David Rowe
545c2591e3
Merge branch 'master' into M18586
2018-09-28 16:19:44 +12:00
sabrina-shanman
74937a1979
Serialize PickRay according to its variables
2018-09-27 14:41:38 -07:00
sabrina-shanman
3ac9478101
Assign _mathPick in the Pick constructor
2018-09-27 11:30:57 -07:00
John Conklin II
6c47ba0dc7
Merge pull request #13990 from SimonWalton-HiFi/chrono-timestamps
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Use C++ chrono system_clock for timestamps
2018-09-26 11:22:49 -07:00
sabrina-shanman
4011660435
Merge branch 'master' into stt_parenting2
2018-09-26 10:17:45 -07:00
Seth Alves
ff2a47e7e6
fix several uninitialized reads
2018-09-26 09:33:12 -07:00
David Rowe
b98bd741b8
Indent and reword jumping and flying checkbox
2018-09-26 18:14:02 +12:00
David Rowe
af1b4fef5d
Modify layout of rotation mode settings options
2018-09-25 18:03:57 +12:00
Simon Walton
d5977612a1
Merge branch 'master' into avatar-mixer-improvements
2018-09-24 13:29:45 -07:00
David Rowe
e29b403abc
Merge branch 'master' into M18586
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# Conflicts:
# interface/src/raypick/PointerScriptingInterface.cpp
# interface/src/raypick/PointerScriptingInterface.h
# interface/src/raypick/StylusPointer.h
# libraries/pointers/src/Pointer.h
# scripts/system/controllers/controllerModules/teleport.js
2018-09-24 11:44:28 +12:00
Seth Alves
86e502637e
Make Settings thread safe
2018-09-21 15:46:35 -07:00
Olivier Prat
9f0201878d
Some work to try to find the odd resolution bug
2018-09-21 17:14:39 +02:00
Simon Walton
7bba4d4bad
Change priorities in the correct place
2018-09-19 18:38:20 -07:00
Simon Walton
f1b7097edb
Priority experiment
2018-09-19 15:32:56 -07:00
John Conklin II
65ef04ae75
Merge pull request #13937 from luiscuenca/stt_teleport_wip
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Safe Teleport Target
2018-09-14 15:11:18 -07:00
Simon Walton
6a1c76d14d
Only sort an estimated number of avatars
2018-09-14 12:19:55 -07:00
sabrina-shanman
237022d304
Refactor new pick parenting system for use with RayPick, ParabolaPick
2018-09-14 10:28:15 -07:00
SamGondelman
c522d1bc93
merge with master
2018-09-14 00:57:13 -07:00
Simon Walton
727aea2025
Remove comment
2018-09-13 18:21:16 -07:00
Simon Walton
74ea1548a9
Use chrono::system_clock for usecTimestampNow() on all platforms
2018-09-13 14:24:49 -07:00
Simon Walton
15f06264f9
Remove unneeded #include
2018-09-11 17:03:39 -07:00
Simon Walton
80b7e04bc6
Revert change to chrono<system_clock> for usecTimestampNow()
2018-09-11 10:51:36 -07:00
luiscuenca
9c6ee18db5
Merge branch 'stt_collision-group' of https://github.com/sabrina-shanman/hifi into stt_teleport_wip
2018-09-10 15:18:15 -07:00
sabrina-shanman
3b7dac9058
Account for collisionGroup in CollisionRegion implementation
2018-09-10 15:14:48 -07:00
luiscuenca
6f4e9ded09
Merge branch 'stt_collision-group' of https://github.com/sabrina-shanman/hifi into stt_teleport_wip
2018-09-10 14:42:02 -07:00
sabrina-shanman
9a86b7451b
Add collision group parameter to collision pick and set my avatar as the default
2018-09-10 14:35:04 -07:00
Simon Walton
d12376187c
Merge branch 'master' into avatar-mixer-scaling
2018-09-10 10:15:49 -07:00
SamGondelman
b3bdddb3f4
set vec with one number
2018-09-07 15:15:02 -07:00
John Conklin II
405e2da91e
Merge pull request #13949 from sabrina-shanman/stt_parenting_scale
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Scale Collision Pick to match parent
2018-09-07 11:54:02 -07:00
Simon Walton
741d4ba998
Merge branch 'master' into avatar-mixer-scaling
2018-09-07 09:30:39 -07:00
sabrina-shanman
8d4c47cf8e
Make template specialization of BaseNestableTransformNode explicit
2018-09-07 08:49:44 -07:00
sabrina-shanman
52bc09cd2a
Add override qualifier to BaseNestableTransformNode::getTransform
2018-09-06 17:44:06 -07:00
sabrina-shanman
f40f40e135
Use more reasonable value for BaseNestableTransformNode::_baseScale when given bad value
2018-09-06 17:35:12 -07:00
SamGondelman
ed7f993c0d
avatar mixer and manager perf improvements and cleanup
2018-09-06 16:57:20 -07:00
