Bradley Austin Davis
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2a91e98813
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Fix iterator names
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2017-12-06 14:26:07 -08:00 |
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Brad Davis
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e626ca3ccd
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Working on scene threading optimizations
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2017-12-06 14:26:07 -08:00 |
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Brad Hefta-Gaub
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33d35bbe14
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Merge pull request #11770 from AndrewMeadows/sort-and-throttle
sort and throttle UpdateRenderables work... when necessary
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2017-11-19 11:09:08 -08:00 |
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Sam Gateau
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3f5b21ec22
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Merge pull request #11559 from Zvork/bloom
Bloom
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2017-11-15 15:11:31 -08:00 |
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Olivier Prat
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f47a3e7d2c
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Moved draw frustum job to render DrawTask and made generic. A couple of fixes as requested by @samcake
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2017-11-15 09:42:57 +01:00 |
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Andrew Meadows
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5050a554a2
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remove warning about signed/unsigned comparison
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2017-11-14 15:57:17 -08:00 |
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Olivier Prat
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5102c8e1b1
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Merged with master
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2017-11-14 21:56:00 +01:00 |
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Olivier Prat
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dd6b7b04c2
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Merged with master
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2017-11-13 14:33:59 +01:00 |
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Olivier Prat
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4f7ed38e98
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Fixed potential link errors on Mac
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2017-11-09 11:26:08 +01:00 |
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Olivier Prat
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bccd6df57c
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Fixed warning on Mac and Ubuntu
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2017-11-09 11:19:28 +01:00 |
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Olivier Prat
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39604363ea
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Optimized performance of bloom by reducing blur resolution and merging some downsampling passes with blur passes
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2017-11-08 11:38:20 +01:00 |
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Olivier Prat
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ffa46b487a
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Only non empty selections are now linked to highlight passes
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2017-11-07 17:07:37 +01:00 |
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Olivier Prat
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9817cb4c44
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Added highlight configuration in HighlightStageSetup job
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2017-11-07 15:35:43 +01:00 |
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Olivier Prat
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3cc445ff02
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Renamed outline to highlight
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2017-11-07 11:07:25 +01:00 |
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Olivier Prat
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9e6472b577
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Added OutlineStyleStage
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2017-11-06 15:55:57 +01:00 |
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Olivier Prat
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fcf1c301b6
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Merge branch 'master' of git://github.com/highfidelity/hifi into bloom
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2017-11-03 18:12:15 +01:00 |
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Olivier Prat
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4b598a6e24
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Working stencil mask with object bounding boxes
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2017-11-03 14:26:36 +01:00 |
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Olivier Prat
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bced566510
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Merged from master and disable scissor testing with define macro until I figure out how to make it work in stereo
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2017-10-27 10:45:43 +02:00 |
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Olivier Prat
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5d83284ac5
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Fixed small bug in shadow bounds computation
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2017-10-26 16:47:20 +02:00 |
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Olivier Prat
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6cf689a385
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First draft version of tighter shadow frustum
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2017-10-26 12:42:36 +02:00 |
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SamGondelman
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046e5ca716
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fix backwards HUD in mirror mode
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2017-10-24 13:24:09 -07:00 |
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Olivier Prat
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3227b9d64a
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Fixed potential bug when item doesn't have a payload
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2017-10-20 09:50:37 +02:00 |
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Olivier Prat
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32df0209f3
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Merge branch 'master' of git://github.com/highfidelity/hifi into outline
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2017-10-19 17:38:05 +02:00 |
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Olivier Prat
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410b1904cd
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Fixed bug in outline.qml that associated outline tab to wrong outline job config
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2017-10-19 17:36:16 +02:00 |
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Olivier Prat
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25b3549e04
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Working multiple outlines except debugging scripts which applies config to all outlines and graphics bug when filled
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2017-10-18 15:00:53 +02:00 |
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Olivier Prat
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055270df9c
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Removed compilation warnings on Mac and Ubuntu
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2017-10-12 19:26:05 +02:00 |
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Nissim Hadar
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30fdf9d08e
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Merge branch 'master' into hazeZone
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2017-10-11 22:12:52 -07:00 |
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Olivier Prat
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f55d44dfc3
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Threshold now doesn't downsample anymore. Done in separate pass
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2017-10-10 17:49:35 +02:00 |
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SamGondelman
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3acbd7820b
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build error
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2017-10-09 11:48:54 -07:00 |
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Olivier Prat
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0261265330
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Working bloom but still visually unstable with geometry aliasing
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2017-10-09 19:17:51 +02:00 |
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Olivier Prat
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cda48cbf67
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Three blurs working
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2017-10-09 15:13:32 +02:00 |
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Olivier Prat
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98d39ff9e0
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Merged with master
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2017-10-09 09:37:18 +02:00 |
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SamGondelman
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7e6d5d9d98
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merge with master
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2017-10-06 14:57:08 -07:00 |
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Nissim Hadar
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794cb961d5
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Merge branch 'master' into hazeZone
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2017-10-04 23:03:59 -07:00 |
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SamGondelman
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477dfdff1e
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wip hud layering and fix crashes
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2017-10-04 11:45:21 -07:00 |
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samcake
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d7333d3fa3
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Merging with master
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2017-10-04 10:55:38 -07:00 |
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Nissim Hadar
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d4acb00aa5
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Merge branch 'master' into hazeZone
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2017-10-03 17:44:31 -07:00 |
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SamGondelman
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fa838e4715
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merge from master
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2017-10-03 15:53:33 -07:00 |
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Andrew Meadows
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e9d48a2713
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fix warning about double-to-float conversion
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2017-10-02 13:08:17 -07:00 |
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Nissim Hadar
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ffecf42ebb
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Some clean-up.
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2017-10-01 21:12:29 -07:00 |
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Nissim Hadar
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5a7fed022c
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Merging haze branch.
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2017-09-30 00:04:28 -07:00 |
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Nissim Hadar
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95f8f1ffc5
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Added Varying8
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2017-09-29 18:05:48 -07:00 |
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samcake
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577378f539
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Adding stuff that seems to break?
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2017-09-29 17:45:10 -07:00 |
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SamGondelman
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b59ec07171
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move hud rendering to render thread, still need to separate out hud overlays
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2017-09-29 09:49:08 -07:00 |
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Bradley Austin Davis
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e42068f681
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Merge branch 'master' into android_new
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2017-09-26 14:31:29 -07:00 |
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Olivier Prat
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27b9f3516d
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Added mix parameter to blur and bloom
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2017-09-25 18:05:30 +02:00 |
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Olivier Prat
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22b1507597
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Fixed blur to work correctly on four sides of screen
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2017-09-25 16:41:20 +02:00 |
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Olivier Prat
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443d6dfacb
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Added user definable taps in blur task
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2017-09-25 14:24:40 +02:00 |
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Brad Davis
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27350bd7de
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Don't add items to the scene graph until they have a valid parent chain
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2017-09-20 16:52:23 -07:00 |
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Bradley Austin Davis
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b93e91b9f3
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New android toolchain
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2017-09-19 13:45:12 -07:00 |
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