Seth Alves
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1d63f6d354
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Merge branch 'master' of github.com:highfidelity/hifi into make-fixupMissingParents-more-thread-safe
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2016-04-11 09:58:08 -07:00 |
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Brad Hefta-Gaub
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47ff5c090d
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Merge pull request #7623 from ZappoMan/fixAnimationFrameExport
fix export of animation properties
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2016-04-11 09:37:47 -07:00 |
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Brad Hefta-Gaub
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cc418c615f
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Merge pull request #7631 from sethalves/parent-equipping-and-platform-hack
treat children of avatars and children of entities differently until velocity handling is fixed
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2016-04-10 14:55:03 -07:00 |
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Seth Alves
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43f735dd21
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avoid loop where bullet moves an entity and then an entity tells bullet that it has moved.
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2016-04-09 22:18:43 -07:00 |
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Seth Alves
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2aa3e5d418
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re-enabled EntityItem::simulateKinematicMotion for things with parents
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2016-04-09 09:06:18 -07:00 |
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Brad Hefta-Gaub
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f1f8fd8a24
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fix export of animation properties
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2016-04-08 14:40:06 -07:00 |
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Seth Alves
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95f446183f
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use for loop rather than iterator
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2016-04-08 13:32:33 -07:00 |
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Seth Alves
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6088612ce0
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guard access to _missingParent vector with a lock to allow safe access from multiple threads
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2016-04-08 13:16:30 -07:00 |
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Brad Hefta-Gaub
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e7d75cb22e
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Merge pull request #7573 from sethalves/update-collision-hulls-of-avatar-children
Update collision hulls of avatar children
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2016-04-07 14:47:44 -07:00 |
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Brad Hefta-Gaub
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7f164a7959
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CR feedback
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2016-04-07 08:42:40 -07:00 |
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Seth Alves
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5375fdd0f0
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don't do simple kinematic simulation on things that have parents
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2016-04-06 16:42:14 -07:00 |
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Brad Hefta-Gaub
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8c15116190
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fix auto-hide logic in depthReticle
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2016-04-06 11:00:43 -07:00 |
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Seth Alves
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af05b97c1e
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put back accidently deleted line. cleanups
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2016-04-04 17:31:59 -07:00 |
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Seth Alves
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d814d7b35d
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merge from upstream
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2016-04-04 16:32:49 -07:00 |
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Seth Alves
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69bb0ebd74
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Revert "faster kinematic motion for entities"
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2016-04-04 16:11:54 -07:00 |
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Seth Alves
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b8587e0711
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update collision shapes of entities which are children of avatars
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2016-04-04 16:06:53 -07:00 |
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Seth Alves
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c48a67b933
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Merge pull request #7544 from AndrewMeadows/faster-kinematics
faster kinematic motion for entities
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2016-04-04 15:26:32 -07:00 |
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Andrew Meadows
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a08ab8e127
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restore setFlag in simulateKinematicMotion()
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2016-04-04 11:48:45 -07:00 |
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Andrew Meadows
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a53cb2e532
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use _gravity rather than _acceleration
also tweaks and comments about supporting low gravity
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2016-04-04 11:10:50 -07:00 |
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Andrew Meadows
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74058ac049
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more correct moving test for ballistic kinematics
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2016-04-03 19:15:16 -07:00 |
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Andrew Meadows
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0830c55bcf
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getLocalEverything->getLocalTransformAndVelocities
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2016-04-01 17:48:56 -07:00 |
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howard-stearns
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cec4175e9d
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whitespace
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2016-04-01 15:00:51 -07:00 |
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howard-stearns
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b5cbd7720e
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Lock entity tree on export, and clipboard on import.
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2016-04-01 14:56:56 -07:00 |
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Andrew Meadows
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442b52313f
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faster kinematic motion calculations
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2016-04-01 13:14:03 -07:00 |
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Zach Pomerantz
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54b8a9278d
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Guard model texs
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2016-03-30 14:11:45 -07:00 |
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Brad Hefta-Gaub
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6fdedb8f34
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Merge pull request #7508 from howard-stearns/import-export-parents
Make export/import and copy/paste be parent/child-clean.
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2016-03-30 09:06:33 -07:00 |
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howard-stearns
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5381be6902
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Whitespace
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2016-03-29 17:06:19 -07:00 |
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howard-stearns
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86a77d4f55
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Remove unused/non-existent include.
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2016-03-29 16:55:17 -07:00 |
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howard-stearns
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eef9de4d4f
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Remove obsolete remapIDs.
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2016-03-29 16:28:02 -07:00 |
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howard-stearns
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4ebf816166
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cleanup
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2016-03-29 16:17:19 -07:00 |
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howard-stearns
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bcb729eac2
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Abstract out globalizeProperties.
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2016-03-29 15:21:06 -07:00 |
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howard-stearns
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4a28dadae5
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Working, but not cleaned up.
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2016-03-29 13:26:50 -07:00 |
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Howard Stearns
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5db1c33e4d
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kill offsets
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2016-03-29 09:18:29 -07:00 |
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howard-stearns
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1b3d9d7ab6
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Merge branch 'master' of https://github.com/highfidelity/hifi into import-export-parents
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2016-03-28 16:59:20 -07:00 |
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howard-stearns
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b09b9a4a0a
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snapshot after using tree from entity item.
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2016-03-28 16:58:20 -07:00 |
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howard-stearns
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7a066afa26
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Checkpoint for freakin edit.js again.
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2016-03-28 14:25:51 -07:00 |
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Zach Pomerantz
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2de94e672b
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Merge branch 'master' of github.com:highfidelity/hifi into feat/geocaching
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2016-03-28 14:08:30 -07:00 |
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howard-stearns
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c6347eb92a
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checkpoint for debugging/comparing edit.js
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2016-03-28 13:39:43 -07:00 |
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Andrew Meadows
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5ac0640cbe
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check for time machine
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2016-03-27 16:33:53 -07:00 |
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Philip Rosedale
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dfb09f134a
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Merge pull request #7476 from ZappoMan/bugFixes
fix a couple of model bugs
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2016-03-25 15:58:52 -07:00 |
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Seth Alves
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d97ab1e2fc
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Merge branch 'master' of github.com:highfidelity/hifi into redo-polyvox-locking
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2016-03-25 13:53:01 -07:00 |
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Zach Pomerantz
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c5e5195db1
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Merge branch 'master' of github.com:highfidelity/hifi into feat/geocaching
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2016-03-25 12:07:00 -07:00 |
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Brad Hefta-Gaub
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4ebb114a8e
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also fix joint simulation from 3rd party editors
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2016-03-25 11:43:32 -07:00 |
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Andrew Meadows
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d3d724530a
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minor optimiztion
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2016-03-24 21:12:22 -07:00 |
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Seth Alves
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1b88284bf7
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more threading cleanups
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2016-03-24 19:14:25 -07:00 |
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Zach Pomerantz
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3e9e083df5
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Update users of NetworkGeometry
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2016-03-24 11:35:41 -07:00 |
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Seth Alves
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bd178640f1
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Merge branch 'master' of github.com:highfidelity/hifi into redo-polyvox-locking
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2016-03-24 09:51:31 -07:00 |
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Seth Alves
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462da3aaf3
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don't call getMesh from render
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2016-03-23 22:46:43 -07:00 |
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Seth Alves
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2d7f32a554
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redo polyvox locking
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2016-03-23 22:03:27 -07:00 |
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Brad Hefta-Gaub
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62a56ecbfa
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fix typos
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2016-03-23 17:45:22 -07:00 |
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