 'upstream/master' into scaleAssert
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2018-04-13 17:30:03 -07:00 |
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Simon Walton
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1ab31d9116
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Defer some shader compilation to a batch job - WIP
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2018-04-13 15:38:48 -07:00 |
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Olivier Prat
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8ef25301cb
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Fixed some shader program link errors
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2018-04-13 17:14:19 +02:00 |
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Olivier Prat
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190e9313c7
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Sorted out the mix between eye space and world space vectors in translucent object shading
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2018-04-13 15:38:55 +02:00 |
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John Conklin II
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9123c05eb3
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Merge pull request #12859 from samcake/one
Fix a bug when switching shadow on/off in front of mirror
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2018-04-12 15:25:05 -07:00 |
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SamGondelman
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284364683d
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Merge remote-tracking branch 'upstream/master' into scaleAssert
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2018-04-12 14:46:40 -07:00 |
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SamGondelman
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9f3a431c5d
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minimum entity dimension
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2018-04-12 14:12:52 -07:00 |
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Sam Gateau
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20ae247185
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Merge pull request #12784 from Zvork/zeye
Potential bug correction when constructing eye position from Z-buffer depths in shaders
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2018-04-12 11:10:09 -07:00 |
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Olivier Prat
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2adac241d0
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Fixed incorrect fragment to eye dir computation in haze
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2018-04-12 15:11:10 +02:00 |
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SamGondelman
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e0b2c076ef
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cleanup and fix forward procedural rendering
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2018-04-11 13:03:57 -07:00 |
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Sam Gateau
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167db14bdb
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restoring the sampler desc layout to fix ktx cache and fixing the bug shadow when turning global shadow on off
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2018-04-11 00:00:11 -07:00 |
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SamGondelman
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d841eeb6e9
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Merge remote-tracking branch 'upstream/master' into androidPrimitives
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2018-04-10 16:52:08 -07:00 |
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SamGondelman
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0c069574c5
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forward pipelines for primitives
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2018-04-10 15:56:08 -07:00 |
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Stephen Birarda
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1d76dea9f6
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Merge pull request #12818 from highfidelity/RC66
Merge back RC66 to master
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2018-04-06 10:43:01 -07:00 |
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samcake
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78053b8b48
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Refix the normal map case foro translucents
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2018-04-04 18:33:27 -07:00 |
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John Conklin II
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2e37b4a312
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Merge pull request #12747 from Zvork/fade
Update to Transitions debugging / editing script
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2018-04-04 14:31:59 -07:00 |
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Olivier Prat
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e3908662fe
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Merge branch 'master' of http://github.com/highfidelity/hifi into zeye
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2018-04-04 09:50:37 +02:00 |
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Simon Walton
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7d16ca9c1c
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Remove uses of addRepeatedMessageRegex() and its implementation
Change to new log-message ID scheme.
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2018-04-03 17:54:01 -07:00 |
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Clément Brisset
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3d4490f3fd
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Merge pull request #12737 from highfidelity/RC66
RC66 mergeback
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2018-04-03 15:39:16 -07:00 |
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Sam Gateau
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d5496d68fd
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FIx the mac crash when in front of a mirror by using the VIewFrustum stack correctly
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2018-03-30 16:58:41 -07:00 |
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Olivier Prat
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02cf15d115
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Lightclusters no unpack position from zdb
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2018-03-30 10:06:27 -04:00 |
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Olivier Prat
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6f7a1eaefa
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Fixed correct inverse projection matrix when computing from Zeye
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2018-03-29 18:05:43 -04:00 |
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Olivier Prat
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bd0e13463d
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Fix on unpackDeferredPosition
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2018-03-29 17:06:23 -04:00 |
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Olivier Prat
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e4416db06f
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Added save/file dialog for transition configurations in transition editor
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2018-03-28 16:54:53 -04:00 |
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Olivier Prat
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7fa5e384b9
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Merge branch 'master' of http://github.com/highfidelity/hifi into fade
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2018-03-28 11:21:07 -04:00 |
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Brad Davis
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0e7ee95c95
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Merge remote-tracking branch 'upstream/master' into bindless
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2018-03-21 19:16:55 -07:00 |
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Brad Davis
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ae8df7e24e
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Merge remote-tracking branch 'origin/gl_common' into HEAD
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2018-03-21 12:35:17 -07:00 |
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John Conklin II
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2d63afbe28
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Merge pull request #12588 from SamGondelman/shapeTex
Materials on primitives
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2018-03-21 12:08:24 -07:00 |
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John Conklin II
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283aff71ec
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Merge pull request #12612 from jherico/gl_common
Break out common GL and GLES code into a single shared library
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2018-03-21 11:28:24 -07:00 |
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Olivier Prat
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6b44d79f90
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Proposal to improve fade editing with some extra visual cues
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2018-03-20 17:48:41 -07:00 |
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Olivier Prat
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143a315f1d
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Fade edited objects are now selected with ray picking
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2018-03-20 15:29:50 -07:00 |
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Sam Gateau
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a7533e5287
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Merge pull request #12675 from SamGondelman/hotfix
Model behaves correctly if missing material
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2018-03-20 14:27:21 -07:00 |
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Stephen Birarda
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0074c0470d
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Merge pull request #12524 from birarda/feat/runtime-beside-exe
switch back to app-local VC runtimes and UCRT
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2018-03-20 14:07:27 -07:00 |
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Brad Davis
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f77228bbfe
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Fixing missing m_pi define
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2018-03-20 09:58:47 -07:00 |
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SamGondelman
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444534f4ff
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model behaves correctly if missing material
(cherry picked from commit 1e89debc4e )
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2018-03-16 15:51:37 -07:00 |
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