Commit graph

131 commits

Author SHA1 Message Date
luiscuenca
279e25ca70
Merge master 2019-09-19 13:21:49 -07:00
luiscuenca
6d98537a20
Clean up code and refactor avatar-animation.json 2019-09-19 10:45:20 -07:00
Anthony J. Thibault
1157d59f67 Sit bug fixes
* You should not be able to move after being seated, even if you switch seats.
* You should not be able to jump out of the chair by holding the space bar.
* Fixed small issue with the sitting to standing transition being delayed. (causing the user to look
  like there were sitting in mid-air)  This was due to a missing transition in the animation.json
2019-09-17 13:40:43 -07:00
luiscuenca
7c7c3cd223
merge master 2019-09-11 14:07:19 -07:00
luiscuenca
3b8d3f987d
Add animation 2019-09-06 14:31:53 -07:00
luiscuenca
0e4e09acb5
Add blending 2019-09-06 14:30:10 -07:00
dooglifeSF
422ad52a87 Add one more sitting emote: clap03, touch up two of the standing clap anims, adjust frame ranges 2019-09-06 13:57:33 -07:00
dooglifeSF
5061aca487 Update sitting_emote_raisehand03_all.fbx 2019-09-05 16:44:13 -07:00
dooglifeSF
9cfa4753d9 sitting emote acknowledge and dismiss added, also went through emote_agree set and pushed them per Josh feedback. Fixed point glitch stand/sit 2019-09-05 15:31:07 -07:00
dooglifeSF
6b3dfd6d56 sitting emote raised hand 03 wip 2019-09-03 16:53:36 -07:00
dooglifeSF
974b18b16b Export one more that used to be hosted. I moved it to the source repo. 2019-08-28 14:16:57 -07:00
dooglifeSF
577a82f750 Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx. 2019-08-28 10:10:39 -07:00
dooglife@gmail.com
01b912210a json tuning to minimize the double-blend reduced animation effect, and to address some Joshua feedback 2019-08-23 15:06:31 -07:00
dooglife@gmail.com
01e98e194a animation tuning pass 2019-08-22 16:48:41 -07:00
dooglife@gmail.com
75dd4d8da9 json tuning, adding cheer/disbelief anim block-ins, BUG: these are tposing here so do not merge - this is a test 2019-08-22 11:50:22 -07:00
dooglife@gmail.com
ec06a02fdf Merge branch 'master' of https://github.com/highfidelity/hifi into tweak_sit_pose 2019-08-21 08:46:59 -07:00
dooglifeSF
8d05d9e5d4 fix the worst of the mismatched emote poses for the eval mtg 2019-08-20 11:57:20 -07:00
Anthony Thibault
2b74e2a7fa
Merge pull request #16066 from hyperlogic/bug-fix/sit-bug-fixes
Avatar sitting bug fixes
2019-08-20 11:09:25 -07:00
dooglifeSF
8a3b93b913 add 3 sits with different hand placements for eval - also 2 new sit emotes 2019-08-20 10:35:56 -07:00
Anthony J. Thibault
381f7c6bc4 Avatar sitting bug fixes
* Added seatedToIdle transition, to make transition quicker to better match the capsule physics.
* Made switching into and out of instantly set animVar for the animation graph, previously it was delayed by 100 ms.
* Created "isNotSeated" anim var for exiting the seated state.
* MyAvatar::beginSit & MyAvatar::endSit no longer calls goToPosition, instead MyAvatar::slamPosition is called.
* MyAvatar::slamPosition will cause the AvatarTransit class to NOT play the teleport anticipation/reaction animation.
  Note: This does not prevent other clients from interpolating the position when entering the seat, but it prevents the teleport reaction animation from playing.
* Disable leg IK in HMD mode while seated.
