ZappoMan
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e6fc9d68ff
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add getUnscaledMeshExtents to FBXGeometry
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2014-09-09 17:51:35 -07:00 |
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barnold1953
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aba031a125
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Proper blendshape JS api.
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2014-07-23 16:25:45 -07:00 |
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Atlante45
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9a6f144da9
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Added sitting points metadata for fst
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2014-06-24 18:21:57 -07:00 |
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ZappoMan
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8ec14568fe
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support ray picking against the AABB for the rotated model extents
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2014-05-27 13:39:32 -07:00 |
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ZappoMan
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9188b9ac59
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add meshExtents to sub meshes
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2014-05-23 09:56:09 -07:00 |
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ZappoMan
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1278470a91
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properly handle FSTs that have translations and rotations
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2014-05-20 13:31:08 -07:00 |
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Philip Rosedale
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186f7766fc
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Merge pull request #2856 from ZappoMan/modelserver
Animation Support in Models
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2014-05-14 15:03:49 -07:00 |
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Andrzej Kapolka
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0321821b55
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More work on PrioVR integration.
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2014-05-13 11:38:24 -07:00 |
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ZappoMan
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106c8bffd8
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first cut at animations in models
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2014-05-09 16:08:06 -07:00 |
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Andrzej Kapolka
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d0537e7ead
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Specular map support.
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2014-05-06 17:32:10 -07:00 |
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Andrzej Kapolka
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4c49d00683
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Scale adjustment for Makehuman models.
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2014-05-02 17:01:07 -07:00 |
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Andrzej Kapolka
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71231268a5
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Better head heights for headless skeletons.
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2014-05-02 14:28:12 -07:00 |
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Andrzej Kapolka
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6caa928e64
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More work on avatar customization.
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2014-05-01 16:12:20 -07:00 |
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Andrzej Kapolka
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66e0cbf6ad
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Working on FBX uploads (i.e., without FST).
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2014-04-30 18:34:43 -07:00 |
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Andrew Meadows
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54153a70a3
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merge upstream/master into andrew/inertia
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2014-04-18 11:30:26 -07:00 |
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Andrzej Kapolka
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197127fbde
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Added ability to read FBX textures embedded in FBX files.
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2014-04-17 15:42:23 -07:00 |
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Andrzej Kapolka
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8cbad1bf54
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More work on animation loading.
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2014-04-15 19:37:28 -07:00 |
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Andrzej Kapolka
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a2dc58f7f9
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Moved FBX code to its own library so that we can use it for bots.
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2014-04-14 17:15:58 -07:00 |
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