Andrzej Kapolka
55de8ceb85
Use blue default texture when we fail to load a normal map.
2013-10-31 14:46:51 -07:00
Andrzej Kapolka
06e050f1c1
Normal map support almost there.
2013-10-29 22:13:00 -07:00
Andrzej Kapolka
c9344d4382
Have textures default to white when they fail to load.
2013-10-16 11:00:41 -07:00
Andrzej Kapolka
6a265eacf2
Keep normal and dilatable textures in separate maps to fix crash on manly
...
"man" model.
2013-10-15 16:40:35 -07:00
Andrzej Kapolka
ba25087b3e
Support for multiple mesh "parts" (with different materials), fix for
...
untextured meshes.
2013-10-15 15:58:34 -07:00
Andrzej Kapolka
4c073426c8
Ball and cone color from average geometry colors.
2013-10-10 13:41:50 -07:00
Andrzej Kapolka
c98dec8a65
Dilate our network-downloaded textures.
2013-10-02 11:59:14 -07:00
Andrzej Kapolka
97cbef1d59
Avoid warnings on invalid URLs, delete reply when reference is deleted.
2013-10-02 10:23:04 -07:00
Andrzej Kapolka
3c3cf0b002
Basic geometry sharing/texture loading.
2013-10-01 10:50:09 -07:00
Andrzej Kapolka
91999dfe1f
Pupil dilation.
2013-09-26 15:48:11 -07:00
Andrzej Kapolka
9a16d44a47
Render the eye textures.
2013-09-25 13:47:03 -07:00
Andrzej Kapolka
22598ceb4f
Optimizations for occlusion blur (the main one being that we only need to
...
sample the texture four, not sixteen, times if we turn on linear filtering
and sample between the texels).
2013-08-20 11:52:43 -07:00
Andrzej Kapolka
3ddab484e0
Beginnings of ambient occlusion. Looks like an architectural drawing.
2013-08-15 17:52:31 -07:00
Andrzej Kapolka
15f129f32d
Added simple additive/blur-with-persist glow modes, means to cycle through
...
modes.
2013-08-14 14:14:47 -07:00
Andrzej Kapolka
b05b43f027
Render to texture first, rather than copying from the frame buffer. Copying
...
from the frame buffer requires it to have an alpha channel, which actually
does something on OS X (meaning we have to set it to 1.0). We're going to
want to render to texture anyway for SSAO (or other effects).
2013-08-13 12:27:52 -07:00
Andrzej Kapolka
1828a105d4
Basic glow effect.
2013-08-08 16:55:45 -07:00
Andrzej Kapolka
720ae561df
Working on support for a textured face mode that doesn't rely on the video
...
stream.
2013-08-06 13:27:54 -07:00