Zach Pomerantz
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be4a9dcd5a
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clear buffer without rref
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2017-02-21 14:50:12 -05:00 |
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Brad Davis
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27e8750b9b
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Adding new storage backing for gpu::Texture, moving mip format into Storage abstraction
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2017-02-19 18:11:56 -08:00 |
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Brad Davis
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eafe0a04d5
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Fix transfer buffering
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2017-02-17 13:00:38 -08:00 |
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Brad Davis
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1f058f069e
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First pass at new texture transfer logic
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2017-02-17 07:53:51 -08:00 |
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Brad Davis
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066a6483a0
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Code comments
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2017-02-17 07:53:23 -08:00 |
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Brad Davis
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439cb388f2
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Increase the rate of work queue processing
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2017-02-17 07:53:22 -08:00 |
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Brad Davis
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35a6359d59
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Fixing transfer logic, adding stats display & profile ranges
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2017-02-17 07:53:21 -08:00 |
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Brad Davis
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283ff01038
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Remove duplicate code, polish
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2017-02-17 07:53:20 -08:00 |
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Brad Davis
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0d89b3a922
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Better sampler handling
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2017-02-17 07:53:19 -08:00 |
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Brad Davis
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fe5c511eeb
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Fix texture count
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2017-02-17 07:53:18 -08:00 |
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Brad Davis
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1238edd0d7
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Add incremental transfers for large mips
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2017-02-17 07:53:17 -08:00 |
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Bradley Austin Davis
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7fb7aa87eb
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Working on new texture management strategy
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2017-02-17 07:53:16 -08:00 |
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