Commit graph

2061 commits

Author SHA1 Message Date
Seth Alves
1d63f6d354 Merge branch 'master' of github.com:highfidelity/hifi into make-fixupMissingParents-more-thread-safe 2016-04-11 09:58:08 -07:00
Brad Hefta-Gaub
47ff5c090d Merge pull request #7623 from ZappoMan/fixAnimationFrameExport
fix export of animation properties
2016-04-11 09:37:47 -07:00
Brad Hefta-Gaub
cc418c615f Merge pull request #7631 from sethalves/parent-equipping-and-platform-hack
treat children of avatars and children of entities differently until velocity handling is fixed
2016-04-10 14:55:03 -07:00
Seth Alves
43f735dd21 avoid loop where bullet moves an entity and then an entity tells bullet that it has moved. 2016-04-09 22:18:43 -07:00
Seth Alves
2aa3e5d418 re-enabled EntityItem::simulateKinematicMotion for things with parents 2016-04-09 09:06:18 -07:00
Brad Hefta-Gaub
f1f8fd8a24 fix export of animation properties 2016-04-08 14:40:06 -07:00
Seth Alves
95f446183f use for loop rather than iterator 2016-04-08 13:32:33 -07:00
Seth Alves
6088612ce0 guard access to _missingParent vector with a lock to allow safe access from multiple threads 2016-04-08 13:16:30 -07:00
Brad Hefta-Gaub
e7d75cb22e Merge pull request #7573 from sethalves/update-collision-hulls-of-avatar-children
Update collision hulls of avatar children
2016-04-07 14:47:44 -07:00
Brad Hefta-Gaub
7f164a7959 CR feedback 2016-04-07 08:42:40 -07:00
Seth Alves
5375fdd0f0 don't do simple kinematic simulation on things that have parents 2016-04-06 16:42:14 -07:00
Brad Hefta-Gaub
8c15116190 fix auto-hide logic in depthReticle 2016-04-06 11:00:43 -07:00
Seth Alves
af05b97c1e put back accidently deleted line. cleanups 2016-04-04 17:31:59 -07:00
Seth Alves
d814d7b35d merge from upstream 2016-04-04 16:32:49 -07:00
Seth Alves
69bb0ebd74 Revert "faster kinematic motion for entities" 2016-04-04 16:11:54 -07:00
Seth Alves
b8587e0711 update collision shapes of entities which are children of avatars 2016-04-04 16:06:53 -07:00
Seth Alves
c48a67b933 Merge pull request #7544 from AndrewMeadows/faster-kinematics
faster kinematic motion for entities
2016-04-04 15:26:32 -07:00
Andrew Meadows
a08ab8e127 restore setFlag in simulateKinematicMotion() 2016-04-04 11:48:45 -07:00
Andrew Meadows
a53cb2e532 use _gravity rather than _acceleration
also tweaks and comments about supporting low gravity
2016-04-04 11:10:50 -07:00
Andrew Meadows
74058ac049 more correct moving test for ballistic kinematics 2016-04-03 19:15:16 -07:00
Andrew Meadows
0830c55bcf getLocalEverything->getLocalTransformAndVelocities 2016-04-01 17:48:56 -07:00
howard-stearns
cec4175e9d whitespace 2016-04-01 15:00:51 -07:00
howard-stearns
b5cbd7720e Lock entity tree on export, and clipboard on import. 2016-04-01 14:56:56 -07:00
Andrew Meadows
442b52313f faster kinematic motion calculations 2016-04-01 13:14:03 -07:00
Zach Pomerantz
54b8a9278d Guard model texs 2016-03-30 14:11:45 -07:00
Brad Hefta-Gaub
6fdedb8f34 Merge pull request #7508 from howard-stearns/import-export-parents
Make export/import and copy/paste be parent/child-clean.
2016-03-30 09:06:33 -07:00
howard-stearns
5381be6902 Whitespace 2016-03-29 17:06:19 -07:00
howard-stearns
86a77d4f55 Remove unused/non-existent include. 2016-03-29 16:55:17 -07:00
howard-stearns
eef9de4d4f Remove obsolete remapIDs. 2016-03-29 16:28:02 -07:00
howard-stearns
4ebf816166 cleanup 2016-03-29 16:17:19 -07:00
howard-stearns
bcb729eac2 Abstract out globalizeProperties. 2016-03-29 15:21:06 -07:00
howard-stearns
4a28dadae5 Working, but not cleaned up. 2016-03-29 13:26:50 -07:00
Howard Stearns
5db1c33e4d kill offsets 2016-03-29 09:18:29 -07:00
howard-stearns
1b3d9d7ab6 Merge branch 'master' of https://github.com/highfidelity/hifi into import-export-parents 2016-03-28 16:59:20 -07:00
howard-stearns
b09b9a4a0a snapshot after using tree from entity item. 2016-03-28 16:58:20 -07:00
howard-stearns
7a066afa26 Checkpoint for freakin edit.js again. 2016-03-28 14:25:51 -07:00
Zach Pomerantz
2de94e672b Merge branch 'master' of github.com:highfidelity/hifi into feat/geocaching 2016-03-28 14:08:30 -07:00
howard-stearns
c6347eb92a checkpoint for debugging/comparing edit.js 2016-03-28 13:39:43 -07:00
Andrew Meadows
5ac0640cbe check for time machine 2016-03-27 16:33:53 -07:00
Philip Rosedale
dfb09f134a Merge pull request #7476 from ZappoMan/bugFixes
fix a couple of model bugs
2016-03-25 15:58:52 -07:00
Seth Alves
d97ab1e2fc Merge branch 'master' of github.com:highfidelity/hifi into redo-polyvox-locking 2016-03-25 13:53:01 -07:00
Zach Pomerantz
c5e5195db1 Merge branch 'master' of github.com:highfidelity/hifi into feat/geocaching 2016-03-25 12:07:00 -07:00
Brad Hefta-Gaub
4ebb114a8e also fix joint simulation from 3rd party editors 2016-03-25 11:43:32 -07:00
Andrew Meadows
d3d724530a minor optimiztion 2016-03-24 21:12:22 -07:00
Seth Alves
1b88284bf7 more threading cleanups 2016-03-24 19:14:25 -07:00
Zach Pomerantz
3e9e083df5 Update users of NetworkGeometry 2016-03-24 11:35:41 -07:00
Seth Alves
bd178640f1 Merge branch 'master' of github.com:highfidelity/hifi into redo-polyvox-locking 2016-03-24 09:51:31 -07:00
Seth Alves
462da3aaf3 don't call getMesh from render 2016-03-23 22:46:43 -07:00
Seth Alves
2d7f32a554 redo polyvox locking 2016-03-23 22:03:27 -07:00
Brad Hefta-Gaub
62a56ecbfa fix typos 2016-03-23 17:45:22 -07:00