sabrina-shanman
23a6abbaca
Update jsdocs to reflect new collision pick scaling behavior
2018-09-06 16:47:09 -07:00
sabrina-shanman
836f810c41
Have OverlayTransformNode and similar define scale relative to nestable scale on creation time, and refactor code
2018-09-06 16:33:29 -07:00
amantley
90a51e6181
added walk velocity threshold, this determines if we are in the walk state. when we are then we don't do cg leaning calculation. this will smooth out the walking in a large tracked area
2018-09-06 13:12:48 -07:00
sabrina-shanman
714cfc5ef1
Add scaling information to CollisionRegion jsdoc and missing info to CollisionPickProperties jsdoc
2018-09-06 12:14:50 -07:00
Simon Walton
adf0a9a414
Convert priority age from microseconds to seconds
2018-09-05 17:41:00 -07:00
Simon Walton
d2650f7ede
Modified priority function from Andrew
2018-09-05 17:22:07 -07:00
amantley
73e628bb8d
merge with master fixes
2018-09-05 14:42:49 -07:00
Anthony Thibault
584d39744f
Merge pull request #13918 from hyperlogic/bug-fix/avatars-with-no-eyes-in-hmd-mode
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HMD mode bug fix for avatars with no eyes
2018-09-05 10:57:21 -07:00
Andrew Meadows
4a1bd98584
Merge pull request #13914 from SamGondelman/avatarmanager
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Miscellaneous low-level performance improvements
2018-09-05 10:12:05 -07:00
SamGondelman
589e88af4a
Merge remote-tracking branch 'upstream/master' into scriptvec3
2018-09-04 17:54:45 -07:00
SamGondelman
9b75c7e07f
trying to separate colors and vectors
2018-09-04 17:20:05 -07:00
SamGondelman
9e76c164ac
fix aabox operator+=
2018-09-04 16:25:47 -07:00
Simon Walton
262dbaf5ed
Merge commit 'ade58a52cc97fe06c2f4bb88c4b9d097636fd4b9' into avatar-mixer-scaling
2018-09-04 15:27:41 -07:00
Simon Walton
695fabf4f5
Merge commit 'd01b438cb320a7ccc0aa8a0085e86940bb73c09c' into avatar-mixer-scaling
2018-09-04 15:27:18 -07:00
Simon Walton
6ae2ca1576
Merge commit '5f08ed5027a8904242a47b17e994ab4f309e3930' into avatar-mixer-scaling
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Merge of Samuel's change to use simple sort instead of priority queue
2018-09-04 15:26:26 -07:00
John Conklin II
476887a224
Merge pull request #13909 from NissimHadar/fixFileUtils
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Create correct folder.
2018-09-04 14:20:20 -07:00
SamGondelman
ade58a52cc
reserve priority sort util vectors
2018-09-04 11:21:43 -07:00
Anthony Thibault
3a034fdf66
HMD mode bug fix for avatars with no eyes
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Previously getCenterEyeCalibrationMat() would return the average eye position for an avatar, if the eyes are missing.
Now we fall back to using the HeadCalibrationMat() and adding an offset from the head to the center of the eyes.
This is more accurate for characters that don't quite have human proportions.
2018-09-04 10:13:57 -07:00
Simon Walton
c2ea05b026
Merge remote-tracking branch 'upstream/master' into avatar-mixer-scaling
2018-09-04 09:31:05 -07:00
Sam Gondelman
7cdc7dcc66
Merge pull request #13873 from sabrina-shanman/stt_parenting
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Collision Pick Parenting
2018-08-31 14:43:55 -07:00
SamGondelman
d01b438cb3
CR
2018-08-31 11:25:17 -07:00
sabrina-shanman
b5862aca2a
Use bracket initialization for CollisionRegion.loaded
2018-08-31 10:53:20 -07:00
David Rowe
c41d74621e
Merge branch 'master' into M17217-b
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# Conflicts:
# interface/src/raypick/PathPointer.cpp
2018-08-31 14:26:24 +12:00
Sam Gateau
a7fd35747d
Merge pull request #13896 from AndrewMeadows/workload-feedback
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Filter timings used in feedback logic for workload region sizes
2018-08-30 19:11:49 -07:00
Simon Walton
33db1394e6
Use system_clock in usecTimestampNow for cross-platform goodness
2018-08-30 17:12:42 -07:00
SamGondelman
5f08ed5027
misc perf improvements
2018-08-30 16:55:15 -07:00
NissimHadar
4b7ca76ebd
Create correct folder.
