Commit graph

17 commits

Author SHA1 Message Date
Brad Davis
e817d3ced4 Threaded rendering & entity rendering refactor 2017-08-24 13:34:34 -07:00
Brad Davis
fece438602 Cleanup and refactoring 2017-06-15 18:58:56 -07:00
Andrew Meadows
31bfc98b87 use const reference for ScenePointer when possible 2017-04-18 11:52:22 -07:00
samcake
6122155880 Renaming the PendingCHanges class to Transaction 2017-04-05 13:10:31 -07:00
samcake
dfc0b7beac adressed reveiw comments 2016-11-22 10:15:49 -08:00
samcake
0c45627d94 CLeaning up the code for the RenderableLightEntityItem 2016-09-06 12:39:48 -07:00
samcake
b563e280e4 Commuting the LIghtEntityItem changes correctly to the LightRenderItem 2016-08-31 13:55:41 -07:00
samcake
3755a3fc32 Add batch timing information vs gpu 2016-08-29 17:54:17 -07:00
samcake
4bf93f66df Cleaning up the lights and the light stage 2016-08-26 17:47:20 -07:00
Stephen Birarda
93530fca72 fix the last of the current override warnings for OS X 2016-02-03 11:08:41 -08:00
Seth Alves
61269c3ce8 fix up entity constructors so that setProperties isn't called during the constructor 2015-10-23 13:52:50 -07:00
Brad Hefta-Gaub
430cbcca7e first cut at adding surface normals to ray intersection 2015-09-27 21:57:50 -07:00
Seth Alves
31fcd55d47 octree uses shared pointers 2015-09-08 11:59:48 -07:00
ZappoMan
042384c5e2 light rendering as payload 2015-06-03 20:46:47 -07:00
ZappoMan
5ad9efbee4 allow entities to tell us if they support proper scene rendering 2015-05-27 20:42:53 -07:00
ZappoMan
9988f2d1cd EnitityItem smart pointers 2015-05-22 22:38:02 -07:00
ZappoMan
9f9b8bcb68 move interface/entities to libraries/entities-renderer 2014-12-17 12:54:41 -08:00
Renamed from interface/src/entities/RenderableLightEntityItem.h (Browse further)