John Conklin II
40a48777dc
Merge pull request #14231 from ctrlaltdavid/M16205a
...
Fix lasers going through tablet to drawInFrontOverlays
2018-10-18 15:36:29 -07:00
David Rowe
9b4c5e1685
Fix OSX/Linux warnings
2018-10-19 08:20:21 +13:00
David Rowe
1610d79023
Remove now redundant mouse pointer code that tried to do the same thing
2018-10-18 17:11:26 +13:00
David Rowe
c41ce5d484
Make tablet have priority over drawInFront overlays rendered behind it
2018-10-18 17:10:48 +13:00
SamGondelman
9b75c7e07f
trying to separate colors and vectors
2018-09-04 17:20:05 -07:00
SamGondelman
283c0c0311
s i m p l i f y
2018-08-23 11:47:56 -07:00
SamGondelman
2ca217eb4a
merge with master
2018-07-30 17:43:15 -07:00
SamGondelman
318ef907b8
parabola/polyvox, fixing some bugs
2018-07-24 10:08:35 -07:00
SamGondelman
956c1511b6
Merge remote-tracking branch 'upstream/master' into parabolic
2018-07-19 15:23:25 -07:00
SamGondelman
845ddda695
parabola-overlay and -avatar intersection, handle case where acceleration == 0
2018-07-17 12:41:03 -07:00
SamGondelman
9929529f30
vec3 conversion
2018-07-11 14:18:22 -07:00
Olivier Prat
9f4fd47b85
Not using render resolution scale in application and display plugin
2018-07-11 10:11:49 +02:00
Sam Gateau
56a1137f7b
Merge pull request #13312 from SamGondelman/overlayPipelines
...
Fix layered overlay rendering and highlight
2018-06-18 14:35:03 -07:00
Dante Ruiz
6ddc768f57
making overlays use precisionPicking and adjust tablet screen position
2018-06-06 15:40:33 -07:00
SamGondelman
aec7206901
get rid of overlay pipelines and just use forward rendering
2018-06-05 14:44:44 -07:00
SamGondelman
c57c15f22c
fix resolution option
2018-05-17 16:58:35 -07:00
John Conklin II
97d9c1b735
Merge pull request #12726 from jherico/fix/rc66_crashes
...
Attempt to resolve potential overlay crashes at shutdown
2018-03-29 09:37:23 -07:00
Brad Davis
eb20181b60
Shut down the overlay interface on exit
2018-03-27 14:18:01 -07:00
David Rowe
05efc5a231
Revert "Remove Overlays.getOverlayObject() from JavaScript API"
...
This reverts commit 8e2a3e8c99
.
2018-03-21 15:36:39 +13:00
David Rowe
8e2a3e8c99
Remove Overlays.getOverlayObject() from JavaScript API
2018-02-04 14:15:48 +13:00
humbletim
65455e7b50
Merge remote-tracking branch 'upstream/master' into Leopoly_Phase1_004_RayPick-Changes
2018-01-23 14:57:33 -05:00
David Rowe
5dca387055
Remove old, unused overlay panel code
2018-01-12 12:47:22 +13:00
humbletim
a146b778f7
support additional .extraInfo for ray intersections
2017-12-21 12:35:13 -05:00
David Rowe
0146eca315
JSDoc review
2017-12-07 10:09:05 +13:00
David Rowe
cd2922a560
Merge branch '21602' into 21624
...
# Conflicts:
# tools/jsdoc/plugins/hifi.js
2017-11-28 17:04:59 +13:00
David Rowe
4b5aa9bdec
Add Overlays API functionality JSDoc
2017-11-25 16:18:14 +13:00
samcake
84ff40c717
Merging with master
2017-11-21 14:12:47 -08:00
David Rowe
12e005f215
Initial update of Overlays JSDoc
2017-11-17 17:59:11 +13:00
SamGondelman
8730a26d20
use mouse events for offscreenui because touch events aren't working with the eventFilter, cleanup, documentation
2017-11-15 14:12:16 -08:00
SamGondelman
2c0272f304
(mostly?) fix touch events
2017-11-13 12:58:31 -08:00
SamGondelman
7d420f5242
isLeftHand, isRightHand, isMouse
2017-11-06 12:29:21 -08:00
SamGondelman
3c779f1528
HUD events WIP, fix entity/overlay hover, no hover for empty renderState
2017-10-31 14:42:31 -07:00
ZappoMan
f63db42c0e
migrate SpatiallyNestable::getOrientation to getWorldOrientation, remove redundant getRotation
2017-10-28 10:14:25 -07:00
ZappoMan
a7a0f03ede
rename SpatiallyNestable::getPosition() to SpatiallyNestable::getWorldPosition()
2017-10-27 18:39:17 -07:00
SamGondelman
7951826e49
more advanced laser focusing
2017-10-26 16:10:27 -07:00
SamGondelman
f0c15e874c
merge with master
2017-10-26 14:52:17 -07:00
SamGondelman
cf34fe3345
laserpointers generate pointerevents
2017-10-26 12:01:09 -07:00
SamGondelman
9bbb2eb692
austin's comments, send events directly to selected web entity
2017-10-23 10:17:45 -07:00
SamGondelman
c6b636901a
fewer undesirable couplings
2017-10-16 13:46:23 -07:00
SamGondelman
d274d99411
merge from master
2017-10-16 12:17:37 -07:00
SamGondelman
c4e6cb28ce
move contextoverlay connection to contextoverlayinterface
2017-10-13 16:23:29 -07:00
SamGondelman
5bfb0baf09
const references
2017-10-13 14:38:46 -07:00
Bradley Austin Davis
4dcce6ef45
Merge pull request #11578 from hyperlogic/bug-fix/delete-on-wrong-thread
...
Crash/Deadlock fix: Web3DOverlay could be destroyed on wrong thread.
2017-10-12 17:37:05 -07:00
SamGondelman
dacd48862f
put back overlay signals for scripts
2017-10-12 16:43:33 -07:00
SamGondelman
0d164363af
cleanup mousePressOffEntity signal
2017-10-12 15:29:29 -07:00
SamGondelman
7f3268548c
direct connection to web3doverlay
2017-10-12 14:14:08 -07:00
SamGondelman
27b585cb0b
Merge remote-tracking branch 'upstream/master' into pointerEvents
2017-10-12 11:22:23 -07:00
SamGondelman
53fde83922
cleaning up pointerevents, wip
2017-10-12 11:21:50 -07:00
Anthony J. Thibault
0a943fbe7b
Crash/Deadlock fix: Web3DOverlay could be destroyed on wrong thread.
...
When script calls Entities.getChildrenIDs*() it is possible to deadlock the main thread, and also invoke
the destructor of Entities and Overlays, which is very NOT thread safe.
The fix is to use a pattern already in use in several places in our codebase.
Use the custom deleter parameter of std::shared_ptr to call deleteLater() instead of destroying the object in place.
This allows any thread to use shared_ptrs of SpatiallyNestables without fear.
2017-10-11 17:32:34 -07:00
Brad Davis
69f869b339
Remove unecessary blocking call
2017-10-11 11:01:06 -07:00