2018-08-30 14:15:57 -07:00
John Conklin II
8fa4a2855e
Merge pull request #13641 from amantley/rotateFilterChange
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Hand Azimuth Controls Shoulder Rotation
2018-08-30 13:59:00 -07:00
Simon Walton
c2ac2b9ab0
Various tweaks; fix clang warning
2018-08-30 10:59:55 -07:00
Simon Walton
a186be014d
Use std::chrono for usecTimestampNow()
2018-08-29 17:35:28 -07:00
sabrina-shanman
0926968e2b
Do not have depth as a parameter in getTransform(..) when called in NestableTransformNode
2018-08-29 16:30:06 -07:00
sabrina-shanman
686f9fb18a
Move load state flag from CollisionPickResult to CollisionRegion and make it a boolean
2018-08-29 16:29:59 -07:00
sabrina-shanman
78a438d89a
Correct CollisionRegion jsdoc for 'joint' parameter
2018-08-29 14:55:14 -07:00
Andrew Meadows
f9d14e1351
filter time-cost drivers for region regulation
2018-08-29 11:17:59 -07:00
SamGondelman
0c8a4cc81e
merge with master
2018-08-28 17:31:51 -07:00
Simon Walton
4b7f6a346f
Use AvatarData::getClientGlobalPosition() for position in priority queue
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It looks like it's the same as world position with the avatar mixer.
Also use one time stamp for current time in priority queue; use
std::chrono for some other timestamps in hope that it's faster.
Fix priority-code logic bug.
2018-08-28 16:21:47 -07:00
sabrina-shanman
6f6e70a470
Re-order variable initialization in CollisionRegion copy contructor
2018-08-28 08:45:47 -07:00
SamGondelman
aae06e8f49
faster aabox ray intersection and pre-computed inverse direction
2018-08-27 15:40:33 -07:00
amantley
055f03878e
made changes to add roll to the spine2 rotation. also only the shoulders control the rotation recenter now
2018-08-27 14:44:27 -07:00
sabrina-shanman
397b03d5d5
Add threshold parameter to collision pick with minimum of 0
2018-08-27 14:12:24 -07:00
Sam Gondelman
6730635931
Merge branch 'master' into scriptvec3
2018-08-27 10:43:52 -07:00
sabrina-shanman
51683b0b53
Remove storage of parenting information from CollisionRegion
2018-08-27 10:16:09 -07:00
amantley
8406fb2359
Merge remote-tracking branch 'upstream/master' into steppingReboot
2018-08-24 16:48:26 -07:00
amantley
dd8a00983c
Merge remote-tracking branch 'upstream/master' into rotateFilterChange
2018-08-24 16:29:20 -07:00
sabrina-shanman
6e160ad22f
Add TransformNode-based parenting and implement for CollisionPicks
2018-08-24 15:47:52 -07:00
sabrina-shanman
68b86963d4
Add CollisionRegion copy constructor
2018-08-24 15:47:52 -07:00
sabrina-shanman
3167d3c0c7
Create TransformNodes for SpatiallyNestables, the mouse, and MyAvatar head
2018-08-24 15:47:52 -07:00
SamGondelman
1c0c17cecb
faster triangle intersection
2018-08-24 11:20:10 -07:00
Andrew Meadows
1c87d7b109
reorder initialization to remove compile warning
2018-08-23 12:59:28 -07:00
Andrew Meadows
55b1a6762c
explicit delete default ctor, make _nestableType private
2018-08-23 12:59:28 -07:00
SamGondelman
283c0c0311
s i m p l i f y
2018-08-23 11:47:56 -07:00
SamGondelman
c474f38860
force coarse picking, sort avatars
2018-08-22 18:07:16 -07:00
SamGondelman
5c0b12abf6
ordered ray/parabola intersection code
2018-08-22 16:29:17 -07:00
amantley
2dd812935f
Merge remote-tracking branch 'upstream/master' into rotateFilterChange
2018-08-22 12:57:16 -07:00
amantley
1e3ca6f902
added quicker follow code and added head to rotate calculation
2018-08-22 12:57:06 -07:00
amantley
1fabc77244
latest update to stop lurching, and allow leaning, and stop perma leans
2018-08-21 12:34:05 -07:00
amantley
1e2ca579c7
widened base of support and put head angular and hand angular back to normal
