Commit graph

1221 commits

Author SHA1 Message Date
Brad Davis
1bb15e28d6 Fixing differing highlights between left and right eyes in stereo modes 2015-09-14 11:24:28 -07:00
Seth Alves
49ee251238 quiet compiler 2015-09-12 09:59:25 -07:00
Anthony J. Thibault
7996a02bd8 Added head target to AnimGraph IK node.
* In HMD mode head orientation and position is set.
* When not in HMD only orientation is set, position should
  default to the underlying pose position.
2015-09-11 09:48:48 -07:00
Howard Stearns
73a5714d66 Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates 2015-09-09 10:37:11 -07:00
Seth Alves
e06461ea15 Merge pull request #5724 from hyperlogic/tony/anim-debug-draw-improvements
AnimDebugDraw Improvements
2015-09-08 17:07:51 -07:00
Howard Stearns
eb67254e54 Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates 2015-09-08 16:54:14 -07:00
Howard Stearns
26f63a44fc Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates 2015-09-08 15:30:22 -07:00
Stephen Birarda
a3959109f1 resolve conflicts on merge with upstream/master 2015-09-08 15:18:39 -07:00
Stephen Birarda
b8bf9a1104 fix OBJReader loading with URL 2015-09-08 14:51:51 -07:00
Howard Stearns
27f4bca0a4 Cleanup: This appears to be complete and working -- EXCEPT for loading animations on the update thread!
Until I figure that out, the answer is to turn off Developer->Avatar->"Enable Avatar Update Threading", run through forward/back/left/right/strafeLeft/strafeRight, and then turn "Enable Avatar Update Threading" back on.
2015-09-08 14:49:58 -07:00
Brad Davis
5f1affaff9 Procedural skybox work 2015-09-08 14:31:16 -07:00
Anthony J. Thibault
6d5927c0c9 Now with less copies.
* AnimSkeleton now returns AnimPoses by const ref.
* AnimDebugDraw: uses references to Poses on the stack instead of copies
  within inner loops.
* AnimDebugDraw: Removed unnecessary universal refs in range based for loops.
2015-09-08 10:51:23 -07:00
Stephen Birarda
9878143661 repairs to ShaderCache for Resource changes 2015-09-08 08:58:35 -07:00
Stephen Birarda
25aeda2e18 Merge branch 'master' of https://github.com/highfidelity/hifi into protocol 2015-09-08 08:40:51 -07:00
Howard Stearns
efeaf21305 Checkpoint smoother. 2015-09-07 16:32:51 -07:00
Howard Stearns
0065c64b31 Snapshot of no-judder, before cleanup. 2015-09-07 09:57:05 -07:00
Brad Davis
e8435b6218 Procedural rendering for box entities 2015-09-05 12:10:45 -07:00
Anthony J. Thibault
69e463bbfd AnimDebugDraw Improvements
* Now always works, regardless of whether or not Rig or AnimGraph animations
  are enabled.
* Changed joint radius to 1 cm.
* Changed xyz axis length to 4 cm.
2015-09-04 16:01:05 -07:00
Howard Stearns
d3106de7c1 Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates 2015-09-04 14:32:58 -07:00
Stephen Birarda
ed19987b7d resolve conflicts on merge with upstream/master 2015-09-04 12:31:46 -06:00
Anthony J. Thibault
3f258c89b4 Fix transition from AG+Rig to AG only. 2015-09-04 11:03:59 -07:00
Anthony J. Thibault
df28c7bf1a Merge branch 'master' into ajt/new-anim-system 2015-09-04 09:27:02 -07:00
Brad Hefta-Gaub
20bd14c8db Merge pull request #5684 from rabedik/fxaa
Post-process anti-aliasing effect
2015-09-04 09:01:39 -07:00
Raffi Bedikian
6b2897ca8f Fix AA bugs with display plugins and mini-mirror 2015-09-03 23:11:53 -07:00
Brad Davis
c8069ba73c Working on magballs polish 2015-09-03 20:09:54 -07:00
Anthony J. Thibault
30264e9c3d Added animation debug draw items to menu.
* Debug Draw Bind Pose - used to display the current avatar's bind pose
* Debug Draw Animation - used to display the current avatar's AnimGraph animation.
  Currently does not work with old animation so it's only valid when Enable Anim Graph is true.
* Draw Mesh - used to hide or display the avatar mesh.
2015-09-02 21:04:29 -07:00
Raffi Bedikian
2d95d1c236 Fix various whitespace issues 2015-09-02 13:49:21 -07:00
Anthony J. Thibault
d151474446 Merge branch 'master' into ajt/new-anim-system 2015-09-02 10:00:36 -07:00
Raffi Bedikian
9318661bc3 Add algorithm comments to FXAA shader 2015-09-01 23:54:48 -07:00
Howard Stearns
8cf71f285d Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates 2015-09-01 16:03:40 -07:00
Stephen Birarda
33f6933544 Merge branch 'master' of https://github.com/highfidelity/hifi into protocol 2015-09-01 14:36:16 -06:00
Andrew Meadows
fe2d03fd37 merge
Conflicts:
	libraries/display-plugins/src/display-plugins/OpenGLDisplayPlugin.cpp
	libraries/display-plugins/src/display-plugins/stereo/StereoDisplayPlugin.cpp
	libraries/shared/src/GLMHelpers.cpp
2015-09-01 11:17:08 -07:00
Anthony J. Thibault
2401e6cc4b Merge branch 'master' into ajt/new-anim-system 2015-09-01 10:58:38 -07:00
Seth Alves
7b6d267c06 Merge pull request #5675 from AndrewMeadows/darmstadtium
remove PhysicsEntity class
2015-09-01 10:06:01 -07:00
Stephen Birarda
fa0abe2972 resolve conflicts on merge with upstream/master 2015-08-31 10:51:12 -07:00
Anthony J. Thibault
54aa0677f6 Merge branch 'master' into ajt/new-anim-system 2015-08-31 10:47:50 -07:00
Raffi Bedikian
ff2a58b3eb Add FXAA effect class, modeled after AO effect 2015-08-30 20:49:03 -07:00
Raffi Bedikian
1001cf9000 Add shader files for FXAA 2015-08-30 20:48:06 -07:00
Andrew Meadows
614fad0811 remove warnings from linux build 2015-08-27 19:12:25 -07:00
Stephen Birarda
8ea20b5e5e fix warning on string literal call to qFatal 2015-08-27 18:26:55 -07:00
Andrew Meadows
d3f06af892 remove PhysicsEntity class 2015-08-27 18:22:12 -07:00
Stephen Birarda
8ee27bca2b remove urlAsString from Model 2015-08-27 16:00:21 -07:00
Stephen Birarda
80cf7b6c76 resolve conflicts on merge with upstream/master 2015-08-27 14:50:04 -07:00
Ryan Huffman
755c33e551 Remove unused variable 2015-08-27 14:11:40 -07:00
Ryan Huffman
24eef654e0 Remove unnecessary debug 2015-08-27 14:11:29 -07:00
Ryan Huffman
750080fe66 Remove early return in Model::restoreJointPosition 2015-08-27 12:52:01 -07:00
Anthony J. Thibault
778521f664 Improvement to bone link rendering when bones are large. 2015-08-27 10:21:23 -07:00
Anthony J. Thibault
a04f356857 Merge branch 'master' into ajt/new-anim-system 2015-08-27 09:32:53 -07:00
Anthony J. Thibault
b7a9b54628 Better AnimDebugDraw rendering 2015-08-26 16:42:08 -07:00
Howard Stearns
8e3d8cd31c Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates 2015-08-26 16:08:42 -07:00