Commit graph

118 commits

Author SHA1 Message Date
ZappoMan
e6fc9d68ff add getUnscaledMeshExtents to FBXGeometry 2014-09-09 17:51:35 -07:00
barnold1953
aba031a125 Proper blendshape JS api. 2014-07-23 16:25:45 -07:00
Atlante45
9a6f144da9 Added sitting points metadata for fst 2014-06-24 18:21:57 -07:00
ZappoMan
8ec14568fe support ray picking against the AABB for the rotated model extents 2014-05-27 13:39:32 -07:00
ZappoMan
9188b9ac59 add meshExtents to sub meshes 2014-05-23 09:56:09 -07:00
ZappoMan
1278470a91 properly handle FSTs that have translations and rotations 2014-05-20 13:31:08 -07:00
Philip Rosedale
186f7766fc Merge pull request #2856 from ZappoMan/modelserver
Animation Support in Models
2014-05-14 15:03:49 -07:00
Andrzej Kapolka
0321821b55 More work on PrioVR integration. 2014-05-13 11:38:24 -07:00
ZappoMan
106c8bffd8 first cut at animations in models 2014-05-09 16:08:06 -07:00
Andrzej Kapolka
d0537e7ead Specular map support. 2014-05-06 17:32:10 -07:00
Andrzej Kapolka
4c49d00683 Scale adjustment for Makehuman models. 2014-05-02 17:01:07 -07:00
Andrzej Kapolka
71231268a5 Better head heights for headless skeletons. 2014-05-02 14:28:12 -07:00
Andrzej Kapolka
6caa928e64 More work on avatar customization. 2014-05-01 16:12:20 -07:00
Andrzej Kapolka
66e0cbf6ad Working on FBX uploads (i.e., without FST). 2014-04-30 18:34:43 -07:00
Andrew Meadows
54153a70a3 merge upstream/master into andrew/inertia 2014-04-18 11:30:26 -07:00
Andrzej Kapolka
197127fbde Added ability to read FBX textures embedded in FBX files. 2014-04-17 15:42:23 -07:00
Andrzej Kapolka
8cbad1bf54 More work on animation loading. 2014-04-15 19:37:28 -07:00
Andrzej Kapolka
a2dc58f7f9 Moved FBX code to its own library so that we can use it for bots. 2014-04-14 17:15:58 -07:00
Renamed from interface/src/renderer/FBXReader.h (Browse further)