Commit graph

6 commits

Author SHA1 Message Date
David Rowe
999fac785a Add and use Leap Motion controller releasing at script ending 2014-09-08 11:34:41 -07:00
samcake
3ecaaa5a85 After HIfi visit, Fix skinning from javascript
- Understood the skinning mechanism from an absolute transform in model
space that need to use a call to
//JointState::setRotationFromBindFrame(rotation, priority);

- This is not available from the javascript MyAvatar interface yet

- now require LeapMOtion SDK2.0.3 to support arms
2014-07-08 23:57:37 -07:00
samcake
4302accafd Improve the LeapMotion support
- fixed a bug on indexing the bones of the hand in the update of the
LEapmotion

- Still struggling with the correct joint assignment in the javascript,
visiting HIFI later today
2014-07-08 11:37:11 -07:00
samcake
d56ab21192 Clean file formating
- Clean the classes declaration and body for
DeviceTracker
MotionTracker
ControllerScriptingInterface / InputController
Leapmotion

- final bug remaining in the LeapOfFaith..js
THe orientation assigned to the skeleton joints doesn't work even though
all looks good.
2014-07-07 09:24:23 -07:00
samcake
35977fbb0f After HIFI visit
Trying to improve the orientation coming from the leap

Shwo and tell to team of the current LeapMotion integration
2014-07-01 17:35:06 -07:00
samcake
3ce455aba4 Support for LeapMotion and worklist 19734
-  Introduce the DeviceTracker class  to abstract all the possible
devices
- Introduce the MotionTracker ( a DeviceTracker ) that contains a
transform tree of joints
- Add Leapmotion class as a MotionTracker and the support for the
Leapmotion sdk in external
- Add InputController as the abstraction of a MotionTracker/Joint for
Javascript
2014-07-01 03:15:26 -07:00