Sam Gateau
955b30ffd2
Merge branch 'master' of https://github.com/highfidelity/hifi into punk
2015-07-28 10:20:15 -07:00
Sam Gateau
22e70ee691
merged master
2015-07-28 10:13:05 -07:00
Andrew Meadows
6e41a79551
Merge pull request #5360 from BingShearer/Leaves
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New falling leaf script based on the existing rain.js
2015-07-28 10:08:16 -07:00
Brad Hefta-Gaub
26111b9b80
Merge pull request #5365 from kevinmthomas-carpool/20485
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20485
2015-07-28 09:59:43 -07:00
Brad Hefta-Gaub
43eec08514
Merge pull request #5376 from venkatn93/avatar
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New ambient occlusion effect in render pipeline
2015-07-28 09:58:51 -07:00
Brad Hefta-Gaub
d8c2b41655
Merge pull request #5428 from kevinmthomas-carpool/20628
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CR for Job #20628 - JS Stream Player For Domain-Zone
2015-07-28 09:58:04 -07:00
Brad Hefta-Gaub
ee641335fa
Merge pull request #5421 from thoys/20552
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CR for Job #20552 - Add the ability to modify the parameters of planky from a popup dialog
2015-07-28 09:57:22 -07:00
Brad Hefta-Gaub
6d1bfd8134
Merge pull request #5427 from kevinmthomas-carpool/20622
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CR for Job #20622 - JS Stream Player
2015-07-28 09:56:39 -07:00
Philip Rosedale
275ab6b96b
Merge pull request #5442 from ctrlaltdavid/throttle-fps-by-default
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Make Throttle FPS If Not Focus be enabled by default
2015-07-27 20:39:56 -07:00
Howard Stearns
6433a48fdb
Merge pull request #5441 from sethalves/fix-vhacd
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if OBJ data isn't from a url, don't dereference null QUrl pointers
2015-07-27 20:27:44 -07:00
David Rowe
8a7cdb1c64
Make Throttle FPS If Not Focus be enabled by default
2015-07-27 19:53:38 -07:00
Seth Alves
f4a23065b4
if obj data isn't from a url, don't dereference null url pointer
2015-07-27 19:06:14 -07:00
Sam Gateau
baf7873ce1
Merge branch 'master' of https://github.com/highfidelity/hifi into punk
2015-07-27 17:40:19 -07:00
Sam Gateau
66c5aec744
Remove commented dead code
2015-07-27 17:34:46 -07:00
Sam Gateau
f525a8a245
Removing all the unecessary calls of Batch from the gl legacy time
2015-07-27 17:17:56 -07:00
Niraj Venkat
34e400ac67
Changing var name to 'DebugAmbientOcclusion'
2015-07-27 17:14:09 -07:00
Sam Gateau
a5ad40bee9
INtroduce the resetStage command to clear up all cache and state in the gpu::Conference and make sure no more resource are linked
2015-07-27 14:07:28 -07:00
Niraj Venkat
d2ee74f7c7
Shader code indentation
2015-07-27 12:20:41 -07:00
Niraj Venkat
1193b89918
Coding standard and tab fixes
2015-07-27 12:14:29 -07:00
Bing Shearer
c46e73434c
Added small fix to error message code
2015-07-27 11:59:09 -07:00
Niraj Venkat
92595583ec
Coding standard and building
2015-07-27 11:55:17 -07:00
Brad Hefta-Gaub
9783740b21
Merge pull request #5436 from huffman/edit-oob
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Show an alert window when new objects would be out of bounds
2015-07-27 11:47:54 -07:00
Brad Hefta-Gaub
9464fe8f90
Merge pull request #5433 from hyperlogic/ajt/particle-render-fix
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Improved ParticleEffectEntityItem rendering and updates
2015-07-27 11:47:09 -07:00
Ryan Huffman
ceffbb6383
Update edit.js to show an alert window when new objects would be out of bounds
2015-07-27 11:41:53 -07:00
Brad Hefta-Gaub
e6f97810f4
Merge pull request #5434 from birarda/master
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fix for OctreeSceneStat unpacking in Application
2015-07-27 11:14:57 -07:00
Bing Shearer
d54543e83c
Tidied up per Brad's request
2015-07-27 10:19:42 -07:00
Stephen Birarda
d3c6d8b3cc
move call to get VoxelPositionSize inside debug that uses it
2015-07-27 10:06:34 -07:00
Marcel Verhagen
32d0513962
The 3Dconnextion files from https://github.com/highfidelity/hifi/pull/5351
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For now without a merge conflict.