2018-08-20 18:06:34 -07:00
amantley
2dcdd60750
added new AvatarConstants and more frequent horizontal recentering to deal with lurching walk in large tracked volumes
2018-08-20 17:32:52 -07:00
Sam Gondelman
f0986a7f5a
Merge branch 'master' into scriptvec3
2018-08-20 10:56:45 -07:00
amantley
471bb28545
Merge remote-tracking branch 'upstream/master' into steppingReboot
2018-08-20 09:50:45 -07:00
sabrina-shanman
2933038d04
Rename PhysicsEngine::getCollidingInRegion to contactTest and change it to accept collision flags instead of a MotionState enum
2018-08-17 14:22:42 -07:00
David Rowe
7e46a99400
Merge branch 'master' into M17217-b
2018-08-17 10:35:52 +12:00
John Conklin II
1edf1b4337
Merge pull request #13555 from SamGondelman/destroy
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Trying to fix dependency shutdown
2018-08-16 13:14:58 -07:00
Seth Alves
3623590e90
Merge pull request #13784 from sethalves/far-point-joints
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Far point joints
2018-08-14 15:40:07 -07:00
Seth Alves
527b27da96
pseudo-joints for far-grab positions
2018-08-14 08:55:20 -07:00
sabrina-shanman
e5cb078133
Merge branch 'master' of github.com:highfidelity/hifi into safe-teleport-target
2018-08-13 14:51:37 -07:00
amantley
c2612af7a8
changed the spine stretch limit, will check the scale implications next
2018-08-10 17:10:33 -07:00
John Conklin II
644ff1eafa
Merge pull request #13655 from amantley/animationBlendChanges
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New Default Strafe Animations Plus Animation Tuning Support
2018-08-10 15:03:30 -07:00
John Conklin II
61f0e9323a
Merge pull request #13800 from samcake/zvork-shadow
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Fixing PR13731 shader error on Mac
2018-08-10 14:10:47 -07:00
sabrina-shanman
e5e1a72598
Use 'orientation' for Collision Pick API, not 'rotation'
2018-08-10 10:52:21 -07:00
amantley
74186b0162
changed back speed to 2.2 m/s and the end frame for strafe left and right to 33, and the end frame for wlk_bkwd to 27
2018-08-10 09:56:24 -07:00
sabrina-shanman
f902552309
Finalize on using 'rotation' in Collision Pick API and add missing jsdoc for CollisionRegion
2018-08-10 08:55:29 -07:00
amantley
c8a31bc59f
created a backward walk speed constant 1.6m/s and changed the characteristic speed for strafe right left to 1.3
2018-08-09 17:38:57 -07:00
John Conklin II
2d9cbe91bb
Merge pull request #13780 from hyperlogic/bug-fix/perftimer-memory-corruption
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Fix memory corruption in PerformanceTimer when Stats are active
2018-08-09 17:16:03 -07:00
David Rowe
a08bcd325d
Merge branch 'master' into M17217-b
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# Conflicts:
# interface/src/scripting/HMDScriptingInterface.h
2018-08-10 11:25:39 +12:00
sabrina-shanman
5b6916177c
Add support for rotation as CollisionRegion parameter and make it the default
2018-08-08 10:47:13 -07:00
Stephen Birarda
e686df6fb9
Merge pull request #13720 from Atlante45/feat/test-tool
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Stack tester changes
2018-08-08 13:40:05 -04:00
Anthony J. Thibault
c4c3581285
Fix memory corruption in PerformanceTimer when Stats are active
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PerformanceTimer was neither thread safe nor re-entrant. Because it was being used increasingly on render and worker threads it has increased the likelihood of heap corruption.
I was able to identify this by enabling full page heap verification using the gflags app.
