Addede Clap App Icons to tablet icons (there needs to be another way to
do this than link directly to link or use this method!)
Added module as valid global to eslintrc
Per AndrewMeadows comments and up = yAxis not necessarily always being true in the future, the ROT_Y_180 has been moved to be the second quaternion in the multiplcation to determine rotation
- Made parent-ator be off unless it is equipped (this does have the ramification that it does not turn on when it first rezzes. When you equip it it turns on)
- Added the localOnly: true setting to the audio
1) Does not give the message regarding not having permissions except for when first rezing the tool.
▶ Fixed - Added in a check for every time there is a collision between the parent-ator and another entity
2) Sound almost unhearable due to distortion
▶ Fixed - Changed audio to 16 bit mono
3) The Parent-ator model rezzes pointing at the user's face. Would probably be better to add 180 to START_POSITION.y then normalize.
▶ Fixed - Added 180 to START_ROTATION (instead fo START_POSITION) and normalized
4) The Parent-ator model floats away. Would suggest increasing linear damping from the default. Maybe go to 0.9 or more.
▶ Fixed - Added damping of 0.9
5) The face normals are inverted on the three rings surrounding the barrel of the Parent-ator model.
▶ Fixed - Normals flipped
6) Also if the user taps an object then releases and re-equips with the Parent-ator it continues to display "tap the child" but will set the object tapped first as the child of the first other object tapped after re-equipping. So the messages change from Tap the child to the "Yay" success message.
▶ Fixed - Re-equiping now resets the parent-ator.
7) Parenting can be broken with this. On occasions the Parentator seems to get out of sequence. With a group of objects eventually one or more can get orphaned. In effect (occasionally ) a single first tap can produce the success message.
▶ Believed to be fixed - I was unable to really reproduce the problem but the fix for the previous item should fix this too, I believe.
8) There is an error in the description on line 7 of parentator.js
▶ Fixed - Changed reference to pingpong gun to parent-ator
9) Equipping can fail with a smaller than normal avatar as the offsets are hard coded rather than scaled relative to the user's scale.
▶ Fixed - I realized I was adding the entity with larger dimensions than the model normally had. I've scaled it down to where it should be and I think this has solved the issue.