Commit graph

609 commits

Author SHA1 Message Date
HifiExperiments
3dfd63d46b merge with master 2019-11-26 20:42:44 -08:00
sabrina-shanman
516debdcb2 Fix code style / remove cruft 2019-11-13 12:50:13 -08:00
sabrina-shanman
a42e09aef8 Fix unused variables/implicit type conversions 2019-11-08 10:04:34 -08:00
sabrina-shanman
33bb0e2b19 Change RenderableModelEntityItem::computeShapeInfo to support new HFM format 2019-11-05 14:44:23 -08:00
sabrina-shanman
da5f80c139 Use std::vector types in ShapeInfo 2019-11-05 10:57:55 -08:00
Sam Gateau
7af0940846 getting coision to work 2019-11-05 10:57:54 -08:00
sabrina-shanman
7b14c00540 Merge branch 'master' into instancing 2019-11-05 10:22:24 -08:00
Sam Gateau
695b9cdba6 Clening up left over comments and typos, simplify the code to update Matrices in the model classes and removed renderITemsIdMap because not needed, chasing the problem of the physics objects transform 2019-10-18 03:31:06 -07:00
Sam Gateau
521ce3936b I changed names! Renaming the Geometry to NetworkModel, the GeometryResource to ModelResource, i think there is no need for the 2, only one would be enough in my opinion... 2019-10-07 15:19:23 -07:00
sabrina-shanman
a166b41216 Fix build warnings/errors 2019-09-13 15:39:29 -07:00
HifiExperiments
97b9179144 merge with master 2019-09-05 00:46:56 -07:00
HifiExperiments
7b29f0f718 reduce locking necessary for render updates 2019-07-31 11:21:29 -07:00
SamGondelman
60600779c9 merge with master 2019-07-12 11:01:17 -07:00
Andrew Meadows
9a6b42ec28 move getCollisionShapeURL() back to base class 2019-07-09 15:51:56 -07:00
Andrew Meadows
520c62f6f6 wait for objects added to physics before stop SafeLanding 2019-07-09 15:51:56 -07:00
SamGondelman
fa416adaf6 adding unlit property to text, fixing transparency, normals, other cleanup 2019-07-02 10:28:36 -07:00
Sam Gondelman
e4847cc4ae
Merge branch 'master' into proceduralMesh 2019-06-24 10:16:45 -07:00
Seth Alves
e7b852ca38 don't try to create collision shape before compound shape resource is finished loading 2019-06-17 13:18:03 -07:00
Sam Gondelman
16a56dc1ec
Merge branch 'master' into proceduralMesh 2019-06-04 09:56:25 -07:00
Andrew Meadows
bfe809f3f7 local entities should not be in physics 2019-05-29 20:19:12 -07:00
Sam Gondelman
3d05a954bc
Merge branch 'master' into proceduralMesh 2019-05-23 09:35:14 -07:00
Andrew Meadows
045b0f7cf8 check for unloaded model 2019-05-21 07:49:21 -07:00
SamGondelman
de90c5088c (✿◠‿◠) 2019-05-16 19:33:07 -07:00
Sabrina Shanman
fbe947c8ac
Merge pull request #15558 from AndrewMeadows/fix-crash-bugz178
BUGZ-178: avoid crash for RenderableModelEntityItem with invalid model
2019-05-14 13:07:40 -07:00
Andrew Meadows
5a257eb137 avoid crash for RenderableModelEntityItem with invalid model 2019-05-14 09:48:06 -07:00
Sam Gondelman
4c4589271c
Merge pull request #15469 from SamGondelman/switch
Case 22379: Run-time switch for deferred/forward rendering
2019-05-13 11:14:26 -07:00
SamGondelman
eb8c722080 fix runtime switch 2019-05-13 09:58:55 -07:00
Andrew Meadows
7dfa8a26a3 cleanup EntityItem::shouldBePhysical() and derivations 2019-05-06 17:35:57 -07:00
SamGondelman
0bcd8b81e1 trying and failing to fix models 2019-05-01 12:01:49 -07:00
SamGondelman
27338c3639 fix cauterization of entities that are children of MyAvatar's head 2019-04-08 19:48:11 -07:00
Sam Gondelman
414a39bd8a
Merge branch 'master' into particleShapes 2019-04-01 22:20:13 -07:00
Sabrina Shanman
2fd2d2cc5d
Merge pull request #15154 from SamGondelman/parentCollider
Case 8064: Child of animated model brings collider with it
2019-03-21 11:26:50 -07:00
SamGondelman
ea50133146 working on adding particle shape types 2019-03-18 12:05:17 -07:00
SamGondelman
97b01bad70 tellPhysics to children when animating model 2019-03-11 12:23:26 -07:00
danteruiz
4371723145 fix soft entity popping 2019-03-11 11:27:12 -07:00
SamGondelman
380df059ff fix shapes app 2019-03-06 18:18:39 -08:00
SamGondelman
c8ffb130a3 only update sub items on change 2019-02-19 17:38:47 -08:00
SamGondelman
06ac2b291b attachments and wearables cull with avatar parent 2019-02-17 17:52:10 -08:00
SamGondelman
4202685a4b Merge remote-tracking branch 'upstream/master' into fst 2019-02-11 16:07:36 -08:00
John Conklin II
78f0a3feaa
Merge pull request #14739 from SamGondelman/animations
Case 20398: Fix animation URL change
2019-02-08 14:40:24 -08:00
SamGondelman
3ee448a89a fix scattering and working on resource cache bug 2019-02-05 17:32:15 -08:00
SamGondelman
ee1552661c fix textures 2019-01-31 12:04:46 -08:00
SamGondelman
618146e885 fix animation url change 2019-01-18 15:36:10 -08:00
SamGondelman
292071febb fix model groupCulled 2019-01-08 14:34:19 -08:00
SamGondelman
10068cc42c merge with master 2019-01-08 12:14:32 -08:00
SamGondelman
1b5c1d0677 working on primitiveMode and groupCulled 2019-01-08 10:02:03 -08:00
SamGondelman
b609cfaa2b renderLayer 2019-01-07 15:43:35 -08:00
Andrew Meadows
13a3982b5a fix ZoneEntityItem::contains() for model shapes 2019-01-04 12:38:32 -08:00
Andrew Meadows
1fabaf0db4 rename getCollisionGeometryResource to fetchCollisionGeometryResource 2019-01-04 12:37:23 -08:00
Andrew Meadows
0072684d98 remove cruft and fix error in transform to mesh frame 2019-01-04 12:37:23 -08:00