Brad Davis
|
e817d3ced4
|
Threaded rendering & entity rendering refactor
|
2017-08-24 13:34:34 -07:00 |
|
Brad Davis
|
fece438602
|
Cleanup and refactoring
|
2017-06-15 18:58:56 -07:00 |
|
Andrew Meadows
|
31bfc98b87
|
use const reference for ScenePointer when possible
|
2017-04-18 11:52:22 -07:00 |
|
samcake
|
6122155880
|
Renaming the PendingCHanges class to Transaction
|
2017-04-05 13:10:31 -07:00 |
|
samcake
|
dfc0b7beac
|
adressed reveiw comments
|
2016-11-22 10:15:49 -08:00 |
|
samcake
|
0c45627d94
|
CLeaning up the code for the RenderableLightEntityItem
|
2016-09-06 12:39:48 -07:00 |
|
samcake
|
b563e280e4
|
Commuting the LIghtEntityItem changes correctly to the LightRenderItem
|
2016-08-31 13:55:41 -07:00 |
|
samcake
|
3755a3fc32
|
Add batch timing information vs gpu
|
2016-08-29 17:54:17 -07:00 |
|
samcake
|
4bf93f66df
|
Cleaning up the lights and the light stage
|
2016-08-26 17:47:20 -07:00 |
|
Stephen Birarda
|
93530fca72
|
fix the last of the current override warnings for OS X
|
2016-02-03 11:08:41 -08:00 |
|
Seth Alves
|
61269c3ce8
|
fix up entity constructors so that setProperties isn't called during the constructor
|
2015-10-23 13:52:50 -07:00 |
|
Brad Hefta-Gaub
|
430cbcca7e
|
first cut at adding surface normals to ray intersection
|
2015-09-27 21:57:50 -07:00 |
|
Seth Alves
|
31fcd55d47
|
octree uses shared pointers
|
2015-09-08 11:59:48 -07:00 |
|
ZappoMan
|
042384c5e2
|
light rendering as payload
|
2015-06-03 20:46:47 -07:00 |
|
ZappoMan
|
5ad9efbee4
|
allow entities to tell us if they support proper scene rendering
|
2015-05-27 20:42:53 -07:00 |
|
ZappoMan
|
9988f2d1cd
|
EnitityItem smart pointers
|
2015-05-22 22:38:02 -07:00 |
|
ZappoMan
|
9f9b8bcb68
|
move interface/entities to libraries/entities-renderer
|
2014-12-17 12:54:41 -08:00 |
|