2019-08-16 10:57:03 -07:00
dooglifeSF
2f3f6be693 Tuning pass on anim-graph, using the new blend modes and engine features. 2019-08-14 15:18:19 -07:00
Anthony J. Thibault
733d7455f4 new seated talking anim 2019-08-09 08:52:38 -07:00
Anthony J. Thibault
b4869508a0 updated clap 2019-08-08 14:47:31 -07:00
Anthony J. Thibault
ef81ccafed Hooked up seated clap 2019-08-08 13:02:19 -07:00
Anthony J. Thibault
317c2f5219 sitting raise hand 2019-08-08 09:37:03 -07:00
Anthony J. Thibault
e5e012a83e agree, point and disagree sitting emotes 2019-08-07 14:15:29 -07:00
Anthony J. Thibault
147753309f Updated clap02 with new version that is not as slow. 2019-08-06 17:57:27 -07:00
Anthony J. Thibault
3f6b488f27 Added intro-loop-outro phases for raiseHand, applaud and point 2019-08-06 17:39:30 -07:00
Anthony J. Thibault
649ef6c721 Added sitting idle variation and removed rejected emote variations. 2019-08-05 09:42:01 -07:00
Anthony J. Thibault
31762a0c80 Bug fixes in seated reactions 2019-08-02 10:17:59 -07:00
Anthony J. Thibault
c8e4536bba Hooked up variations of seated while talking and stubs for reactions while seated. 2019-08-02 10:11:38 -07:00
Anthony J. Thibault
f843c01b35 added missing seated idle pose 2019-08-01 13:09:02 -07:00
Anthony J. Thibault
a2e37b7275 talking/reactions while seated, work in progress check in 2019-08-01 13:05:15 -07:00
Anthony J. Thibault
ee4bb233b9 Bug fix for head nod not going back to idle. 2019-07-30 12:56:43 -07:00
Anthony J. Thibault
4f5d0d1c0f Updated a negative reaction animation. 2019-07-29 16:49:16 -07:00
Anthony J. Thibault
6f3bb749e2 Added new applaud, point and raisehand reactions. 2019-07-29 16:17:50 -07:00
Anthony J. Thibault
e205d90df6 Hooked up random positive & negative emote animations. 2019-07-29 15:01:10 -07:00
Anthony J. Thibault
6e6440232c Updated avatar-animation.json from animedit tool 2019-07-29 10:49:34 -07:00
luiscuenca
015d1951fc
Add sitting clip node 2019-07-24 10:44:33 -07:00
luiscuenca
e7e864121f
Merge branch 'master' into avatarSitAPI 2019-07-23 14:22:42 -07:00
luiscuenca
9cec979552
Add sit API to MyAvatar 2019-07-23 14:20:54 -07:00
Anthony J. Thibault
687588cde7 Hooked up first-pass reaction animations. 2019-07-23 09:47:37 -07:00
dooglifeSF
413a089402 add teleport.fbx back to avatar/animations
compiled and tested in local sandbox but need to test with Jamil in HMD to see that teleport plays correctly for remote viewer
2019-07-15 13:24:21 -07:00
dooglifeSF
7856ab611f rig shoulder rotation order fixed, animations batch converted and polished, json updated with new ranges for side steps, tabs converted to spaces 2019-06-27 11:37:05 -07:00
dooglifeSF
3d92875eb5 add spine twist during transitions in/out of alt idle to help when talking is overlayed 2019-06-21 10:39:53 -07:00
dooglifeSF
e25913f136 fix finger collapse in talks and idles - caused by finger joints bending more than 90 degrees in Y 2019-06-20 16:05:18 -07:00
dooglifeSF
3eef23fe98 change base idle more frequently, add more motion to idle02, improve head movements in talks, add head movement to talk_armsdown 2019-06-19 16:19:42 -07:00
dooglifeSF
255777c82d bring latest changes to idles, locomotion and animation json into hifi from hifi-animation 2019-06-19 09:49:42 -07:00
dooglifeSF
1c1807a80c Merge branch 'master' into idles_talks_locomotion_improvements 2019-06-17 10:44:11 -07:00
dooglifeSF
51b5f6093a locomotion and idles bug fixes, json updated with correct values, AnimStats.cpp on screen debug text timeout pushed to 20 seconds 2019-06-17 08:58:15 -07:00