https://docs.microsoft.com/en-us/windows-hardware/drivers/debugger/enable-page-heap
2018-08-08 09:53:26 -07:00
sabrina-shanman
4ffe164569
Address Mac/Linux build warnings
2018-08-08 08:56:35 -07:00
Olivier Prat
2584ce4c96
Merged with master
2018-08-08 08:42:44 +02:00
Clément Brisset
e9f23a43f6
Merge pull request #13726 from Atlante45/fix/angle-between
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Fix angleBetween potential NaN return value
2018-08-07 18:31:57 -07:00
David Rowe
96767c1103
Merge branch 'master' into M17217-b
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# Conflicts:
# plugins/openvr/src/OpenVrDisplayPlugin.cpp
2018-08-08 10:43:58 +12:00
SamGondelman
9427de1a50
Merge branch 'scriptvec3' of github.com:SamGondelman/hifi into scriptvec3
2018-08-06 12:38:44 -07:00
SamGondelman
3c805df3cc
try to get rid of qobject vecs
2018-08-06 12:38:01 -07:00
Sam Gondelman
2edefe3209
Merge branch 'master' into destroy
2018-08-06 09:51:14 -07:00
Olivier Prat
c56bb9a855
Small optimization by using squared distance and not distance in depth sort
2018-08-06 08:20:21 +02:00
sabrina-shanman
870940b3a0
Merge branch 'master' into safe-teleport-target
2018-08-03 18:14:43 -07:00
sabrina-shanman
cf34a2cffd
Do not const cast CollisionRegion
2018-08-03 17:55:54 -07:00
Brad Davis
ae8f841912
Shader refactoring for explicit bindings
2018-08-03 14:58:11 -07:00
Sam Gondelman
7772e8adf2
Merge branch 'master' into scriptvec3
2018-08-03 14:57:49 -07:00
David Rowe
11b85e30db
Merge branch 'master' into M17217-a
2018-08-04 09:44:39 +12:00
sabrina-shanman
b7d5804edb
Format if..else statements
2018-08-03 12:55:11 -07:00
Sam Gateau
2013f1bd33
Merge pull request #13732 from AndrewMeadows/other-avatar-physics
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reduce physics simulation cost of other-avatars
2018-08-03 09:33:59 -07:00
Brad Davis
3c7f1a0c4b
Merge remote-tracking branch 'upstream/master' into destroy
2018-08-02 15:34:19 -07:00
Simon Walton
88fafc7a1f
Merge pull request #13704 from SimonWalton-HiFi/delay-physics
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Enable physics after ES indicates all nearby entities received
2018-08-01 18:15:00 -07:00
SamGondelman
8a9c27ed92
Merge remote-tracking branch 'upstream/master' into destroy
2018-08-01 16:07:48 -07:00
Clement
2dd70f1fcd
Warn against zero-length vectors
2018-08-01 11:39:14 -07:00
Andrew Meadows
0d92e2de0a
remove bits from other-avatar collision mask
2018-08-01 11:21:54 -07:00
David Rowe
41c4ecd465
Add HMD play area to API; Oculus and Vive
2018-08-01 15:20:51 +12:00
SamGondelman
7c8d080050
Merge remote-tracking branch 'upstream/master' into scriptvec3
2018-07-31 14:04:23 -07:00
Clement
3a140145ae
Fix angleBetween potential NaN return value
2018-07-31 13:30:13 -07:00
SamGondelman
2ca217eb4a
merge with master
2018-07-30 17:43:15 -07:00
Clement
f8e98d2c6a
Remove 2 year old migration code
2018-07-30 17:18:32 -07:00
Clement
333cbc99ad
Remove static logging
2018-07-30 17:18:32 -07:00
SamGondelman
3b5a0d278d
trying to fix conversion
2018-07-30 17:06:57 -07:00
sabrina-shanman
6be5ac8dee
Add missing equality operator to CollisionRegion to fix false cache collisions leading to false negatives
2018-07-30 13:58:14 -07:00
Sam Gondelman
8201997a16
Merge pull request #13660 from SamGondelman/parabolic
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Parabolic Picking + Pointers
2018-07-30 10:49:02 -07:00
SamGondelman
6a52b7b8f3
CR improvements
2018-07-26 12:15:12 -07:00
SamGondelman
9b41cb5554
improve model picking performance, scale parabola v/a with avatar, improve followNormal behavior, turn off followNormal on teleport, remove 1 m no teleport spot
2018-07-25 15:19:25 -07:00
Simon Walton
7cb917f735
Angles aren't boolean!
2018-07-25 14:45:26 -07:00
amantley
85b7a9b67c
added the changes committed to the hot fix rc70.1 in AvatarConstants.h
2018-07-25 11:31:02 -07:00
Simon Walton
47e99cdeac
Initial code for AC side of Enabling Physics plan
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When interface sets query flag send only entities
close to main frustrum origin, until no more available,
then send unreliabe sequence # reliably.
2018-07-24 16:50:37 -07:00
SamGondelman
645f905239
cleanup, model performance improvements
2018-07-24 13:25:49 -07:00
sabrina-shanman
4ca9899000
Use SHAPE_TYPE_NONE instead of (ShapeType)0 in ShapeInfo.cpp
2018-07-24 11:37:52 -07:00
SamGondelman
318ef907b8
parabola/polyvox, fixing some bugs
2018-07-24 10:08:35 -07:00
sabrina-shanman
7f743de150
Fix CollisionRegion serialization/deserialization issues and CollisionPick implicit cast warning
2018-07-23 12:59:23 -07:00