Updated the menu name.
Still have to look at the fast zooming and yaw on windows, probably have to add a var to prevent the button changes to be pushed to fast. Not sure why the yaw thing does not always work, could be that the position is also send at the same time and the input mapper does not not process all those synchronical. Probably will have to do something with masking the postion when the rotation is set for yaw.
2015-07-27 19:04:49 +02:00
Stephen Birarda
615218c77d
use a ref in stats unpacking
2015-07-27 09:58:58 -07:00
Stephen Birarda
9c57d1544f
fix OctreeSceneStat unpacking in Application
2015-07-27 09:53:27 -07:00
Anthony J. Thibault
604ef5dc71
Fixed float constant.
2015-07-27 09:28:56 -07:00
Anthony J. Thibault
5844b594dc
Converted magic numbers to constants.
2015-07-27 09:27:16 -07:00
Niraj Venkat
51e386aabd
Merge branch 'avatar' of https://github.com/venkatn93/hifi into avatar
2015-07-27 09:20:42 -07:00
Niraj Venkat
83e0856279
Merge branch 'master' of https://github.com/highfidelity/hifi into avatar
2015-07-27 09:20:19 -07:00
Niraj Venkat
1f58ad5d87
Merging master
2015-07-27 09:18:24 -07:00
Kevin M. Thomas
a82bf1d407
Merge branch 'master' of https://github.com/highfidelity/hifi into 20622
2015-07-27 12:15:40 -04:00
Kevin M. Thomas
d17ddae537
Added .js file to examples/example/audio and added public bucket url functionality.
2015-07-27 12:14:50 -04:00
Marcel Verhagen
7c5961ea63
Merge remote-tracking branch 'upstream/master'
2015-07-27 17:22:41 +02:00
Brad Hefta-Gaub
a9d5723eb3
Merge pull request #5410 from kevinmthomas-carpool/20618
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CR for Job #20618 - Move Reload Content item to Developer menu.
2015-07-26 21:54:55 -07:00
Anthony J. Thibault
5cc0b45850
Improved ParticleEffectEntityItem rendering and updates
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* Created custom pipelines and shaders for untextured and textured
particle rendering.
* Created custom render payload for particles
* Moved all particle updates into simulation rather then render.
* Uses pendingChanges.updateItem lambda to update the playload with
new data for rendering.
* ParticleEffectEntityItem now updates its dimensions properly,
based on emitter properties.
* Bug fix for dt not accumulating properly, during gaps between updates.
now we just update all the time. (super cheap tho, if there are no particles
animating)
2015-07-26 17:21:17 -07:00
Brad Hefta-Gaub
8a34df380c
Merge pull request #5432 from sethalves/quiet-compiler
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quiet compiler
2015-07-26 12:06:40 -07:00
Brad Hefta-Gaub
89d1e82f89
Merge pull request #5431 from jherico/homer
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Limit the amount of time consumed by QML rendering
2015-07-26 11:54:05 -07:00
Seth Alves
24fff719c5
quiet compiler
2015-07-25 21:11:23 -07:00
Marcel Verhagen
d25e09af74
removed the last 2 filename lines, they should not be there.
2015-07-26 00:48:31 +02:00
Brad Davis
f66492b444
Merge pull request #5422 from ctrlaltdavid/20591
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CR for 20591 - Fix setting WebWindow's width and height
2015-07-25 11:49:53 -04:00
Brad Davis
843a333727
Merge pull request #5424 from samcake/yellow
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Cleaning up the FBO cache and the output stage in general
2015-07-25 11:49:22 -04:00
Bradley Austin Davis
7be33dcb58
Limit the amount of time consumed by rendering QML
2015-07-25 11:40:58 -04:00
Kevin M. Thomas
52fd45da2c
Merge branch 'master' of https://github.com/highfidelity/hifi into 20622
2015-07-25 08:02:54 -04:00
Kevin M. Thomas
beccd4fc93
Merge branch 'master' of https://github.com/highfidelity/hifi into 20628
2015-07-25 07:59:06 -04:00
Kevin M. Thomas
ca8d0d5420
Added files to zone folder and made change to jstreamplayerdomain-zone.js to allow for zone entity data field to load a stream url rather than have it hard coded in the js file. This allows for many zones to be created and simply having to put a new stream url in each data field in each zone to work.
2015-07-25 07:56:57 -04:00