Sam Gateau
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16fbe00ef5
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FIxing the jittering projection modification
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2017-08-30 22:42:55 -07:00 |
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samcake
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37f440031f
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Expose Hlaton 16 sequence
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2017-08-30 17:59:06 -07:00 |
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samcake
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af09ae0686
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Some more refinment, no clear changes though
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2017-08-29 18:12:05 -07:00 |
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samcake
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66d35118cb
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Refining the debugging to better understand the issues
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2017-08-28 18:14:46 -07:00 |
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Sam Gateau
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0f67f9bc52
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Eposing the jitter sequence and debugging it
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2017-08-27 22:08:33 -07:00 |
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samcake
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21987c4c5d
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Adding the code for the color clamping
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2017-08-25 16:58:05 -07:00 |
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Sam Gateau
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bf982c3a85
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using the linear depth buffer and voila
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2017-08-25 00:25:13 -07:00 |
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samcake
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9335acc887
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Merge and a lot of rewriting the color conversion
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2017-08-24 18:02:11 -07:00 |
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samcake
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051f8c5b40
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AH ah moment and exploring using the tablet with html
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2017-08-23 18:48:20 -07:00 |
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samcake
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4cdbefc440
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MOre debugging, adding the find the closest fragment 3x3
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2017-08-22 17:44:14 -07:00 |
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samcake
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767cccbbb2
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Sharing the common resource and shader componenet and introducing debuging feature
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2017-08-21 17:43:03 -07:00 |
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