Commit graph

132 commits

Author SHA1 Message Date
samcake
89920370db A bunch of typo fixes after review 2016-03-01 10:53:08 -08:00
samcake
96fb9c4466 cleaning up macos warnings, separating Metallic maps from the default, gamma corrected gray textures 2016-02-25 14:13:35 -08:00
samcake
a0d7ce145e Adding support for emissive and occlusion maps, on to pr land 2016-02-24 17:30:29 -08:00
samcake
9b2a90b430 Merge branch 'master' of https://github.com/highfidelity/hifi into orange 2016-02-19 19:50:02 -08:00
samcake
39a7852979 MOving forward with PBR rendering, cleaning up the lighting shaders and the packi/unpack deferredBuffer shaders 2016-02-19 18:43:07 -08:00
samcake
903824809c trying to have better support for the materials 2016-02-18 18:33:32 -08:00
Zach Pomerantz
2dd1cf2f15 Update Render.fromJSON to Render.load 2016-02-18 18:21:26 -08:00
Zach Pomerantz
981d4d37ca Update render/debug.js
- Add a toggle for the entire UI
- Set items sliders minimums to -1
- Fix off-by-one with debug buffer radios
2016-02-18 17:45:55 -08:00
samcake
545f276fdf Merge branch 'master' of https://github.com/highfidelity/hifi into red 2016-02-15 09:29:00 -08:00
Howard Stearns
9a3972c43f wait for sound to download 2016-02-12 17:42:44 -08:00
Howard Stearns
25671fbefe Update orbitingSound.js to use a sample file that exists and setOptions function. 2016-02-12 16:01:23 -08:00
samcake
e3307d91ad Fix the debugging tool to be able to freeze the frustum for scene fetch and culling 2016-02-12 14:59:43 -08:00
samcake
31230e81bb Merge branch 'master' of https://github.com/highfidelity/hifi into red 2016-02-11 10:05:58 -08:00
samcake
99e9b3ecdd Merge pull request #7043 from zzmp/fix/render-ui
Revamp the render engine ui
2016-02-11 09:57:51 -08:00
Zach Pomerantz
3bace3cdbb Rework the qml for brevity 2016-02-11 08:48:01 -08:00
Zach Pomerantz
9c5881345a Disable the AO gpuTimer pending cpp fix 2016-02-11 08:48:00 -08:00
Zach Pomerantz
dbc59ccc2b Revamp render engine debug JS script 2016-02-11 08:47:59 -08:00
samcake
9326aebf20 Merge branch 'master' of https://github.com/highfidelity/hifi into red 2016-02-10 09:38:54 -08:00
samcake
40e49b2376 Starting to remove empty bricks and empty cells 2016-02-08 18:23:29 -08:00
Stephen Birarda
445662f5ae clean sweep of old now unused audio files 2016-02-08 15:38:12 -08:00
samcake
e5f3805d0e Fixing the item insert in cell criteria for subcell and adding debgging tool 2016-02-05 16:49:43 -08:00
samcake
8d1ab01018 exposing one more parameter 2016-01-20 18:32:44 -08:00
samcake
379c882834 Debugging the darkness and pointing out bugs 2016-01-20 02:03:09 -08:00
samcake
6f93fb3114 Can now process the AO at lower resolution in orer to gsave performances 2016-01-19 12:12:51 -08:00
samcake
df496b065c Merging with master 2016-01-18 16:40:34 -08:00
samcake
91dff3195e Remove the setup values used for debuging 2016-01-18 14:28:26 -08:00
samcake
93c7c182b3 Exposing the gpu RangeTimer counter for the AO effect 2016-01-18 14:10:59 -08:00
samcake
39f1649cdf refining the settings for the blur pass and splitting the uniforms in 2 buffers, one per frame with transform info and one for the parameters which are rarely changing 2016-01-16 22:16:07 -08:00
samcake
ae18bb8ef7 FIxed the stereo rendering 2016-01-14 19:23:29 -08:00
samcake
0285d48de3 Exposing many more controls of the AO in order to adjust the effect 2016-01-13 18:57:47 -08:00
samcake
7e2cf741c0 Clen up, exposingthe level of obscurance 2016-01-06 13:16:16 -04:00
samcake
2486d94b03 A working prototype of ao... 2016-01-04 14:36:46 -04:00
samcake
52f3c7e2cb Introducing the sl files and the blurring stages 2016-01-02 11:27:50 -04:00
samcake
54e1c7c3a7 Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2015-12-24 11:47:32 -08:00
samcake
dbc4506cee Working on AO 2015-12-23 17:27:20 -08:00
Zach Pomerantz
ea9f2e57ce Simplify renderDebug GUI 2015-12-23 13:09:45 -08:00
Zach Pomerantz
f146b207c4 Update JS debug scripts to use nested props 2015-12-21 15:27:37 -08:00
samcake
f24800cf10 Change the default tone curve to jusimple gamma correct and fix the renaming in the renderENgineDebug script 2015-12-18 15:35:01 -08:00
Atlante45
9d6618c341 Cleanup DebugDeferredBuffer code 2015-12-17 15:18:23 -08:00
Atlante45
b271542b73 Save DebugMode to setting, restore on script start 2015-12-17 15:18:23 -08:00
samcake
d2ebaef69e Adding a simple manual exposure control to configure the tonemapping and expose it to js. Add a convenient way to access the Job._concept._data with template 2015-12-15 18:18:42 -08:00
samcake
5d395ae54f Merge branch 'master' of https://github.com/highfidelity/hifi into graphicsMaster 2015-12-10 18:06:43 -08:00
Ken Cooke
90ef92c79b Fix slider layout 2015-12-07 13:34:55 -08:00
Ken Cooke
8683bb5002 New reverb parameters 2015-12-07 13:05:30 -08:00
Atlante45
0603ead972 Have panels collapsed by default 2015-12-04 21:01:53 -08:00
Atlante45
acb9e2774e Basic implementation of debug zone resizing 2015-12-04 21:01:53 -08:00
Atlante45
41af377878 More g-buffer debugging options 2015-12-04 21:01:53 -08:00
Atlante45
b45b1cc513 More work on live g-buffer debug 2015-12-04 17:43:00 -08:00
Atlante45
5bfcd4ed91 Fix scripted checkbox 2015-12-04 17:30:45 -08:00
Atlante45
c27944ae28 Simple normal map debug 2015-12-04 10:44:23 -08:00