ericrius1
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8e21999e44
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erasing board
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2015-10-13 16:54:37 -07:00 |
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ericrius1
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e42bbbc10d
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Adding erase board feature to whiteboard
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2015-10-13 16:41:05 -07:00 |
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ericrius1
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2c8b85bb5c
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Displaying overlay laser pointer, user must past threshold to paint
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2015-10-13 16:13:24 -07:00 |
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ericrius1
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4c877e8204
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Changing color when grabbing colored boxes
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2015-10-13 15:46:10 -07:00 |
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ericrius1
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b54b488b9e
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Adding in color selecting
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2015-10-13 15:23:02 -07:00 |
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ericrius1
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a3f948acf8
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Adding entity script to each color box
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2015-10-13 15:00:38 -07:00 |
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ericrius1
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ad61b89abd
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setting up colors, adding some functions to utils.js
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2015-10-13 14:16:28 -07:00 |
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ericrius1
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b490f9e2c1
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Drawing line width based on trigger squeeze
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2015-10-13 13:33:24 -07:00 |
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ericrius1
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470c8f7ef8
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Painting on whiteboard with no judder
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2015-10-13 11:31:56 -07:00 |
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ericrius1
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33ff21f376
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Got rid of debug message in handControllerGrab script
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2015-10-12 17:36:07 -07:00 |
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ericrius1
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fb040426eb
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added explanatory comment
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2015-10-12 17:34:50 -07:00 |
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ericrius1
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f93b1d3325
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Correctly whitelisting entities for ray picking
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2015-10-12 17:05:34 -07:00 |
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ericrius1
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8d39f9c760
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Syntax fixes
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2015-10-12 15:02:03 -07:00 |
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ericrius1
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8dddf0e17a
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Added findRayIntersection, and confirmed judder grew a lot worse
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2015-10-12 11:15:04 -07:00 |
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ericrius1
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96fd634138
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Pre- ray cast
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2015-10-12 11:02:47 -07:00 |
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ericrius1
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56a2aa101c
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baseline judder test for whiteboard painting- pre entity ray test
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2015-10-12 10:44:18 -07:00 |
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ericrius1
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fb4aad1f32
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adding whiteboard
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2015-10-12 10:11:46 -07:00 |
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